Mon, 07 Oct 2013 16:13:49 +0600 |
Ritor1 |
Слияние
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Mon, 07 Oct 2013 15:20:41 +0600 |
Ritor1 |
Слияние
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Mon, 07 Oct 2013 15:20:32 +0600 |
Ritor1 |
original DrawSkyD3D() fix
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Mon, 07 Oct 2013 13:08:53 +0200 |
Nomad |
.
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Mon, 07 Oct 2013 11:55:35 +0200 |
Nomad |
Merge
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Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
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Sun, 06 Oct 2013 22:45:00 +0600 |
Ritor1 |
GetSpellColor, DrawSkyD3D()(continue)
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Fri, 04 Oct 2013 17:30:47 +0600 |
Ritor1 |
DrawBuildingsD3D cleared
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Fri, 20 Sep 2013 14:45:44 +0200 |
Nomad |
Cosmetics
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Thu, 19 Sep 2013 16:45:21 +0600 |
Ritor1 |
MainMenuUI_Credits_Loop() and CreditsTextureScroll
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Wed, 18 Sep 2013 16:20:15 +0600 |
Ritor1 |
MainMenuUI_Create() cleared
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Wed, 18 Sep 2013 14:53:59 +0600 |
Ritor1 |
m
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Wed, 18 Sep 2013 11:13:38 +0200 |
Nomad |
Window Resize (change arguments to MM7_Initialize)
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Tue, 17 Sep 2013 21:41:39 +0200 |
Nomad |
Fixed Celestia sky a bit.
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Tue, 17 Sep 2013 20:15:56 +0200 |
Nomad |
More camera unifications.
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Tue, 17 Sep 2013 18:39:32 +0200 |
Nomad |
Excess wrapper (IndoorLocation_drawstru) removed.
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Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
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Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
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Tue, 17 Sep 2013 12:40:37 +0200 |
Nomad |
Merge
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Tue, 10 Sep 2013 21:17:00 +0200 |
Nomad |
operator new() -> malloc
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Wed, 11 Sep 2013 13:53:05 +0200 |
yoctozepto |
Replace minor Windows constants.
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Tue, 10 Sep 2013 21:08:06 +0200 |
Nomad |
Merge
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Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
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Tue, 10 Sep 2013 19:33:21 +0300 |
Beri Levi berilevi |
workaround for crash on startup
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Mon, 09 Sep 2013 17:17:53 +0200 |
Nomad |
Here and there cleanings.
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Sat, 07 Sep 2013 15:20:57 +0200 |
Nomad |
stru149
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Sat, 07 Sep 2013 13:03:18 +0200 |
Nomad |
Merge
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Sat, 07 Sep 2013 12:51:06 +0200 |
Nomad |
mm8 icons
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Mon, 02 Sep 2013 15:23:09 +0200 |
yoctozepto |
Clean and decouple. (1)
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Sun, 01 Sep 2013 17:10:55 +0600 |
Ritor1 |
Слияние
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Sun, 01 Sep 2013 17:10:29 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue)
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Fri, 30 Aug 2013 21:53:17 +0200 |
yoctozepto |
Rename LevelDecoration::_47A825 to LevelDecoration::IsObeliskChestActive().
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Thu, 29 Aug 2013 22:36:48 +0200 |
yoctozepto |
Fix indentation.
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Thu, 29 Aug 2013 22:22:33 +0200 |
yoctozepto |
Cleanup of LevelDecoration and related.
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Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Fri, 09 Aug 2013 17:30:33 +0600 |
Ritor1 |
DrawPaperdoll cleaning
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Sat, 03 Aug 2013 00:00:31 +0600 |
Ritor1 |
Слияние
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Fri, 02 Aug 2013 23:59:25 +0600 |
Ritor1 |
Слияние
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Sat, 27 Jul 2013 09:36:55 +0600 |
Ritor1 |
Слияние
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Mon, 22 Jul 2013 18:00:58 +0600 |
Ritor1 |
Слияние
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Mon, 22 Jul 2013 18:00:34 +0600 |
Ritor1 |
m
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Sat, 06 Jul 2013 09:06:51 +0600 |
Ritor1 |
fix Sky continue
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Fri, 02 Aug 2013 13:48:57 +0600 |
Ritor1 |
LloydBeacons
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Thu, 01 Aug 2013 09:26:05 +0600 |
Ritor1 |
m
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Tue, 30 Jul 2013 15:14:46 +0600 |
Ritor1 |
fall to the water
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Sat, 27 Jul 2013 16:09:00 +0200 |
Nomad |
UseNPCSkill
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Fri, 26 Jul 2013 22:19:29 +0200 |
Nomad |
deleted stru220.h and stru220 (bezier terrain stuff)
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Fri, 26 Jul 2013 21:16:51 +0200 |
Nomad |
Highlighted locations with "using uninitialized variable" warning.
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Thu, 18 Jul 2013 16:51:35 +0200 |
Nomad |
Some LightmapBuilder renames.
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Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
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Thu, 18 Jul 2013 04:08:20 +0200 |
Nomad |
Messed with spell effects drawing a bit.
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Thu, 11 Jul 2013 17:47:12 +0600 |
Ritor1 |
Portals in indoor (continue)
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Fri, 05 Jul 2013 17:37:12 +0600 |
Ritor1 |
shading terrain
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Mon, 24 Jun 2013 13:47:13 +0600 |
Ritor1 |
yellow points remove
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Wed, 19 Jun 2013 17:06:58 +0600 |
Ritor1 |
moving files mm7_x ending
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Sat, 15 Jun 2013 07:50:08 +0200 |
Grumpy7 |
header stuff
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Sat, 15 Jun 2013 01:22:17 +0400 |
Gloval |
guiwindow funcs cleanup
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Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
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