Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Thu, 08 Aug 2013 16:34:19 +0600 |
Ritor1 |
GetDayPart and Journal_Draw
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Mon, 05 Aug 2013 22:31:12 +0600 |
Ritor1 |
Questbook_Draw
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Fri, 26 Jul 2013 22:19:29 +0200 |
Nomad |
deleted stru220.h and stru220 (bezier terrain stuff)
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Fri, 26 Jul 2013 18:11:36 +0600 |
Ritor1 |
FindSound
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Tue, 23 Jul 2013 16:34:00 +0600 |
Ritor1 |
PlayerSpeechID and uSpeakingCharacter
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Tue, 23 Jul 2013 15:41:45 +0600 |
Ritor1 |
Explosion Traps fix
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Thu, 18 Jul 2013 17:29:20 +0200 |
Nomad |
Research on #62
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Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
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Thu, 11 Jul 2013 17:47:12 +0600 |
Ritor1 |
Portals in indoor (continue)
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Fri, 05 Jul 2013 01:46:44 +0400 |
Gloval |
turn engine file added
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Mon, 24 Jun 2013 23:55:02 +0400 |
Gloval |
autonotes and quest tables overflow fixed
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Sat, 15 Jun 2013 12:33:13 +0100 |
zipi |
* indoor working
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Sat, 15 Jun 2013 01:22:17 +0400 |
Gloval |
guiwindow funcs cleanup
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Thu, 13 Jun 2013 00:56:22 +0400 |
Gloval |
Merge
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Thu, 13 Jun 2013 00:53:51 +0400 |
Gloval |
arcomage renaming&cleaning
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Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
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Wed, 12 Jun 2013 12:06:42 +0400 |
Gloval |
Merge
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Wed, 12 Jun 2013 12:05:39 +0400 |
Gloval |
arcomage playable
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Tue, 11 Jun 2013 22:18:20 +0200 |
Grumpy7 |
more included header cleanup
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Tue, 11 Jun 2013 08:49:04 +0400 |
Gloval |
acromage - apply card
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Sun, 09 Jun 2013 23:53:01 +0200 |
Grumpy7 |
Merge
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Sun, 09 Jun 2013 23:51:53 +0200 |
Grumpy7 |
fixing monster portrait not drawing when rightclicking + out of bounds error when opening inventory
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Sun, 09 Jun 2013 21:42:01 +0400 |
Gloval |
Merge
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Sun, 09 Jun 2013 21:40:17 +0400 |
Gloval |
arcomage card animation working
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Sun, 09 Jun 2013 16:27:57 +0200 |
Grumpy7 |
merge
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Sun, 09 Jun 2013 16:04:02 +0200 |
Grumpy7 |
SoundSetAction to std::array
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Sun, 09 Jun 2013 16:36:24 +0400 |
Gloval |
fix HouseNpcdata array addresiing
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Sun, 09 Jun 2013 13:20:34 +0400 |
Gloval |
more on arcomage
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Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
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