Mon, 23 Sep 2013 22:58:32 +0200 |
Nomad |
Fixed window shrink due to menu
|
Sun, 22 Sep 2013 18:09:44 +0200 |
Grumpy7 |
adding comments
|
Sun, 22 Sep 2013 10:44:42 +0200 |
Grumpy7 |
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
|
Sun, 22 Sep 2013 10:04:33 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
|
Sun, 22 Sep 2013 10:04:00 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
|
Sun, 22 Sep 2013 09:36:38 +0200 |
Grumpy7 |
Player::_48DCF6 cycle and unused var cleanup
|
Sun, 22 Sep 2013 08:37:41 +0200 |
Grumpy7 |
Player::_48DCF6 substituted unnecessary vars by their values
|
Sun, 22 Sep 2013 07:57:16 +0200 |
Grumpy7 |
Player::_48DCF6 label removal
|
Sun, 22 Sep 2013 07:34:02 +0200 |
Grumpy7 |
Player::_48DCF6 fixing use of uninitialized vars
|
Sun, 22 Sep 2013 04:31:34 +0200 |
Grumpy7 |
Player::StealFromActor finishing cleanup
|
Sun, 22 Sep 2013 03:12:11 +0200 |
Grumpy7 |
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
|
Sat, 21 Sep 2013 18:48:10 +0200 |
Grumpy7 |
Player::StealFromShop finishing cleanup
|
Sat, 21 Sep 2013 12:38:43 +0200 |
Grumpy7 |
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
|
Fri, 20 Sep 2013 10:51:42 +0200 |
Grumpy7 |
Fixing a few warnings in Players.cpp
|
Fri, 20 Sep 2013 10:34:07 +0200 |
Grumpy7 |
moving OnInventoryLeftClick to Player::
|
Fri, 20 Sep 2013 10:23:54 +0200 |
Grumpy7 |
OnInventoryLeftClick cleanup
|
Thu, 19 Sep 2013 08:26:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster reducing variable scope
|
Wed, 18 Sep 2013 10:22:16 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 3
|
Wed, 18 Sep 2013 09:06:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 2
|
Wed, 18 Sep 2013 06:30:53 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup
|
Tue, 17 Sep 2013 07:30:41 +0200 |
Grumpy7 |
DamagePlayerFromMonster starting cleanup
|
Sun, 15 Sep 2013 03:08:12 +0200 |
Grumpy7 |
_43ED6F_check_party_races to IsDwarfPresentInParty
|
Sun, 15 Sep 2013 02:20:06 +0200 |
Grumpy7 |
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
|
Sat, 14 Sep 2013 19:09:44 +0200 |
Grumpy7 |
Player::EquipBody cleaned up
|
Sat, 14 Sep 2013 07:21:56 +0200 |
Grumpy7 |
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
|
Sat, 14 Sep 2013 06:56:05 +0200 |
Grumpy7 |
Player::GetRace cleaned up + removed a few unused vars
|
Sat, 14 Sep 2013 06:46:12 +0200 |
Grumpy7 |
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
|
Sat, 14 Sep 2013 06:04:18 +0200 |
Grumpy7 |
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
|
Thu, 12 Sep 2013 09:53:41 +0200 |
Grumpy7 |
started extracting enchantment effects to a helper class
|
Tue, 10 Sep 2013 08:31:04 +0200 |
Grumpy7 |
Player::GetItemsBonus removed majority of labels
|
Tue, 10 Sep 2013 04:16:54 +0200 |
Grumpy7 |
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
|
Tue, 10 Sep 2013 04:08:15 +0200 |
Grumpy7 |
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
|
Tue, 10 Sep 2013 03:25:15 +0200 |
Grumpy7 |
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
|
Sun, 08 Sep 2013 08:10:09 +0200 |
Grumpy7 |
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
|
Sun, 08 Sep 2013 08:01:05 +0200 |
Grumpy7 |
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
|
Sun, 08 Sep 2013 07:28:20 +0200 |
Grumpy7 |
Fixing compiler warnings
|
Sun, 08 Sep 2013 05:22:33 +0200 |
Grumpy7 |
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
|
Sun, 08 Sep 2013 04:10:22 +0200 |
Grumpy7 |
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
|
Sun, 08 Sep 2013 03:27:10 +0200 |
Grumpy7 |
fixing compilation error
|
Sun, 08 Sep 2013 02:41:10 +0200 |
Grumpy7 |
splitting Player::WearsItem into two functions
|
Sun, 08 Sep 2013 01:17:33 +0200 |
Grumpy7 |
Player::IsUnarmed fixing condition
|
Sun, 08 Sep 2013 01:03:04 +0200 |
Grumpy7 |
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
|
Sun, 08 Sep 2013 00:35:03 +0200 |
Grumpy7 |
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
|
Sat, 07 Sep 2013 23:06:13 +0200 |
Grumpy7 |
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
|
Sat, 07 Sep 2013 21:17:47 +0200 |
Grumpy7 |
Minor assert fixes in players.cpp
|
Sat, 07 Sep 2013 21:14:48 +0200 |
Grumpy7 |
Merge
|
Sat, 07 Sep 2013 21:00:02 +0200 |
Grumpy7 |
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
|
Sat, 07 Sep 2013 10:49:42 +0200 |
Grumpy7 |
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
|
Sat, 07 Sep 2013 10:04:37 +0200 |
Grumpy7 |
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
|
Sat, 07 Sep 2013 09:45:09 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
|
Sat, 07 Sep 2013 09:16:55 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
|
Sat, 07 Sep 2013 06:51:56 +0200 |
Grumpy7 |
Player::GetRangedDamageString fix + some small chnages
|
Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
|
Sat, 07 Sep 2013 05:18:32 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
|
Sat, 07 Sep 2013 05:06:15 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, minor edits
|
Sat, 07 Sep 2013 05:01:12 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
|
Sat, 07 Sep 2013 04:15:06 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, undoing part of previous changeset to better track file modifications
|
Sat, 07 Sep 2013 04:13:22 +0200 |
Grumpy7 |
Player::GetSkillBonus continuing cleanup
|
Sat, 07 Sep 2013 02:42:54 +0200 |
Grumpy7 |
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
|
Fri, 06 Sep 2013 03:36:08 +0200 |
Grumpy7 |
Player::GetSkillBonus fixing indentation
|
Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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Wed, 21 Aug 2013 20:59:16 +0400 |
Gloval |
Merge
|
Wed, 21 Aug 2013 20:58:36 +0400 |
Gloval |
renaming _guilds_member_bits to _achieved_awards_bits
|
Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
|
Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
|
Fri, 09 Aug 2013 17:30:33 +0600 |
Ritor1 |
DrawPaperdoll cleaning
|
Thu, 08 Aug 2013 16:34:19 +0600 |
Ritor1 |
GetDayPart and Journal_Draw
|
Tue, 06 Aug 2013 00:56:33 +0400 |
Gloval |
Merge
|
Tue, 06 Aug 2013 00:52:46 +0400 |
Gloval |
some turn engine renaming
|
Fri, 02 Aug 2013 19:28:59 +0200 |
Nomad |
Merge
|
Fri, 02 Aug 2013 19:28:36 +0200 |
Nomad |
.
|
Fri, 02 Aug 2013 13:48:57 +0600 |
Ritor1 |
LloydBeacons
|
Tue, 30 Jul 2013 15:14:46 +0600 |
Ritor1 |
fall to the water
|
Fri, 26 Jul 2013 23:35:34 +0200 |
Nomad |
+InitializaDialogueOptions
|
Fri, 26 Jul 2013 21:16:51 +0200 |
Nomad |
Highlighted locations with "using uninitialized variable" warning.
|
Tue, 23 Jul 2013 16:34:00 +0600 |
Ritor1 |
PlayerSpeechID and uSpeakingCharacter
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Tue, 23 Jul 2013 15:41:45 +0600 |
Ritor1 |
Explosion Traps fix
|
Mon, 22 Jul 2013 15:23:43 +0600 |
Ritor1 |
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
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Mon, 22 Jul 2013 14:49:12 +0600 |
Ritor1 |
ClearTextureList
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Thu, 18 Jul 2013 16:11:57 +0200 |
Nomad |
More hardcoded UI colors moved to varibables.
|
Wed, 17 Jul 2013 00:39:37 +0200 |
Grumpy7 |
sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
|
Wed, 17 Jul 2013 00:29:58 +0200 |
Grumpy7 |
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
|
Wed, 17 Jul 2013 00:19:33 +0200 |
Grumpy7 |
Player::SelectPhrasesTransaction redone
|
Tue, 16 Jul 2013 23:35:40 +0200 |
Grumpy7 |
Player::AddItem and Player::AddItem2 fixed my bug
|
Tue, 16 Jul 2013 20:51:29 +0200 |
Grumpy7 |
changed a few member variables in Player to slightly less confusing names
|
Tue, 16 Jul 2013 00:40:01 +0200 |
Grumpy7 |
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
|
Tue, 16 Jul 2013 00:20:17 +0200 |
Grumpy7 |
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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Mon, 15 Jul 2013 23:59:04 +0200 |
Grumpy7 |
Player::AddItem, Player::WearItem cleanup
|
Mon, 15 Jul 2013 02:37:03 +0200 |
Grumpy7 |
Player::CreateItemInInventory small bugfix from previous change
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Mon, 15 Jul 2013 02:34:52 +0200 |
Grumpy7 |
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
|
Mon, 15 Jul 2013 00:57:06 +0200 |
Grumpy7 |
Player::CanFitItem refactored
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Mon, 15 Jul 2013 00:42:50 +0200 |
Grumpy7 |
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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Sun, 14 Jul 2013 23:22:43 +0200 |
Grumpy7 |
Moved condition checking to a separate class, extracted it from player::SetCondition
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Sat, 13 Jul 2013 21:36:35 +0200 |
Grumpy7 |
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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Sat, 13 Jul 2013 17:13:45 +0200 |
Grumpy7 |
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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Sat, 13 Jul 2013 16:52:00 +0200 |
Grumpy7 |
a few itemID changed to their enum values + added a few new ones
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Sat, 13 Jul 2013 16:15:35 +0200 |
Grumpy7 |
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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Sat, 13 Jul 2013 16:05:24 +0200 |
Grumpy7 |
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
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Sat, 13 Jul 2013 13:14:05 +0200 |
Grumpy7 |
Player::CanAct, Player::CanSteal shortened a bit
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Sat, 13 Jul 2013 13:12:21 +0200 |
Grumpy7 |
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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Sat, 13 Jul 2013 12:35:02 +0200 |
Grumpy7 |
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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Sat, 13 Jul 2013 11:56:57 +0200 |
Grumpy7 |
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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Sat, 13 Jul 2013 04:16:30 +0200 |
Grumpy7 |
Player::PlaySound cleanup
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Sat, 13 Jul 2013 01:44:53 +0200 |
Grumpy7 |
Player::GetTempleHealCostModifier simplified
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Sat, 13 Jul 2013 01:30:40 +0200 |
Grumpy7 |
Player::ItemsEnchant slight simplification
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Sat, 13 Jul 2013 00:25:19 +0200 |
Grumpy7 |
Player::IsPlayerHealableByTemple final version
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Fri, 12 Jul 2013 23:08:35 +0200 |
Grumpy7 |
Merge
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Fri, 12 Jul 2013 23:07:14 +0200 |
Grumpy7 |
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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Sat, 06 Jul 2013 00:29:29 +0400 |
Gloval |
turnengine refactoring continue
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Fri, 05 Jul 2013 01:46:44 +0400 |
Gloval |
turn engine file added
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Tue, 02 Jul 2013 01:15:03 +0200 |
Grumpy7 |
GetActual(stat) common code extracted
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Tue, 02 Jul 2013 00:39:26 +0200 |
Grumpy7 |
GetActual(stat) functions changed to similar code
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Mon, 24 Jun 2013 23:55:02 +0400 |
Gloval |
autonotes and quest tables overflow fixed
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Wed, 19 Jun 2013 17:06:58 +0600 |
Ritor1 |
moving files mm7_x ending
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Mon, 17 Jun 2013 17:34:01 +0600 |
Ritor1 |
moving files
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Sat, 15 Jun 2013 07:52:05 +0200 |
Grumpy7 |
changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
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Sat, 15 Jun 2013 07:30:26 +0200 |
Grumpy7 |
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
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Sat, 15 Jun 2013 06:51:04 +0200 |
Grumpy7 |
renamed a few unnamed functions
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Sat, 15 Jun 2013 05:08:48 +0200 |
Grumpy7 |
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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Sat, 15 Jun 2013 03:00:36 +0200 |
Grumpy7 |
PlayerCreation_ComputeAttributeBonus cleanup
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Sat, 15 Jun 2013 02:31:27 +0200 |
Grumpy7 |
Player::DecreaseAttribute cleanup
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Sat, 15 Jun 2013 02:23:04 +0200 |
Grumpy7 |
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
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Sat, 15 Jun 2013 02:15:03 +0200 |
Grumpy7 |
Player::GetSkillIdxByOrder cleanup - changing cycles to fors
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Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
|
Wed, 12 Jun 2013 15:12:38 +0200 |
Grumpy7 |
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
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Wed, 12 Jun 2013 04:14:33 +0200 |
Grumpy7 |
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
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Wed, 12 Jun 2013 03:59:08 +0200 |
Grumpy7 |
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
|
Tue, 11 Jun 2013 15:24:05 +0200 |
Grumpy7 |
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
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Sun, 09 Jun 2013 16:04:02 +0200 |
Grumpy7 |
SoundSetAction to std::array
|
Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
|
Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
|
Tue, 04 Jun 2013 18:29:35 +0200 |
Grumpy7 |
pPartyBuffs - change plain numbers to enums
|
Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
|
Wed, 29 May 2013 03:21:19 +0200 |
Grumpy7 |
minor GetMaxMana cleanup
|
Tue, 28 May 2013 00:19:45 +0200 |
Grumpy7 |
something to bool cast (performance warning) mostly fixed
|
Sun, 26 May 2013 23:19:49 +0400 |
Gloval |
bugfix
|
Sun, 26 May 2013 18:55:31 +0400 |
Gloval |
npc some clean
|
Sun, 26 May 2013 14:13:22 +0400 |
Gloval |
data moving
|
Sun, 26 May 2013 00:03:16 +0400 |
Gloval |
bugfix
|
Sat, 25 May 2013 23:50:56 +0400 |
Gloval |
getskillbonus continue cleaning
|
Sat, 25 May 2013 11:24:10 +0100 |
zipi |
pointer cleaning
|
Fri, 24 May 2013 20:57:11 +0100 |
zipi |
pointer cleaning
|
Fri, 24 May 2013 19:55:34 +0100 |
zipi |
minor fixes
|
Fri, 24 May 2013 08:17:50 +0400 |
Gloval |
Merge
|
Fri, 24 May 2013 08:16:36 +0400 |
Gloval |
GetSkillBonus cleaning in progress
|
Fri, 24 May 2013 00:44:51 +0100 |
zipi |
some BYTE errors fixed
|
Thu, 23 May 2013 13:00:29 +0600 |
Ritor1 |
IntersectBModel_sub
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Thu, 23 May 2013 11:17:01 +0600 |
Ritor1 |
Слияние
|
Tue, 21 May 2013 15:17:09 +0600 |
Ritor1 |
m
|
Thu, 23 May 2013 08:26:51 +0400 |
Gloval |
m
|
Wed, 22 May 2013 23:52:01 +0400 |
Gloval |
CHARACTER_ATTRIBUTE_ GetItemsBonus
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Wed, 22 May 2013 22:26:31 +0400 |
Gloval |
Merge
|
Wed, 22 May 2013 22:25:44 +0400 |
Gloval |
player recieve damage
|
Wed, 22 May 2013 14:12:51 +0200 |
Nomad |
004C1EE5 & other stuff
|
Tue, 21 May 2013 23:45:26 +0200 |
Nomad |
Merge
|
Tue, 21 May 2013 23:44:51 +0200 |
Nomad |
* UI cleans and moves
|
Wed, 22 May 2013 00:09:14 +0400 |
Gloval |
use item cleaned
|
Tue, 21 May 2013 08:53:43 +0400 |
Gloval |
player use item continue cleanup
|
Tue, 21 May 2013 07:24:49 +0400 |
Gloval |
Merge
|
Tue, 21 May 2013 01:21:10 +0400 |
Gloval |
player use item part cleanup
|
Tue, 21 May 2013 02:24:31 +0200 |
Grumpy7 |
Merge
|
Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
|
Sun, 19 May 2013 20:38:49 +0400 |
Gloval |
comtinue player cleaning
|
Sun, 19 May 2013 12:13:42 +0400 |
Gloval |
second msg_queue returned
|
Sun, 19 May 2013 10:15:48 +0400 |
Gloval |
player wear_item fix
|
Sat, 18 May 2013 22:41:26 +0400 |
Gloval |
player math fix
|
Sat, 18 May 2013 22:01:26 +0400 |
Gloval |
ui cleanup
|
Tue, 14 May 2013 17:38:14 +0600 |
Ritor1 |
Слияние
|
Tue, 14 May 2013 17:37:24 +0600 |
Ritor1 |
ProcessInput
|
Tue, 14 May 2013 14:03:07 +0200 |
Nomad |
Various UIs, autonotes title fixed
|
Tue, 14 May 2013 12:35:06 +0200 |
Nomad |
GameUI clean
|
Mon, 13 May 2013 18:03:55 +0600 |
Ritor1 |
MessageParam
|
Sat, 11 May 2013 17:00:43 +0200 |
Nomad |
Character Skills tab drawing fixed.
|
Sat, 11 May 2013 01:28:06 +0200 |
Nomad |
Autonotes & GameState
|
Wed, 08 May 2013 21:37:12 +0200 |
Nomad |
Minor code cleaning.
|
Wed, 01 May 2013 20:04:24 +0200 |
Nomad |
Awards
|
Wed, 01 May 2013 14:50:52 +0600 |
Ritor1 |
CastSpellInfo
|
Fri, 26 Apr 2013 17:35:19 +0600 |
Ritor1 |
disappear items fix
|
Thu, 25 Apr 2013 17:37:00 +0600 |
Ritor1 |
UIShop_Buy_Identify_Repair little clean and rename
|
Fri, 19 Apr 2013 17:01:55 +0600 |
Ritor1 |
CharacterUI_StatsTab_ShowHint fixed
|
Mon, 15 Apr 2013 16:36:56 +0600 |
Ritor1 |
DrawPaperdoll clean
|
Wed, 03 Apr 2013 14:52:15 +0600 |
Ritor1 |
all_magic flag
|
Tue, 02 Apr 2013 17:33:20 +0600 |
Ritor1 |
SalesProcess function
|
Sun, 31 Mar 2013 22:10:26 +0100 |
zipi |
decompiler errors
|
Sun, 31 Mar 2013 13:20:58 +0100 |
zipi |
* PID mistake fixed
|
Sun, 31 Mar 2013 16:52:23 +0600 |
Ritor1 |
Слияние
|
Fri, 29 Mar 2013 18:41:50 +0600 |
Ritor1 |
m
|
Sun, 31 Mar 2013 11:46:28 +0100 |
zipi |
* PID replaces
|
Wed, 27 Mar 2013 19:50:37 +0200 |
Nomad |
Hotkeys fixed
|
Wed, 27 Mar 2013 00:27:38 +0200 |
Nomad |
Massive refactors of spells + PID (packed id) macros introduced.
|
Tue, 26 Mar 2013 15:21:03 +0000 |
zipi |
* UpdateActorAI clean
|
Tue, 26 Mar 2013 12:40:27 +0200 |
Nomad |
* Player Recovery Times
|
Tue, 26 Mar 2013 00:09:21 +0600 |
Ritor1 |
Pv[] in sprintfex
|
Sat, 23 Mar 2013 21:16:04 +0200 |
Nomad |
Merge
|
Sat, 23 Mar 2013 20:22:51 +0200 |
Nomad |
days_played_without_rest
|
Sat, 23 Mar 2013 21:39:21 +0400 |
Gloval |
sound cleaning
|
Sat, 23 Mar 2013 10:39:14 +0000 |
zipi |
if and ; errors
|
Fri, 22 Mar 2013 23:26:01 +0200 |
Nomad |
Fixed bought items not disappearing from Armourer.
|
Fri, 22 Mar 2013 20:01:46 +0200 |
Nomad |
Fixed some house sounds & shop-related stuff
|
Fri, 22 Mar 2013 00:06:50 +0200 |
Nomad |
Merge
|
Fri, 22 Mar 2013 00:02:31 +0200 |
Nomad |
Big time Travel ouverhaul
|
Fri, 22 Mar 2013 01:29:46 +0600 |
Ritor1 |
Слияние
|
Sat, 16 Mar 2013 17:42:28 +0600 |
Ritor1 |
m
|
Thu, 21 Mar 2013 20:30:17 +0200 |
Nomad |
Town portal screen + misc gui const replacements
|
Thu, 14 Mar 2013 20:04:21 +0000 |
zipi |
profession NPC dialogue fixed
|
Tue, 12 Mar 2013 23:11:11 +0000 |
zipi |
NPC hiring fixed
|
Tue, 12 Mar 2013 19:48:16 +0000 |
zipi |
minor fixes
|
Tue, 12 Mar 2013 04:45:38 +0200 |
Nomad |
* Some fixes to TravelByTransport
|
Fri, 08 Mar 2013 00:36:33 +0400 |
Gloval |
ArmorShop fixes
|
Thu, 07 Mar 2013 14:45:43 +0600 |
Ritor1 |
SubtractVariables little fix
|
Wed, 06 Mar 2013 23:26:46 +0000 |
zipi |
Margaret working
|
Wed, 06 Mar 2013 00:09:49 +0400 |
Gloval |
itemgen working, i hope
|
Tue, 05 Mar 2013 16:14:22 +0200 |
Nomad |
* Party buff icons drawing (right panel)
|
Mon, 04 Mar 2013 22:44:41 +0200 |
Nomad |
Cave and Temple load and even doesn't crash (for a while).
|
Sat, 02 Mar 2013 01:42:05 +0400 |
Gloval |
Awards tab corrrection
|
Fri, 01 Mar 2013 18:38:12 +0600 |
Ritor1 |
Слияние
|
Wed, 27 Feb 2013 23:24:17 +0600 |
Ritor1 |
Слияние
|
Tue, 26 Feb 2013 18:48:05 +0600 |
Ritor1 |
Слияние
|
Tue, 26 Feb 2013 18:47:30 +0600 |
Ritor1 |
m
|
Fri, 01 Mar 2013 17:37:47 +0600 |
Ritor1 |
SubtractVariables
|
Thu, 28 Feb 2013 01:39:18 +0400 |
Gloval |
Merge
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Thu, 28 Feb 2013 01:38:46 +0400 |
Gloval |
guild
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Wed, 27 Feb 2013 22:15:30 +0200 |
Nomad |
Spells
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Wed, 27 Feb 2013 17:29:05 +0200 |
Nomad |
Spells
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Wed, 27 Feb 2013 02:25:31 +0400 |
Gloval |
avard quest guild bits
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Tue, 26 Feb 2013 12:00:57 +0600 |
Ritor1 |
m
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Mon, 25 Feb 2013 17:27:27 +0600 |
Ritor1 |
CompareVariable part 1
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Sun, 24 Feb 2013 09:52:29 +0200 |
Nomad |
Merge
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Sun, 24 Feb 2013 09:51:42 +0200 |
Nomad |
ui mesages & spellcasting
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Sun, 24 Feb 2013 10:13:00 +0400 |
Gloval |
some itemgen crashes fixed
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Fri, 22 Feb 2013 22:27:45 +0400 |
Gloval |
GetIdentifiedName
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Fri, 22 Feb 2013 09:11:48 +0600 |
Ritor1 |
m
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Thu, 21 Feb 2013 03:49:33 +0200 |
Nomad |
Partial refactor for Player::GetActualSkillLevel
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Thu, 21 Feb 2013 03:06:13 +0200 |
Nomad |
Game starting age (1168) moved to a variable
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Thu, 21 Feb 2013 00:35:45 +0400 |
Gloval |
Merge
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Thu, 21 Feb 2013 00:33:12 +0400 |
Gloval |
Event_proceccor preliminary
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Wed, 20 Feb 2013 20:51:55 +0600 |
Ritor1 |
Слияние
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Tue, 19 Feb 2013 22:37:58 +0600 |
Ritor1 |
Слияние
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Tue, 19 Feb 2013 22:37:39 +0600 |
Ritor1 |
m
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Wed, 20 Feb 2013 17:37:33 +0600 |
Ritor1 |
little fix
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