log mm7_3.cpp @ 2138:7cc14d9d966d

age author description
Thu, 02 Jan 2014 09:11:01 +0600 Ritor1 1
Sat, 28 Dec 2013 00:32:08 +0600 Ritor1 Savegame_screenshot continue
Thu, 26 Dec 2013 22:46:49 +0000 zipi house animations working
Fri, 27 Dec 2013 01:28:48 +0600 Ritor1 GAME_STATE_CHANGE_LOCATION
Wed, 25 Dec 2013 17:20:02 +0600 Ritor1 Snow
Mon, 16 Dec 2013 18:43:42 +0600 Ritor1 RasterLine2D fix and etc.
Wed, 11 Dec 2013 23:28:05 +0600 Ritor1 Слияние
Wed, 11 Dec 2013 23:12:54 +0600 Ritor1 Door_switch_animation
Sat, 07 Dec 2013 14:25:50 +0600 Ritor1 WalkSound
Mon, 02 Dec 2013 23:19:22 +0600 Ritor1 rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
Mon, 02 Dec 2013 15:13:49 +0200 Nomad GAME_SETTINGS_* defines introduced
Thu, 28 Nov 2013 17:12:50 +0600 Ritor1 Time.h rename
Tue, 26 Nov 2013 17:49:42 +0600 Ritor1 int max_flight_height and GetCeilingHeight function
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Mon, 18 Nov 2013 13:17:12 +0600 Ritor1 sudden drop in flight fix
Mon, 18 Nov 2013 10:07:17 +0600 Ritor1 bool new_speed
Thu, 14 Nov 2013 17:25:09 +0600 Ritor1 ODM_ProcessPartyActions() continued refactoring
Wed, 13 Nov 2013 17:41:12 +0600 Ritor1 SOUND_WalkingOnTo3DModel
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Tue, 05 Nov 2013 23:35:21 +0000 zipi RenderBillboardD3D initialization
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Fri, 25 Oct 2013 11:13:15 -0700 Grumpy7 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Tue, 22 Oct 2013 15:52:30 +0600 Ritor1 Слияние
Tue, 22 Oct 2013 15:52:01 +0600 Ritor1 which_player_to_attack rename and cleaning
Tue, 22 Oct 2013 00:39:04 -0700 Grumpy7 Actor::GetDirectionInfo changed the signature to a less confusing one
Mon, 21 Oct 2013 17:24:10 +0600 Ritor1 Слияние
Mon, 21 Oct 2013 10:07:23 +0600 Ritor1 m
Sun, 20 Oct 2013 22:58:27 -0700 Grumpy7 _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Mon, 14 Oct 2013 06:32:30 +0200 Grumpy7 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Sun, 13 Oct 2013 22:53:37 +0600 Ritor1 m