Fri, 06 Sep 2013 16:32:08 +0200 |
yoctozepto |
Fix and clean aWinProc and related
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Fri, 06 Sep 2013 16:42:23 +0600 |
Ritor1 |
bountyHunting fix
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Wed, 04 Sep 2013 14:34:59 +0200 |
yoctozepto |
Clean CastSpellInfo. (1)
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Tue, 03 Sep 2013 15:09:07 +0200 |
yoctozepto |
Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
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Mon, 02 Sep 2013 22:08:21 +0200 |
yoctozepto |
Clean and decouple. (2)
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Mon, 02 Sep 2013 17:39:31 +0600 |
Ritor1 |
m
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Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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Mon, 02 Sep 2013 12:03:40 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 12:03:25 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) wizard_eye
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Sun, 01 Sep 2013 17:10:29 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue)
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Wed, 28 Aug 2013 22:10:13 +0200 |
yoctozepto |
LevelDecoration maintenance changes
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Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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Mon, 26 Aug 2013 20:32:08 +0200 |
Nomad |
Window title text fixed.
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Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
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Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Wed, 14 Aug 2013 00:40:23 +0400 |
Gloval |
TE mostly working
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Wed, 07 Aug 2013 08:55:34 +0400 |
Gloval |
more renaming TE
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Sat, 03 Aug 2013 00:00:31 +0600 |
Ritor1 |
Слияние
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Fri, 02 Aug 2013 23:59:25 +0600 |
Ritor1 |
Слияние
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Sat, 27 Jul 2013 09:36:55 +0600 |
Ritor1 |
Слияние
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Mon, 22 Jul 2013 18:00:58 +0600 |
Ritor1 |
Слияние
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Mon, 22 Jul 2013 18:00:34 +0600 |
Ritor1 |
m
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Thu, 01 Aug 2013 17:51:16 +0600 |
Ritor1 |
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
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Sun, 28 Jul 2013 17:12:25 +0100 |
zipi |
more mm7_2 cleaning
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Sun, 28 Jul 2013 16:34:52 +0100 |
zipi |
mm7_2.cpp cleaning
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Sat, 27 Jul 2013 22:21:09 +0200 |
Nomad |
LevelDecoration::GetGlobalEvent
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Sat, 27 Jul 2013 16:32:20 +0200 |
Nomad |
ChestUI_WritePointedObjectStatusString
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Sat, 27 Jul 2013 16:09:00 +0200 |
Nomad |
UseNPCSkill
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Fri, 26 Jul 2013 23:35:34 +0200 |
Nomad |
+InitializaDialogueOptions
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Fri, 26 Jul 2013 22:19:29 +0200 |
Nomad |
deleted stru220.h and stru220 (bezier terrain stuff)
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