log Render.cpp @ 1802:633f81bb3ae7

age author description
Mon, 07 Oct 2013 11:52:33 +0200 Nomad HWND -> class OSWindow
Sun, 06 Oct 2013 22:45:00 +0600 Ritor1 GetSpellColor, DrawSkyD3D()(continue)
Fri, 04 Oct 2013 17:30:47 +0600 Ritor1 DrawBuildingsD3D cleared
Fri, 20 Sep 2013 14:45:44 +0200 Nomad Cosmetics
Thu, 19 Sep 2013 16:45:21 +0600 Ritor1 MainMenuUI_Credits_Loop() and CreditsTextureScroll
Wed, 18 Sep 2013 16:20:15 +0600 Ritor1 MainMenuUI_Create() cleared
Wed, 18 Sep 2013 14:53:59 +0600 Ritor1 m
Wed, 18 Sep 2013 11:13:38 +0200 Nomad Window Resize (change arguments to MM7_Initialize)
Tue, 17 Sep 2013 21:41:39 +0200 Nomad Fixed Celestia sky a bit.
Tue, 17 Sep 2013 20:15:56 +0200 Nomad More camera unifications.
Tue, 17 Sep 2013 18:39:32 +0200 Nomad Excess wrapper (IndoorLocation_drawstru) removed.
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:09 +0200 Nomad class IndoorCamera split into BLVRenderParams and ODMRenderParams
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Tue, 17 Sep 2013 12:40:37 +0200 Nomad Merge
Tue, 10 Sep 2013 21:17:00 +0200 Nomad operator new() -> malloc
Wed, 11 Sep 2013 13:53:05 +0200 yoctozepto Replace minor Windows constants.
Tue, 10 Sep 2013 21:08:06 +0200 Nomad Merge
Tue, 10 Sep 2013 21:07:07 +0200 Nomad Allocator (CMemory) bye-bye
Tue, 10 Sep 2013 19:33:21 +0300 Beri Levi berilevi workaround for crash on startup
Mon, 09 Sep 2013 17:17:53 +0200 Nomad Here and there cleanings.
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Sat, 07 Sep 2013 15:20:57 +0200 Nomad stru149
Sat, 07 Sep 2013 13:03:18 +0200 Nomad Merge
Sat, 07 Sep 2013 12:51:06 +0200 Nomad mm8 icons
Mon, 02 Sep 2013 15:23:09 +0200 yoctozepto Clean and decouple. (1)
Sun, 01 Sep 2013 17:10:55 +0600 Ritor1 Слияние
Sun, 01 Sep 2013 17:10:29 +0600 Ritor1 UIGame.cpp cleaning(continue)
Fri, 30 Aug 2013 21:53:17 +0200 yoctozepto Rename LevelDecoration::_47A825 to LevelDecoration::IsObeliskChestActive().
Thu, 29 Aug 2013 22:36:48 +0200 yoctozepto Fix indentation.
Thu, 29 Aug 2013 22:22:33 +0200 yoctozepto Cleanup of LevelDecoration and related.
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Fri, 09 Aug 2013 17:30:33 +0600 Ritor1 DrawPaperdoll cleaning
Sat, 03 Aug 2013 00:00:31 +0600 Ritor1 Слияние
Fri, 02 Aug 2013 23:59:25 +0600 Ritor1 Слияние
Sat, 27 Jul 2013 09:36:55 +0600 Ritor1 Слияние
Mon, 22 Jul 2013 18:00:58 +0600 Ritor1 Слияние
Mon, 22 Jul 2013 18:00:34 +0600 Ritor1 m
Sat, 06 Jul 2013 09:06:51 +0600 Ritor1 fix Sky continue
Fri, 02 Aug 2013 13:48:57 +0600 Ritor1 LloydBeacons
Thu, 01 Aug 2013 09:26:05 +0600 Ritor1 m
Tue, 30 Jul 2013 15:14:46 +0600 Ritor1 fall to the water
Sat, 27 Jul 2013 16:09:00 +0200 Nomad UseNPCSkill
Fri, 26 Jul 2013 22:19:29 +0200 Nomad deleted stru220.h and stru220 (bezier terrain stuff)
Fri, 26 Jul 2013 21:16:51 +0200 Nomad Highlighted locations with "using uninitialized variable" warning.
Thu, 18 Jul 2013 16:51:35 +0200 Nomad Some LightmapBuilder renames.
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Thu, 18 Jul 2013 04:08:20 +0200 Nomad Messed with spell effects drawing a bit.
Thu, 11 Jul 2013 17:47:12 +0600 Ritor1 Portals in indoor (continue)
Fri, 05 Jul 2013 17:37:12 +0600 Ritor1 shading terrain
Mon, 24 Jun 2013 13:47:13 +0600 Ritor1 yellow points remove
Wed, 19 Jun 2013 17:06:58 +0600 Ritor1 moving files mm7_x ending
Sat, 15 Jun 2013 07:50:08 +0200 Grumpy7 header stuff
Sat, 15 Jun 2013 01:22:17 +0400 Gloval guiwindow funcs cleanup
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Sun, 09 Jun 2013 01:10:49 +0200 Grumpy7 arrays to std::arrays phase 2 - some more arrays converted
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Fri, 07 Jun 2013 01:32:17 +0400 Gloval more on acromage