log Indoor.cpp @ 2000:985fff9fb62d

age author description
Tue, 05 Nov 2013 12:58:19 +0600 Ritor1 DrawIndoorSky() fix
Sat, 02 Nov 2013 17:24:31 +0000 zipi Off-Hand <> Two-Handed error fixed
Fri, 01 Nov 2013 17:29:49 +0600 Ritor1 small fix
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Fri, 25 Oct 2013 13:03:08 -0700 Grumpy7 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Fri, 25 Oct 2013 11:15:57 -0700 Grumpy7 pActorBuffs[10] to pActorBuffs[ACTOR_BUFF_MASS_DISTORTION]
Fri, 25 Oct 2013 11:13:15 -0700 Grumpy7 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Fri, 25 Oct 2013 11:11:31 -0700 Grumpy7 pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Fri, 25 Oct 2013 11:08:34 -0700 Grumpy7 pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
Fri, 25 Oct 2013 11:07:52 -0700 Grumpy7 pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
Wed, 23 Oct 2013 17:30:14 +0600 Ritor1 rename DrawIndoorPolygonSky
Wed, 23 Oct 2013 17:13:23 +0600 Ritor1 DrawIndoorPolygonSky
Sun, 20 Oct 2013 22:58:27 -0700 Grumpy7 _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Sun, 13 Oct 2013 22:53:37 +0600 Ritor1 m
Fri, 11 Oct 2013 23:57:14 +0600 Ritor1 viewing_angle
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Mon, 07 Oct 2013 15:20:32 +0600 Ritor1 original DrawSkyD3D() fix
Thu, 03 Oct 2013 18:07:55 +0600 Ritor1 BuildingVerticesClipping
Fri, 27 Sep 2013 10:04:45 +0200 Grumpy7 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Mon, 23 Sep 2013 17:33:12 +0600 Ritor1 MonsterPopup
Tue, 17 Sep 2013 19:24:23 +0100 zipi fixpoint functions renaming
Tue, 17 Sep 2013 20:15:56 +0200 Nomad More camera unifications.
Tue, 17 Sep 2013 18:39:32 +0200 Nomad Excess wrapper (IndoorLocation_drawstru) removed.
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:09 +0200 Nomad class IndoorCamera split into BLVRenderParams and ODMRenderParams
Tue, 10 Sep 2013 21:07:07 +0200 Nomad Allocator (CMemory) bye-bye
Sun, 08 Sep 2013 01:23:37 +0200 Grumpy7 Merge
Sat, 07 Sep 2013 23:06:13 +0200 Grumpy7 Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Sat, 07 Sep 2013 22:38:53 +0200 Nomad Some more cleaning
Sat, 07 Sep 2013 21:55:02 +0200 Nomad stru141 & misc cleaning