Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Fri, 09 Aug 2013 17:30:33 +0600 |
Ritor1 |
DrawPaperdoll cleaning
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Thu, 01 Aug 2013 09:26:05 +0600 |
Ritor1 |
m
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Sat, 27 Jul 2013 16:09:00 +0200 |
Nomad |
UseNPCSkill
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Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
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Thu, 18 Jul 2013 04:08:20 +0200 |
Nomad |
Messed with spell effects drawing a bit.
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Sat, 15 Jun 2013 01:58:19 +0200 |
Grumpy7 |
inserted missing pragma pack(pop)
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Sat, 15 Jun 2013 01:22:17 +0400 |
Gloval |
guiwindow funcs cleanup
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Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
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Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
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Sun, 09 Jun 2013 01:10:49 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - some more arrays converted
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Fri, 07 Jun 2013 01:32:17 +0400 |
Gloval |
more on acromage
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Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
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Mon, 13 May 2013 17:07:52 +0200 |
Nomad |
Merge
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Mon, 13 May 2013 17:01:20 +0200 |
Nomad |
CharacterUI cleanings.
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Sun, 12 May 2013 09:38:20 +0600 |
Ritor1 |
BezierTerrain little clean
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Wed, 08 May 2013 21:37:12 +0200 |
Nomad |
Minor code cleaning.
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Sat, 30 Mar 2013 09:40:05 +0600 |
Ritor1 |
m
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Tue, 26 Mar 2013 00:57:54 +0400 |
Gloval |
savegame refactoring
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Fri, 22 Mar 2013 00:06:50 +0200 |
Nomad |
Merge
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Fri, 22 Mar 2013 00:02:31 +0200 |
Nomad |
Big time Travel ouverhaul
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Fri, 22 Mar 2013 01:29:46 +0600 |
Ritor1 |
Слияние
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Thu, 21 Mar 2013 16:09:59 +0600 |
Ritor1 |
Слияние
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Mon, 18 Mar 2013 01:50:50 +0600 |
Ritor1 |
m
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Thu, 21 Mar 2013 20:30:17 +0200 |
Nomad |
Town portal screen + misc gui const replacements
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Thu, 21 Mar 2013 12:37:49 +0200 |
Nomad |
Items (blue dots) on minimap fixed
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Sat, 16 Mar 2013 01:11:39 +0400 |
Gloval |
some ui cleanup
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Fri, 15 Mar 2013 01:51:51 +0400 |
Gloval |
fixed decorations animation
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Wed, 13 Mar 2013 01:29:33 +0200 |
Nomad |
RenderBillboard member rename
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Fri, 01 Mar 2013 21:13:12 +0200 |
Nomad |
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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Sun, 24 Feb 2013 00:54:25 +0200 |
Nomad |
Objects are drawn (items, spells sfx)
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Thu, 21 Feb 2013 02:12:29 +0200 |
Nomad |
GetActorTintColor
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Wed, 20 Feb 2013 01:17:13 +0200 |
Nomad |
Some 0041D895 GameUI_DrawItemInfo overhaul
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Mon, 18 Feb 2013 10:04:47 +0200 |
Nomad |
Render overflows
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Sat, 16 Feb 2013 18:32:37 +0200 |
Nomad |
Vis overhaul; sprites can be picked by mouse
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Fri, 15 Feb 2013 19:53:40 +0200 |
Nomad |
D3D constants, shore tiles, camera flags
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Thu, 14 Feb 2013 14:03:17 +0200 |
Nomad |
Merge
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Thu, 14 Feb 2013 13:58:34 +0200 |
Nomad |
New sky (turn on -new_sky console command)
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Thu, 14 Feb 2013 01:13:46 +0600 |
Ritor1 |
NPCDialogue
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Tue, 12 Feb 2013 11:59:49 +0200 |
Nomad |
Billboard drawing's up (actors, decorations, misc sprites)
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Tue, 12 Feb 2013 06:28:08 +0200 |
Nomad |
Various things here and there
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Mon, 04 Feb 2013 09:17:35 +0600 |
Ritor1 |
4.01.13
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Fri, 25 Jan 2013 16:48:21 +0600 |
Ritor1 |
25.01.13 (I did sky)
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Sat, 12 Jan 2013 09:45:18 +0600 |
Ritor1 |
init
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