log Player.cpp @ 1611:8e99b4a7176f

age author description
Sat, 14 Sep 2013 06:04:18 +0200 Grumpy7 Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Thu, 12 Sep 2013 09:53:41 +0200 Grumpy7 started extracting enchantment effects to a helper class
Tue, 10 Sep 2013 08:31:04 +0200 Grumpy7 Player::GetItemsBonus removed majority of labels
Tue, 10 Sep 2013 04:16:54 +0200 Grumpy7 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Tue, 10 Sep 2013 04:08:15 +0200 Grumpy7 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Tue, 10 Sep 2013 03:25:15 +0200 Grumpy7 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Sun, 08 Sep 2013 08:10:09 +0200 Grumpy7 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Sun, 08 Sep 2013 08:01:05 +0200 Grumpy7 Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Sun, 08 Sep 2013 07:28:20 +0200 Grumpy7 Fixing compiler warnings
Sun, 08 Sep 2013 05:22:33 +0200 Grumpy7 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Sun, 08 Sep 2013 04:10:22 +0200 Grumpy7 fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Sun, 08 Sep 2013 03:27:10 +0200 Grumpy7 fixing compilation error
Sun, 08 Sep 2013 02:41:10 +0200 Grumpy7 splitting Player::WearsItem into two functions
Sun, 08 Sep 2013 01:17:33 +0200 Grumpy7 Player::IsUnarmed fixing condition
Sun, 08 Sep 2013 01:03:04 +0200 Grumpy7 Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it