Thu, 02 Jan 2014 09:11:01 +0600 |
Ritor1 |
1
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Sat, 28 Dec 2013 00:32:08 +0600 |
Ritor1 |
Savegame_screenshot continue
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Thu, 26 Dec 2013 22:46:49 +0000 |
zipi |
house animations working
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Fri, 27 Dec 2013 01:28:48 +0600 |
Ritor1 |
GAME_STATE_CHANGE_LOCATION
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Wed, 25 Dec 2013 17:20:02 +0600 |
Ritor1 |
Snow
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Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
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Wed, 11 Dec 2013 23:28:05 +0600 |
Ritor1 |
Слияние
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Wed, 11 Dec 2013 23:12:54 +0600 |
Ritor1 |
Door_switch_animation
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Sat, 07 Dec 2013 14:25:50 +0600 |
Ritor1 |
WalkSound
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Mon, 02 Dec 2013 23:19:22 +0600 |
Ritor1 |
rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
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Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Tue, 26 Nov 2013 17:49:42 +0600 |
Ritor1 |
int max_flight_height and GetCeilingHeight function
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Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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Mon, 18 Nov 2013 13:17:12 +0600 |
Ritor1 |
sudden drop in flight fix
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Mon, 18 Nov 2013 10:07:17 +0600 |
Ritor1 |
bool new_speed
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Thu, 14 Nov 2013 17:25:09 +0600 |
Ritor1 |
ODM_ProcessPartyActions() continued refactoring
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Wed, 13 Nov 2013 17:41:12 +0600 |
Ritor1 |
SOUND_WalkingOnTo3DModel
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Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
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Tue, 05 Nov 2013 23:35:21 +0000 |
zipi |
RenderBillboardD3D initialization
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Fri, 25 Oct 2013 11:13:15 -0700 |
Grumpy7 |
pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
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Tue, 22 Oct 2013 15:52:30 +0600 |
Ritor1 |
Слияние
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Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
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Tue, 22 Oct 2013 00:39:04 -0700 |
Grumpy7 |
Actor::GetDirectionInfo changed the signature to a less confusing one
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Mon, 21 Oct 2013 17:24:10 +0600 |
Ritor1 |
Слияние
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Mon, 21 Oct 2013 10:07:23 +0600 |
Ritor1 |
m
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Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
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Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
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Sun, 13 Oct 2013 22:53:37 +0600 |
Ritor1 |
m
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Fri, 11 Oct 2013 23:57:14 +0600 |
Ritor1 |
viewing_angle
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Mon, 07 Oct 2013 16:13:32 +0600 |
Ritor1 |
m
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Mon, 07 Oct 2013 16:06:08 +0600 |
Ritor1 |
m
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Mon, 07 Oct 2013 15:20:32 +0600 |
Ritor1 |
original DrawSkyD3D() fix
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Sun, 06 Oct 2013 22:48:14 +0600 |
Ritor1 |
m
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Sun, 06 Oct 2013 22:45:00 +0600 |
Ritor1 |
GetSpellColor, DrawSkyD3D()(continue)
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Fri, 04 Oct 2013 17:30:47 +0600 |
Ritor1 |
DrawBuildingsD3D cleared
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Thu, 03 Oct 2013 18:07:55 +0600 |
Ritor1 |
BuildingVerticesClipping
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Fri, 27 Sep 2013 10:04:45 +0200 |
Grumpy7 |
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
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Wed, 25 Sep 2013 11:12:49 +0600 |
Ritor1 |
m
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Wed, 25 Sep 2013 08:59:01 +0600 |
Ritor1 |
m
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Tue, 17 Sep 2013 23:10:07 +0200 |
Nomad |
Merge
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Tue, 17 Sep 2013 21:41:39 +0200 |
Nomad |
Fixed Celestia sky a bit.
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Tue, 17 Sep 2013 19:24:23 +0100 |
zipi |
fixpoint functions renaming
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Tue, 17 Sep 2013 20:15:56 +0200 |
Nomad |
More camera unifications.
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Tue, 17 Sep 2013 18:39:32 +0200 |
Nomad |
Excess wrapper (IndoorLocation_drawstru) removed.
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Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
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Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
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Tue, 17 Sep 2013 12:37:07 +0200 |
Nomad |
Out of bounds (id 65536) texture fixed.
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Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
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Sun, 08 Sep 2013 02:41:10 +0200 |
Grumpy7 |
splitting Player::WearsItem into two functions
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Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Sat, 07 Sep 2013 15:20:57 +0200 |
Nomad |
stru149
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Sat, 07 Sep 2013 13:03:18 +0200 |
Nomad |
Merge
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Sat, 07 Sep 2013 12:51:06 +0200 |
Nomad |
mm8 icons
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Thu, 05 Sep 2013 13:31:15 +0600 |
Ritor1 |
Слияние
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Thu, 05 Sep 2013 13:12:30 +0600 |
Ritor1 |
interaction_distance_limit for 3DModel in DrawStatusText
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