Wed, 09 Apr 2014 21:51:06 +0200 |
Grumpy7 |
Moving zlib wrappers to separate headers
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Wed, 09 Apr 2014 21:22:06 +0200 |
Grumpy7 |
Created header files for UI cpp files
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Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
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Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
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Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
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Fri, 28 Mar 2014 12:32:18 +0600 |
Ritor1 |
for bloodsplat
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Thu, 20 Mar 2014 17:38:29 +0600 |
Ritor1 |
far_clip and near_clip for draw terrain
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Fri, 14 Mar 2014 23:55:50 +0600 |
Ritor1 |
AI_RandomMove cleaned
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Fri, 14 Mar 2014 10:47:22 +0600 |
Ritor1 |
ActorHasItems
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Fri, 14 Mar 2014 02:03:41 +0600 |
Ritor1 |
FindIcon cleaned
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Wed, 26 Feb 2014 23:35:46 +0100 |
Grumpy7 |
Merge
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Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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Wed, 26 Feb 2014 20:10:43 +0600 |
Ritor1 |
for StackLight_TerrainFace
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Mon, 24 Feb 2014 16:19:01 +0600 |
Ritor1 |
for NextTurn()
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Sun, 23 Feb 2014 03:07:46 +0100 |
Grumpy7 |
adding int_get_vector_length calls where the calls were inlined
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Thu, 20 Feb 2014 12:20:49 +0600 |
Ritor1 |
occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
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Wed, 19 Feb 2014 22:30:39 +0100 |
Grumpy7 |
Merge
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Wed, 19 Feb 2014 22:26:10 +0100 |
Grumpy7 |
some more pvs warning fixes
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Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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Wed, 12 Feb 2014 16:33:12 +0600 |
Ritor1 |
for video in homes
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Thu, 06 Feb 2014 00:38:03 +0600 |
Ritor1 |
DrawSpriteObjects_ODM() cleaned
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Wed, 05 Feb 2014 17:24:38 +0600 |
Ritor1 |
_44100D_should_alter_right_panel()
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Wed, 05 Feb 2014 00:59:33 +0600 |
Ritor1 |
sub_407A1C cleaning continue
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Tue, 04 Feb 2014 17:29:04 +0600 |
Ritor1 |
DoInteractionWithTopmostZObject cleaned
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Tue, 28 Jan 2014 17:25:58 +0600 |
Ritor1 |
CastSpell continue
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Thu, 23 Jan 2014 17:31:12 +0600 |
Ritor1 |
_46А6АС_GetActorsInViewport
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Tue, 21 Jan 2014 00:59:21 +0600 |
Ritor1 |
savegame and loadgame continue
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Mon, 20 Jan 2014 17:25:01 +0600 |
Ritor1 |
indoor cleaning continue
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Fri, 17 Jan 2014 17:58:48 +0600 |
Ritor1 |
fixpoint_mul in different functions and others
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Thu, 16 Jan 2014 17:34:48 +0600 |
Ritor1 |
isFileOpened
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Thu, 16 Jan 2014 00:08:27 +0600 |
Ritor1 |
fixpoint_mul in ProcessPartyActions
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Mon, 13 Jan 2014 17:30:22 +0600 |
Ritor1 |
for 3DSoundProvider
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Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
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Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
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Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
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Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
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Mon, 06 Jan 2014 19:29:01 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
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Thu, 02 Jan 2014 17:56:55 +0600 |
Ritor1 |
drawing items in the dragon's cave and GetFloorLevel for BModels
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Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
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Thu, 12 Dec 2013 21:44:02 +0600 |
Ritor1 |
Merge
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Thu, 12 Dec 2013 21:42:18 +0600 |
Ritor1 |
m
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Thu, 12 Dec 2013 18:07:08 +0600 |
Ritor1 |
RasterLine2D (continue)
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Thu, 12 Dec 2013 13:55:42 +0600 |
Ritor1 |
enums and BLV_UpdateDoors()
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Wed, 11 Dec 2013 23:34:15 +0600 |
Ritor1 |
m
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Wed, 11 Dec 2013 23:28:05 +0600 |
Ritor1 |
Слияние
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Wed, 11 Dec 2013 23:12:54 +0600 |
Ritor1 |
Door_switch_animation
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Sat, 07 Dec 2013 14:25:50 +0600 |
Ritor1 |
WalkSound
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Wed, 04 Dec 2013 15:40:38 +0600 |
Ritor1 |
Слияние
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Wed, 04 Dec 2013 15:40:27 +0600 |
Ritor1 |
ODM_GetFloorLevel() check height
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Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
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Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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Sun, 17 Nov 2013 23:46:35 +0600 |
Ritor1 |
pFloor->Ethereal()
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Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
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Tue, 05 Nov 2013 12:58:19 +0600 |
Ritor1 |
DrawIndoorSky() fix
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Sat, 02 Nov 2013 17:24:31 +0000 |
zipi |
Off-Hand <> Two-Handed error fixed
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Fri, 01 Nov 2013 17:29:49 +0600 |
Ritor1 |
small fix
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Fri, 25 Oct 2013 13:03:08 -0700 |
Grumpy7 |
stru319::LootActor(struct Actor *pActor) to Actor::LootActor
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