Fri, 25 Oct 2013 11:19:01 -0700 |
Grumpy7 |
pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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Fri, 25 Oct 2013 11:18:10 -0700 |
Grumpy7 |
pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
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Fri, 25 Oct 2013 11:16:52 -0700 |
Grumpy7 |
pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
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Fri, 25 Oct 2013 11:14:32 -0700 |
Grumpy7 |
pActorBuffs[8] to pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC]
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Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
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Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
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Sun, 20 Oct 2013 02:52:48 -0700 |
Grumpy7 |
renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
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Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
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Sun, 13 Oct 2013 07:18:03 +0200 |
Grumpy7 |
some char* cast removal + adding const_casts where appropriate
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Fri, 11 Oct 2013 07:29:14 +0200 |
Grumpy7 |
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Wed, 09 Oct 2013 09:08:15 +0200 |
Grumpy7 |
Changing arrays in class Player to std::array
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Fri, 04 Oct 2013 17:30:47 +0600 |
Ritor1 |
DrawBuildingsD3D cleared
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Thu, 03 Oct 2013 18:09:21 +0600 |
Ritor1 |
m
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Thu, 03 Oct 2013 18:07:55 +0600 |
Ritor1 |
BuildingVerticesClipping
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Wed, 02 Oct 2013 17:11:15 +0600 |
Ritor1 |
new_draw_object_dist
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Tue, 01 Oct 2013 06:17:32 +0200 |
Grumpy7 |
fixing some itemarray zero accesses
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Wed, 25 Sep 2013 17:29:14 +0600 |
Ritor1 |
pop-up window in character(paperdill) window, alchemy
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Tue, 24 Sep 2013 07:29:55 +0200 |
Grumpy7 |
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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Sat, 21 Sep 2013 12:38:43 +0200 |
Grumpy7 |
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
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Mon, 09 Sep 2013 20:09:01 +0200 |
Nomad |
OnInventoryItemRightClick
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Mon, 09 Sep 2013 17:17:53 +0200 |
Nomad |
Here and there cleanings.
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Sun, 08 Sep 2013 05:22:33 +0200 |
Grumpy7 |
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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Sat, 07 Sep 2013 23:06:13 +0200 |
Grumpy7 |
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
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Wed, 04 Sep 2013 14:34:59 +0200 |
yoctozepto |
Clean CastSpellInfo. (1)
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Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
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Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Wed, 07 Aug 2013 08:55:34 +0400 |
Gloval |
more renaming TE
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Tue, 06 Aug 2013 00:56:33 +0400 |
Gloval |
Merge
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Tue, 06 Aug 2013 00:52:46 +0400 |
Gloval |
some turn engine renaming
|
Sun, 28 Jul 2013 18:54:40 +0100 |
zipi |
more label cleaning 2
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Tue, 23 Jul 2013 15:41:45 +0600 |
Ritor1 |
Explosion Traps fix
|
Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
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Tue, 16 Jul 2013 20:51:29 +0200 |
Grumpy7 |
changed a few member variables in Player to slightly less confusing names
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Sat, 06 Jul 2013 00:29:29 +0400 |
Gloval |
turnengine refactoring continue
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Fri, 05 Jul 2013 01:46:44 +0400 |
Gloval |
turn engine file added
|
Mon, 01 Jul 2013 22:42:09 +0200 |
Grumpy7 |
removed weather.h from indoor.h
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Tue, 18 Jun 2013 17:28:11 +0600 |
Ritor1 |
moving files continue
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Sat, 15 Jun 2013 23:58:19 +0600 |
Ritor1 |
shot from a bow and more
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Sat, 15 Jun 2013 07:50:08 +0200 |
Grumpy7 |
header stuff
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Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
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Sun, 09 Jun 2013 01:10:49 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - some more arrays converted
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Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
|
Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
|
Tue, 04 Jun 2013 18:29:35 +0200 |
Grumpy7 |
pPartyBuffs - change plain numbers to enums
|
Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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Tue, 04 Jun 2013 01:37:23 +0400 |
Gloval |
font cleaning
|
Thu, 30 May 2013 21:14:24 +0100 |
zipi |
small mistake in ApplyDecals()
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Thu, 30 May 2013 20:25:50 +0100 |
zipi |
sacrifice working
|
Wed, 29 May 2013 23:19:01 +0100 |
zipi |
trying to get dark sacrifice to work
|
Wed, 29 May 2013 22:51:00 +0100 |
zipi |
* dark spells working
|
Mon, 27 May 2013 22:25:27 +0200 |
Grumpy7 |
probably erroneous semicolons removed, mace and staff stun chance work as they should
|
Mon, 27 May 2013 21:56:43 +0200 |
Grumpy7 |
stru6_stru1_indoor_sw_billboard destructor fix, removing "extern" from struct definition, fixing probable typo in SPELL_AIR_SPARKS
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Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
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Mon, 27 May 2013 15:57:58 +0100 |
zipi |
some spell fixes
|
Mon, 27 May 2013 11:19:14 +0100 |
zipi |
arrow damage fixed
|
Sun, 26 May 2013 02:44:58 +0100 |
zipi |
a few spells fixed
|
Sun, 26 May 2013 01:20:52 +0100 |
zipi |
small mistakes
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