Sat, 28 Dec 2013 16:49:21 +0600 |
Ritor1 |
savegame screenshot fix
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Sat, 28 Dec 2013 13:13:54 +0600 |
Ritor1 |
Слияние
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Sat, 28 Dec 2013 13:12:52 +0600 |
Ritor1 |
LoadPCXFile
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Sat, 28 Dec 2013 00:32:08 +0600 |
Ritor1 |
Savegame_screenshot continue
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Thu, 26 Dec 2013 22:58:54 +0000 |
zipi |
fix for previous commit load error
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Fri, 27 Dec 2013 01:28:48 +0600 |
Ritor1 |
GAME_STATE_CHANGE_LOCATION
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Thu, 26 Dec 2013 00:19:49 +0600 |
Ritor1 |
sky for snow
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Wed, 25 Dec 2013 17:42:19 +0600 |
Ritor1 |
for snow in house
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Wed, 25 Dec 2013 17:20:02 +0600 |
Ritor1 |
Snow
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Mon, 23 Dec 2013 17:30:22 +0600 |
Ritor1 |
_42FB5C_check_spell cleaned
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Mon, 23 Dec 2013 00:48:53 +0600 |
Ritor1 |
SoundVolume options
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Sat, 21 Dec 2013 01:03:45 +0600 |
Ritor1 |
pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
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Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
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Thu, 12 Dec 2013 13:55:42 +0600 |
Ritor1 |
enums and BLV_UpdateDoors()
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Tue, 03 Dec 2013 21:25:05 +0200 |
Nomad |
Minimap's drawing
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Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
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Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Fri, 29 Nov 2013 12:20:07 +0200 |
Nomad |
Moved implementation to cpp
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
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Sun, 03 Nov 2013 11:46:52 +0000 |
zipi |
auto change color depth to 16 bit
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Sat, 02 Nov 2013 10:14:14 +0000 |
zipi |
Added back window position saving
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Fri, 25 Oct 2013 13:03:08 -0700 |
Grumpy7 |
stru319::LootActor(struct Actor *pActor) to Actor::LootActor
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Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
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Wed, 23 Oct 2013 10:24:38 +0600 |
Ritor1 |
Tavern rest fix
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Tue, 22 Oct 2013 23:42:46 +0600 |
Ritor1 |
LoadGame slots error fix
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Tue, 22 Oct 2013 22:04:25 +0600 |
Ritor1 |
GameUI_MsgProc() movement
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Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
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Wed, 09 Oct 2013 09:08:15 +0200 |
Grumpy7 |
Changing arrays in class Player to std::array
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Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
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Tue, 17 Sep 2013 20:15:56 +0200 |
Nomad |
More camera unifications.
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Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
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Sat, 07 Sep 2013 22:38:53 +0200 |
Nomad |
Some more cleaning
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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Tue, 06 Aug 2013 00:56:33 +0400 |
Gloval |
Merge
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Tue, 06 Aug 2013 00:52:46 +0400 |
Gloval |
some turn engine renaming
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Sun, 28 Jul 2013 19:14:15 +0100 |
zipi |
more label cleaning 4
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Fri, 19 Jul 2013 09:42:03 +0200 |
Nomad |
Quick Spell fixed.
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Thu, 18 Jul 2013 16:51:35 +0200 |
Nomad |
Some LightmapBuilder renames.
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Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
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Sat, 15 Jun 2013 07:50:08 +0200 |
Grumpy7 |
header stuff
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Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
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Sun, 09 Jun 2013 16:06:12 +0200 |
Grumpy7 |
simplified stru193_math constructor and class definition
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Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
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Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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Mon, 27 May 2013 23:05:32 +0200 |
Grumpy7 |
bitwise operator ambiguity reduced
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Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
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Sun, 26 May 2013 18:56:45 +0400 |
Gloval |
Merge
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Sun, 26 May 2013 18:55:31 +0400 |
Gloval |
npc some clean
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Sun, 26 May 2013 13:59:49 +0100 |
zipi |
* stru154::GetFacePlane mistake fixed
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Fri, 24 May 2013 00:58:19 +0100 |
zipi |
some cleaning
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Thu, 23 May 2013 03:29:29 +0200 |
Nomad |
Cleanings
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Wed, 22 May 2013 14:12:51 +0200 |
Nomad |
004C1EE5 & other stuff
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Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
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Tue, 14 May 2013 12:35:06 +0200 |
Nomad |
GameUI clean
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Sat, 11 May 2013 17:00:43 +0200 |
Nomad |
Character Skills tab drawing fixed.
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