log mm7_data.cpp @ 769:2f40f4b35ce0

age author description
Sat, 23 Mar 2013 09:25:31 +0600 Ritor1 travel_schedule
Sat, 23 Mar 2013 21:11:15 +0200 Nomad Fog fixed
Sat, 23 Mar 2013 17:07:08 +0400 Gloval TileTable File
Sat, 23 Mar 2013 17:02:14 +0400 Gloval some outdoor cleaning
Sat, 23 Mar 2013 13:38:24 +0200 Nomad Training Hall & levelling up fixed
Fri, 22 Mar 2013 21:50:41 +0200 Nomad House dialogue ids appended
Fri, 22 Mar 2013 20:01:46 +0200 Nomad Fixed some house sounds & shop-related stuff
Fri, 22 Mar 2013 13:24:12 +0200 Nomad MonsterPopup preview doll fixed
Fri, 22 Mar 2013 10:52:19 +0200 Nomad Some data movements.
Fri, 22 Mar 2013 00:06:50 +0200 Nomad Merge
Fri, 22 Mar 2013 00:02:31 +0200 Nomad Big time Travel ouverhaul
Fri, 22 Mar 2013 01:29:46 +0600 Ritor1 Слияние
Fri, 22 Mar 2013 01:29:25 +0600 Ritor1 little continue
Thu, 21 Mar 2013 16:09:44 +0600 Ritor1 ODM_GetFloorLevel & BLV_GetFloorLevel
Thu, 21 Mar 2013 20:30:17 +0200 Nomad Town portal screen + misc gui const replacements
Mon, 18 Mar 2013 22:53:56 +0400 Gloval frame_table parser, new files for UI func
Sat, 16 Mar 2013 01:11:39 +0400 Gloval some ui cleanup
Fri, 15 Mar 2013 04:13:24 +0200 Nomad BLV: when standing right on the portal (orange wall) everything looks fine
Tue, 12 Mar 2013 03:10:35 +0200 Nomad Training hall UI fixed
Mon, 11 Mar 2013 23:43:52 +0200 Nomad Sleeping in a tavern
Mon, 11 Mar 2013 23:32:27 +0200 Nomad Fixed numbers in tavern dialogue ui
Sun, 10 Mar 2013 20:57:52 +0400 Gloval houses func moved to uihouses
Fri, 08 Mar 2013 00:36:33 +0400 Gloval ArmorShop fixes
Wed, 06 Mar 2013 23:26:46 +0000 zipi Margaret working
Tue, 05 Mar 2013 16:14:22 +0200 Nomad * Party buff icons drawing (right panel)
Tue, 05 Mar 2013 00:24:28 +0200 Nomad Cave kinda works
Sun, 03 Mar 2013 01:55:57 +0400 Gloval Chest working, but items are not laid correctly
Sat, 02 Mar 2013 01:42:05 +0400 Gloval Awards tab corrrection
Fri, 01 Mar 2013 23:43:21 +0400 Gloval GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Fri, 01 Mar 2013 18:22:43 +0200 Nomad Some CharacterUI_LoadPaperdollTextures overflows