Mon, 24 Feb 2014 16:54:21 +0600 |
Ritor1 |
TE monster attack
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Mon, 24 Feb 2014 16:19:01 +0600 |
Ritor1 |
for NextTurn()
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Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
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Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Sat, 26 Oct 2013 00:18:52 -0700 |
Grumpy7 |
Actor::special_ability_use_check moved to Actor and cleaned up
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Fri, 25 Oct 2013 11:13:15 -0700 |
Grumpy7 |
pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
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Fri, 25 Oct 2013 11:12:18 -0700 |
Grumpy7 |
pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
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Fri, 25 Oct 2013 11:08:34 -0700 |
Grumpy7 |
pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
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Fri, 25 Oct 2013 11:07:52 -0700 |
Grumpy7 |
pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
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Tue, 22 Oct 2013 00:39:04 -0700 |
Grumpy7 |
Actor::GetDirectionInfo changed the signature to a less confusing one
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Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
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Fri, 20 Sep 2013 14:45:44 +0200 |
Nomad |
Cosmetics
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Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
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Wed, 14 Aug 2013 00:40:23 +0400 |
Gloval |
TE mostly working
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Wed, 07 Aug 2013 08:55:34 +0400 |
Gloval |
more renaming TE
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Tue, 06 Aug 2013 00:52:46 +0400 |
Gloval |
some turn engine renaming
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Mon, 15 Jul 2013 08:18:11 +0400 |
Gloval |
te cleaning continue.
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Tue, 09 Jul 2013 18:01:15 +0400 |
Gloval |
TE m
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Mon, 08 Jul 2013 01:04:42 +0400 |
Gloval |
TE continue
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Sat, 06 Jul 2013 23:00:24 +0400 |
Gloval |
TE refactiring continue
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Sat, 06 Jul 2013 00:29:29 +0400 |
Gloval |
turnengine refactoring continue
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Fri, 05 Jul 2013 08:51:37 +0400 |
Gloval |
turnengine refactor continue
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Fri, 05 Jul 2013 01:46:44 +0400 |
Gloval |
turn engine file added
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