Sun, 24 Feb 2013 00:54:25 +0200 |
Nomad |
Objects are drawn (items, spells sfx)
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Sun, 24 Feb 2013 00:48:41 +0400 |
Gloval |
level hints
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Sat, 23 Feb 2013 23:15:31 +0400 |
Gloval |
Merge
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Sat, 23 Feb 2013 23:09:48 +0400 |
Gloval |
NPC_EventProcessor
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Sat, 23 Feb 2013 21:04:08 +0200 |
Nomad |
Multi-npc house icons fixed
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Sat, 23 Feb 2013 19:31:56 +0200 |
Nomad |
Actor::SelectTarget & ai_near_actors_targets_pid
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Sat, 23 Feb 2013 17:15:36 +0200 |
Nomad |
AI_Bored
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Sat, 23 Feb 2013 16:39:32 +0200 |
Nomad |
AI_Stand
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Sat, 23 Feb 2013 16:00:21 +0200 |
Nomad |
00401A91 sub_401A91_AI(): actors drop when dead
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Sat, 23 Feb 2013 14:42:28 +0200 |
Nomad |
House sound fix
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Sat, 23 Feb 2013 08:46:50 +0200 |
Nomad |
Some AI subs
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Sat, 23 Feb 2013 08:27:32 +0200 |
Nomad |
More sound fixes
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Fri, 22 Feb 2013 22:27:45 +0400 |
Gloval |
GetIdentifiedName
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Fri, 22 Feb 2013 18:40:38 +0200 |
Nomad |
Interface reloading fix & party alignment enum
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