Tue, 22 Oct 2013 17:21:09 +0600 |
Ritor1 |
mm7_1.cpp remove
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Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
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Mon, 21 Oct 2013 17:23:59 +0600 |
Ritor1 |
m
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Mon, 21 Oct 2013 17:08:14 +0600 |
Ritor1 |
ODM_NearClip and ODM_FarClip
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Sun, 13 Oct 2013 22:53:37 +0600 |
Ritor1 |
m
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Fri, 11 Oct 2013 23:57:14 +0600 |
Ritor1 |
viewing_angle
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Fri, 11 Oct 2013 18:55:43 +0600 |
Ritor1 |
Merge
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Mon, 07 Oct 2013 21:57:01 +0600 |
Ritor1 |
Merge
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Mon, 07 Oct 2013 21:56:47 +0600 |
Ritor1 |
m
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Mon, 07 Oct 2013 16:13:49 +0600 |
Ritor1 |
Слияние
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Mon, 07 Oct 2013 15:20:41 +0600 |
Ritor1 |
Слияние
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Mon, 07 Oct 2013 15:20:32 +0600 |
Ritor1 |
original DrawSkyD3D() fix
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Mon, 07 Oct 2013 13:08:53 +0200 |
Nomad |
.
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Mon, 07 Oct 2013 11:55:35 +0200 |
Nomad |
Merge
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Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
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Sun, 06 Oct 2013 22:45:00 +0600 |
Ritor1 |
GetSpellColor, DrawSkyD3D()(continue)
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Fri, 04 Oct 2013 17:30:47 +0600 |
Ritor1 |
DrawBuildingsD3D cleared
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Fri, 20 Sep 2013 14:45:44 +0200 |
Nomad |
Cosmetics
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Thu, 19 Sep 2013 16:45:21 +0600 |
Ritor1 |
MainMenuUI_Credits_Loop() and CreditsTextureScroll
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Wed, 18 Sep 2013 16:20:15 +0600 |
Ritor1 |
MainMenuUI_Create() cleared
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Wed, 18 Sep 2013 14:53:59 +0600 |
Ritor1 |
m
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Wed, 18 Sep 2013 11:13:38 +0200 |
Nomad |
Window Resize (change arguments to MM7_Initialize)
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Tue, 17 Sep 2013 21:41:39 +0200 |
Nomad |
Fixed Celestia sky a bit.
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Tue, 17 Sep 2013 20:15:56 +0200 |
Nomad |
More camera unifications.
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Tue, 17 Sep 2013 18:39:32 +0200 |
Nomad |
Excess wrapper (IndoorLocation_drawstru) removed.
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Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
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Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
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Tue, 17 Sep 2013 12:40:37 +0200 |
Nomad |
Merge
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