Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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Tue, 21 Jan 2014 16:37:23 +0600 |
Ritor1 |
autosave continue
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Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
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Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
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Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Fri, 27 Sep 2013 15:19:32 +0600 |
Ritor1 |
WeaponShop cleared
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Thu, 26 Sep 2013 17:39:39 +0600 |
Ritor1 |
Draw SaveLoadWindow
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Tue, 24 Sep 2013 23:40:33 +0600 |
Ritor1 |
UIRest cleared
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Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
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Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Thu, 20 Jun 2013 12:16:47 +0600 |
Ritor1 |
folder UI
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Wed, 19 Jun 2013 17:18:35 +0600 |
Ritor1 |
new folder UI
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