Wed, 18 Sep 2013 10:22:16 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 3
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Wed, 18 Sep 2013 09:06:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 2
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Wed, 18 Sep 2013 06:30:53 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup
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Tue, 17 Sep 2013 07:30:41 +0200 |
Grumpy7 |
DamagePlayerFromMonster starting cleanup
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Sun, 15 Sep 2013 03:08:12 +0200 |
Grumpy7 |
_43ED6F_check_party_races to IsDwarfPresentInParty
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Sun, 15 Sep 2013 02:20:06 +0200 |
Grumpy7 |
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
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Sat, 14 Sep 2013 19:09:44 +0200 |
Grumpy7 |
Player::EquipBody cleaned up
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Sat, 14 Sep 2013 07:21:56 +0200 |
Grumpy7 |
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
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Sat, 14 Sep 2013 06:56:05 +0200 |
Grumpy7 |
Player::GetRace cleaned up + removed a few unused vars
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Sat, 14 Sep 2013 06:46:12 +0200 |
Grumpy7 |
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
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Sat, 14 Sep 2013 06:04:18 +0200 |
Grumpy7 |
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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Thu, 12 Sep 2013 09:53:41 +0200 |
Grumpy7 |
started extracting enchantment effects to a helper class
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Tue, 10 Sep 2013 08:31:04 +0200 |
Grumpy7 |
Player::GetItemsBonus removed majority of labels
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Tue, 10 Sep 2013 04:16:54 +0200 |
Grumpy7 |
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
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Tue, 10 Sep 2013 04:08:15 +0200 |
Grumpy7 |
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
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Tue, 10 Sep 2013 03:25:15 +0200 |
Grumpy7 |
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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Sun, 08 Sep 2013 08:10:09 +0200 |
Grumpy7 |
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
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Sun, 08 Sep 2013 08:01:05 +0200 |
Grumpy7 |
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
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Sun, 08 Sep 2013 07:28:20 +0200 |
Grumpy7 |
Fixing compiler warnings
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Sun, 08 Sep 2013 05:22:33 +0200 |
Grumpy7 |
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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Sun, 08 Sep 2013 04:10:22 +0200 |
Grumpy7 |
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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Sun, 08 Sep 2013 03:27:10 +0200 |
Grumpy7 |
fixing compilation error
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Sun, 08 Sep 2013 02:41:10 +0200 |
Grumpy7 |
splitting Player::WearsItem into two functions
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Sun, 08 Sep 2013 01:17:33 +0200 |
Grumpy7 |
Player::IsUnarmed fixing condition
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Sun, 08 Sep 2013 01:03:04 +0200 |
Grumpy7 |
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
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Sun, 08 Sep 2013 00:35:03 +0200 |
Grumpy7 |
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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Sat, 07 Sep 2013 23:06:13 +0200 |
Grumpy7 |
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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Sat, 07 Sep 2013 21:17:47 +0200 |
Grumpy7 |
Minor assert fixes in players.cpp
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Sat, 07 Sep 2013 21:14:48 +0200 |
Grumpy7 |
Merge
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Sat, 07 Sep 2013 21:00:02 +0200 |
Grumpy7 |
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
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Sat, 07 Sep 2013 10:49:42 +0200 |
Grumpy7 |
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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Sat, 07 Sep 2013 10:04:37 +0200 |
Grumpy7 |
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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Sat, 07 Sep 2013 09:45:09 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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Sat, 07 Sep 2013 09:16:55 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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Sat, 07 Sep 2013 06:51:56 +0200 |
Grumpy7 |
Player::GetRangedDamageString fix + some small chnages
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Sat, 07 Sep 2013 05:18:32 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
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Sat, 07 Sep 2013 05:06:15 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, minor edits
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Sat, 07 Sep 2013 05:01:12 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
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Sat, 07 Sep 2013 04:15:06 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, undoing part of previous changeset to better track file modifications
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Sat, 07 Sep 2013 04:13:22 +0200 |
Grumpy7 |
Player::GetSkillBonus continuing cleanup
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Sat, 07 Sep 2013 02:42:54 +0200 |
Grumpy7 |
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
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Fri, 06 Sep 2013 03:36:08 +0200 |
Grumpy7 |
Player::GetSkillBonus fixing indentation
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Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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Wed, 21 Aug 2013 20:59:16 +0400 |
Gloval |
Merge
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Wed, 21 Aug 2013 20:58:36 +0400 |
Gloval |
renaming _guilds_member_bits to _achieved_awards_bits
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Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
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Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Fri, 09 Aug 2013 17:30:33 +0600 |
Ritor1 |
DrawPaperdoll cleaning
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Thu, 08 Aug 2013 16:34:19 +0600 |
Ritor1 |
GetDayPart and Journal_Draw
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Tue, 06 Aug 2013 00:56:33 +0400 |
Gloval |
Merge
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Tue, 06 Aug 2013 00:52:46 +0400 |
Gloval |
some turn engine renaming
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Fri, 02 Aug 2013 19:28:59 +0200 |
Nomad |
Merge
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Fri, 02 Aug 2013 19:28:36 +0200 |
Nomad |
.
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Fri, 02 Aug 2013 13:48:57 +0600 |
Ritor1 |
LloydBeacons
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Tue, 30 Jul 2013 15:14:46 +0600 |
Ritor1 |
fall to the water
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Fri, 26 Jul 2013 23:35:34 +0200 |
Nomad |
+InitializaDialogueOptions
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Fri, 26 Jul 2013 21:16:51 +0200 |
Nomad |
Highlighted locations with "using uninitialized variable" warning.
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Tue, 23 Jul 2013 16:34:00 +0600 |
Ritor1 |
PlayerSpeechID and uSpeakingCharacter
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Tue, 23 Jul 2013 15:41:45 +0600 |
Ritor1 |
Explosion Traps fix
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Mon, 22 Jul 2013 15:23:43 +0600 |
Ritor1 |
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
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Mon, 22 Jul 2013 14:49:12 +0600 |
Ritor1 |
ClearTextureList
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Thu, 18 Jul 2013 16:11:57 +0200 |
Nomad |
More hardcoded UI colors moved to varibables.
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Wed, 17 Jul 2013 00:39:37 +0200 |
Grumpy7 |
sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
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Wed, 17 Jul 2013 00:29:58 +0200 |
Grumpy7 |
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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Wed, 17 Jul 2013 00:19:33 +0200 |
Grumpy7 |
Player::SelectPhrasesTransaction redone
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Tue, 16 Jul 2013 23:35:40 +0200 |
Grumpy7 |
Player::AddItem and Player::AddItem2 fixed my bug
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Tue, 16 Jul 2013 20:51:29 +0200 |
Grumpy7 |
changed a few member variables in Player to slightly less confusing names
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Tue, 16 Jul 2013 00:40:01 +0200 |
Grumpy7 |
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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Tue, 16 Jul 2013 00:20:17 +0200 |
Grumpy7 |
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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Mon, 15 Jul 2013 23:59:04 +0200 |
Grumpy7 |
Player::AddItem, Player::WearItem cleanup
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Mon, 15 Jul 2013 02:37:03 +0200 |
Grumpy7 |
Player::CreateItemInInventory small bugfix from previous change
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Mon, 15 Jul 2013 02:34:52 +0200 |
Grumpy7 |
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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Mon, 15 Jul 2013 00:57:06 +0200 |
Grumpy7 |
Player::CanFitItem refactored
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Mon, 15 Jul 2013 00:42:50 +0200 |
Grumpy7 |
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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Sun, 14 Jul 2013 23:22:43 +0200 |
Grumpy7 |
Moved condition checking to a separate class, extracted it from player::SetCondition
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Sat, 13 Jul 2013 21:36:35 +0200 |
Grumpy7 |
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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Sat, 13 Jul 2013 17:13:45 +0200 |
Grumpy7 |
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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Sat, 13 Jul 2013 16:52:00 +0200 |
Grumpy7 |
a few itemID changed to their enum values + added a few new ones
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Sat, 13 Jul 2013 16:15:35 +0200 |
Grumpy7 |
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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Sat, 13 Jul 2013 16:05:24 +0200 |
Grumpy7 |
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
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Sat, 13 Jul 2013 13:14:05 +0200 |
Grumpy7 |
Player::CanAct, Player::CanSteal shortened a bit
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Sat, 13 Jul 2013 13:12:21 +0200 |
Grumpy7 |
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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Sat, 13 Jul 2013 12:35:02 +0200 |
Grumpy7 |
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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Sat, 13 Jul 2013 11:56:57 +0200 |
Grumpy7 |
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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Sat, 13 Jul 2013 04:16:30 +0200 |
Grumpy7 |
Player::PlaySound cleanup
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Sat, 13 Jul 2013 01:44:53 +0200 |
Grumpy7 |
Player::GetTempleHealCostModifier simplified
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Sat, 13 Jul 2013 01:30:40 +0200 |
Grumpy7 |
Player::ItemsEnchant slight simplification
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Sat, 13 Jul 2013 00:25:19 +0200 |
Grumpy7 |
Player::IsPlayerHealableByTemple final version
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Fri, 12 Jul 2013 23:08:35 +0200 |
Grumpy7 |
Merge
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Fri, 12 Jul 2013 23:07:14 +0200 |
Grumpy7 |
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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Sat, 06 Jul 2013 00:29:29 +0400 |
Gloval |
turnengine refactoring continue
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Fri, 05 Jul 2013 01:46:44 +0400 |
Gloval |
turn engine file added
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Tue, 02 Jul 2013 01:15:03 +0200 |
Grumpy7 |
GetActual(stat) common code extracted
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Tue, 02 Jul 2013 00:39:26 +0200 |
Grumpy7 |
GetActual(stat) functions changed to similar code
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Mon, 24 Jun 2013 23:55:02 +0400 |
Gloval |
autonotes and quest tables overflow fixed
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Wed, 19 Jun 2013 17:06:58 +0600 |
Ritor1 |
moving files mm7_x ending
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Mon, 17 Jun 2013 17:34:01 +0600 |
Ritor1 |
moving files
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Sat, 15 Jun 2013 07:52:05 +0200 |
Grumpy7 |
changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
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Sat, 15 Jun 2013 07:30:26 +0200 |
Grumpy7 |
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
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Sat, 15 Jun 2013 06:51:04 +0200 |
Grumpy7 |
renamed a few unnamed functions
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Sat, 15 Jun 2013 05:08:48 +0200 |
Grumpy7 |
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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Sat, 15 Jun 2013 03:00:36 +0200 |
Grumpy7 |
PlayerCreation_ComputeAttributeBonus cleanup
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Sat, 15 Jun 2013 02:31:27 +0200 |
Grumpy7 |
Player::DecreaseAttribute cleanup
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Sat, 15 Jun 2013 02:23:04 +0200 |
Grumpy7 |
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
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Sat, 15 Jun 2013 02:15:03 +0200 |
Grumpy7 |
Player::GetSkillIdxByOrder cleanup - changing cycles to fors
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Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
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Wed, 12 Jun 2013 15:12:38 +0200 |
Grumpy7 |
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
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Wed, 12 Jun 2013 04:14:33 +0200 |
Grumpy7 |
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
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Wed, 12 Jun 2013 03:59:08 +0200 |
Grumpy7 |
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
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Tue, 11 Jun 2013 15:24:05 +0200 |
Grumpy7 |
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
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Sun, 09 Jun 2013 16:04:02 +0200 |
Grumpy7 |
SoundSetAction to std::array
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Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
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Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
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Tue, 04 Jun 2013 18:29:35 +0200 |
Grumpy7 |
pPartyBuffs - change plain numbers to enums
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Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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Wed, 29 May 2013 03:21:19 +0200 |
Grumpy7 |
minor GetMaxMana cleanup
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Tue, 28 May 2013 00:19:45 +0200 |
Grumpy7 |
something to bool cast (performance warning) mostly fixed
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Sun, 26 May 2013 23:19:49 +0400 |
Gloval |
bugfix
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Sun, 26 May 2013 18:55:31 +0400 |
Gloval |
npc some clean
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