log Player.cpp @ 2360:63ad4e3606f4

age author description
Wed, 09 Apr 2014 22:58:22 +0200 Grumpy7 Moving more functions out of unsorted_subs
Wed, 09 Apr 2014 21:45:07 +0200 Grumpy7 Finishing moving all known UI functions to their appropriate headers
Sun, 06 Apr 2014 12:50:35 +0200 Grumpy7 Moving functions from unsorted_subs.h pt4
Sat, 05 Apr 2014 20:27:09 +0200 Grumpy7 Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Wed, 02 Apr 2014 23:21:34 +0200 Grumpy7 header file include cleanup
Wed, 02 Apr 2014 21:05:19 +0600 Ritor1 unused local variables I commented
Wed, 02 Apr 2014 01:21:05 +0200 Grumpy7 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Sun, 16 Mar 2014 19:42:29 +0100 Grumpy7 stru319::CalcMagicalDamageToActor moved to Actor class
Sun, 16 Mar 2014 19:37:28 +0100 Grumpy7 stru319::CalcMagicalDamageToActor small cleanups
Sun, 16 Mar 2014 19:11:52 +0100 Grumpy7 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Fri, 14 Mar 2014 10:47:22 +0600 Ritor1 ActorHasItems
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Mon, 24 Feb 2014 16:19:01 +0600 Ritor1 for NextTurn()
Wed, 19 Feb 2014 22:30:39 +0100 Grumpy7 Merge
Wed, 19 Feb 2014 22:26:10 +0100 Grumpy7 some more pvs warning fixes
Tue, 04 Feb 2014 17:29:04 +0600 Ritor1 DoInteractionWithTopmostZObject cleaned
Fri, 31 Jan 2014 17:30:36 +0600 Ritor1 UIMSG_SpellBook_PressTab continue
Thu, 30 Jan 2014 17:41:54 +0600 Ritor1 pInventoryItemList->Reset()
Tue, 28 Jan 2014 17:25:58 +0600 Ritor1 CastSpell continue
Mon, 27 Jan 2014 00:13:01 +0600 Ritor1 CastSpell continue
Thu, 23 Jan 2014 17:31:12 +0600 Ritor1 _46А6АС_GetActorsInViewport
Wed, 15 Jan 2014 17:35:41 +0600 Ritor1 fall_speed
Mon, 13 Jan 2014 14:31:25 +0600 Ritor1 uDefaultPartyHeight = 192
Fri, 10 Jan 2014 17:56:19 +0600 Ritor1 m
Fri, 10 Jan 2014 17:42:57 +0600 Ritor1 Слияние
Fri, 10 Jan 2014 17:42:37 +0600 Ritor1 GetItemBonusEnchantment
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Wed, 08 Jan 2014 22:29:11 +0200 Nomad Cleaned some variables.
Mon, 23 Dec 2013 00:48:53 +0600 Ritor1 SoundVolume options
Tue, 03 Dec 2013 16:35:57 +0600 Ritor1 ODM_GetFloorLevel small fix
Mon, 02 Dec 2013 15:13:49 +0200 Nomad GAME_SETTINGS_* defines introduced
Sun, 01 Dec 2013 23:43:03 +0600 Ritor1 AttackerInfo, MerchandiseTest
Sat, 30 Nov 2013 21:00:37 +0200 Nomad Player.swig
Tue, 26 Nov 2013 18:45:03 +0600 Ritor1 GetRangedAttack
Sun, 17 Nov 2013 01:14:58 +0600 Ritor1 EVENT_Substract fix
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Sat, 02 Nov 2013 17:45:58 +0000 zipi Single and Two-handed ENUM
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Sat, 26 Oct 2013 01:50:35 -0700 Grumpy7 Fixing bug with itemSkillTypes
Fri, 25 Oct 2013 11:11:31 -0700 Grumpy7 pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Wed, 23 Oct 2013 10:24:38 +0600 Ritor1 Tavern rest fix
Tue, 22 Oct 2013 15:52:01 +0600 Ritor1 which_player_to_attack rename and cleaning
Thu, 17 Oct 2013 09:00:11 +0200 Grumpy7 Actor::_43B3E0_CalcDamage changed to non-static
Thu, 17 Oct 2013 08:55:28 +0200 Grumpy7 Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Wed, 16 Oct 2013 03:23:03 +0200 Grumpy7 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Mon, 14 Oct 2013 06:32:30 +0200 Grumpy7 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Fri, 11 Oct 2013 09:19:40 +0200 Grumpy7 changing global char* vars to const char* vars
Fri, 11 Oct 2013 07:29:14 +0200 Grumpy7 sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Fri, 11 Oct 2013 05:49:39 +0200 Grumpy7 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Wed, 09 Oct 2013 09:08:15 +0200 Grumpy7 Changing arrays in class Player to std::array
Wed, 09 Oct 2013 08:39:49 +0200 Grumpy7 cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Wed, 09 Oct 2013 08:06:26 +0200 Grumpy7 Finishing Player.cpp, fixing some bugs
Tue, 08 Oct 2013 07:41:00 +0200 Grumpy7 dword_5B65C4 to cancelEventProcessing
Tue, 08 Oct 2013 07:10:00 +0200 Grumpy7 Player::SubtractVariable changing return val to void, finishing cleanup
Tue, 08 Oct 2013 05:46:44 +0200 Grumpy7 Player::SubtractVariable moving everything to one switch
Mon, 07 Oct 2013 07:56:07 +0200 Grumpy7 Player::SubtractVariable helper functions
Sun, 06 Oct 2013 09:19:12 +0200 Grumpy7 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Thu, 03 Oct 2013 09:35:51 +0200 Grumpy7 Player::AddVariable moving everything to a switch, cleaning up, finishing