Wed, 11 Dec 2013 23:28:05 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Dec 2013 23:12:54 +0600 |
Ritor1 |
Door_switch_animation
|
Wed, 04 Dec 2013 15:40:38 +0600 |
Ritor1 |
Слияние
|
Wed, 04 Dec 2013 15:40:27 +0600 |
Ritor1 |
ODM_GetFloorLevel() check height
|
Tue, 03 Dec 2013 21:30:40 +0200 |
Nomad |
Merge
|
Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
|
Tue, 03 Dec 2013 16:35:57 +0600 |
Ritor1 |
ODM_GetFloorLevel small fix
|
Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
|
Mon, 02 Dec 2013 17:00:58 +0600 |
Ritor1 |
_493938_regenerate()
|
Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
|
Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
|
Sat, 30 Nov 2013 21:00:37 +0200 |
Nomad |
Player.swig
|
Tue, 26 Nov 2013 17:49:42 +0600 |
Ritor1 |
int max_flight_height and GetCeilingHeight function
|
Fri, 08 Nov 2013 12:46:51 +0000 |
zipi |
moving sub_4C023F constructor, after pRendererD3D initialization
|
Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Tue, 05 Nov 2013 21:55:52 +0000 |
zipi |
constructor functions
|
Sun, 03 Nov 2013 14:29:45 +0000 |
zipi |
sound id fix
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
|
Thu, 24 Oct 2013 15:31:22 +0600 |
Ritor1 |
Слияние
|
Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
|
Wed, 23 Oct 2013 23:15:08 -0700 |
Grumpy7 |
moving _4BBF61_summon_actor under Actor
|
Wed, 23 Oct 2013 10:24:38 +0600 |
Ritor1 |
Tavern rest fix
|
Tue, 22 Oct 2013 17:36:12 +0600 |
Ritor1 |
Arena_SelectionFightLevel
|
Mon, 21 Oct 2013 17:24:10 +0600 |
Ritor1 |
Слияние
|
Mon, 21 Oct 2013 17:08:14 +0600 |
Ritor1 |
ODM_NearClip and ODM_FarClip
|
Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
|
Sun, 20 Oct 2013 02:52:48 -0700 |
Grumpy7 |
renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
|
Sun, 20 Oct 2013 02:30:36 -0700 |
Grumpy7 |
Actor::_44FD29 cleanup 1
|
Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
|
Fri, 11 Oct 2013 07:29:14 +0200 |
Grumpy7 |
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
|
Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
|
Fri, 11 Oct 2013 05:49:39 +0200 |
Grumpy7 |
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
|
Wed, 09 Oct 2013 08:39:49 +0200 |
Grumpy7 |
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
|
Wed, 09 Oct 2013 08:09:48 +0200 |
Grumpy7 |
Merge
|
Tue, 08 Oct 2013 07:41:00 +0200 |
Grumpy7 |
dword_5B65C4 to cancelEventProcessing
|
Mon, 07 Oct 2013 11:55:35 +0200 |
Nomad |
Merge
|
Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
|
Sun, 06 Oct 2013 09:21:09 +0200 |
Grumpy7 |
Merge
|
Sun, 06 Oct 2013 09:19:12 +0200 |
Grumpy7 |
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
|
Thu, 03 Oct 2013 18:08:18 +0600 |
Ritor1 |
Слияние
|
Thu, 03 Oct 2013 18:07:55 +0600 |
Ritor1 |
BuildingVerticesClipping
|
Thu, 03 Oct 2013 06:38:20 +0200 |
Grumpy7 |
Player.cpp cosmetics
|
Mon, 30 Sep 2013 23:38:28 +0600 |
Ritor1 |
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
|
Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
|
Fri, 27 Sep 2013 15:19:32 +0600 |
Ritor1 |
WeaponShop cleared
|
Wed, 25 Sep 2013 17:29:14 +0600 |
Ritor1 |
pop-up window in character(paperdill) window, alchemy
|
Wed, 25 Sep 2013 09:03:56 +0600 |
Ritor1 |
Слияние
|
Wed, 25 Sep 2013 08:59:01 +0600 |
Ritor1 |
m
|
Mon, 23 Sep 2013 07:07:06 +0200 |
Grumpy7 |
Moving NZIArray to a separate class, fixing a few inventory bugs
|
Sun, 22 Sep 2013 20:38:24 +0600 |
Ritor1 |
MonsterPopup_Draw
|
Sun, 22 Sep 2013 10:51:08 +0200 |
Grumpy7 |
Merge
|
Sat, 21 Sep 2013 12:38:43 +0200 |
Grumpy7 |
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
|
Fri, 20 Sep 2013 10:34:07 +0200 |
Grumpy7 |
moving OnInventoryLeftClick to Player::
|
Fri, 20 Sep 2013 10:23:54 +0200 |
Grumpy7 |
OnInventoryLeftClick cleanup
|
Fri, 20 Sep 2013 14:55:53 +0200 |
Nomad |
Merge
|
Fri, 20 Sep 2013 14:45:44 +0200 |
Nomad |
Cosmetics
|
Fri, 20 Sep 2013 14:31:42 +0600 |
Ritor1 |
PlayerCreationUI_Draw()
|
Thu, 19 Sep 2013 17:58:56 +0600 |
Ritor1 |
GameMenuUI_DrawKeyBindings() and GameMenuUI_DrawVideoOptions() cleared
|
Wed, 18 Sep 2013 10:23:47 +0200 |
Grumpy7 |
Merge
|
Wed, 18 Sep 2013 10:22:16 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 3
|
Wed, 18 Sep 2013 11:13:38 +0200 |
Nomad |
Window Resize (change arguments to MM7_Initialize)
|
Wed, 18 Sep 2013 06:32:15 +0200 |
Grumpy7 |
Merge
|
Sun, 15 Sep 2013 03:08:12 +0200 |
Grumpy7 |
_43ED6F_check_party_races to IsDwarfPresentInParty
|
Tue, 17 Sep 2013 18:39:32 +0200 |
Nomad |
Excess wrapper (IndoorLocation_drawstru) removed.
|
Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
|
Tue, 17 Sep 2013 15:40:36 +0200 |
Nomad |
Merge
|
Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
|
Tue, 17 Sep 2013 16:30:36 +0600 |
Ritor1 |
m
|
Sun, 15 Sep 2013 02:21:26 +0200 |
Grumpy7 |
Merge
|
Sun, 15 Sep 2013 02:20:06 +0200 |
Grumpy7 |
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
|
Sat, 14 Sep 2013 22:02:56 +0100 |
zipi |
AI visibility issue temporarily fixed
|
Wed, 11 Sep 2013 09:39:09 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Sep 2013 09:23:41 +0600 |
Ritor1 |
m
|
Tue, 10 Sep 2013 21:08:43 +0200 |
Nomad |
Merge
|
Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
|
Wed, 11 Sep 2013 00:11:18 +0600 |
Ritor1 |
_4B3FE5_training_dialogue
|
Tue, 10 Sep 2013 12:54:07 +0200 |
Nomad |
More OnInventoryItemRightClick (not finished)
|
Mon, 09 Sep 2013 20:09:01 +0200 |
Nomad |
OnInventoryItemRightClick
|
Mon, 09 Sep 2013 17:17:53 +0200 |
Nomad |
Here and there cleanings.
|
Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
|
Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
|
Sat, 07 Sep 2013 15:20:57 +0200 |
Nomad |
stru149
|
Sat, 07 Sep 2013 13:03:18 +0200 |
Nomad |
Merge
|
Sat, 07 Sep 2013 12:51:06 +0200 |
Nomad |
mm8 icons
|
Fri, 06 Sep 2013 16:32:08 +0200 |
yoctozepto |
Fix and clean aWinProc and related
|
Fri, 06 Sep 2013 16:42:23 +0600 |
Ritor1 |
bountyHunting fix
|
Wed, 04 Sep 2013 16:00:15 +0200 |
yoctozepto |
Clean CastSpellInfo. (2)
|
Wed, 04 Sep 2013 15:27:01 +0200 |
yoctozepto |
Fix size of byte_5111F6, it must include unk_511206 (as byte).
|
Tue, 03 Sep 2013 15:29:09 +0200 |
yoctozepto |
Clean :-)
|
Mon, 02 Sep 2013 22:08:21 +0200 |
yoctozepto |
Clean and decouple. (2)
|
Mon, 02 Sep 2013 17:31:12 +0600 |
Ritor1 |
Слияние
|
Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
|
Mon, 02 Sep 2013 08:38:41 +0200 |
yoctozepto |
Fix types.
|
Fri, 30 Aug 2013 22:23:54 +0100 |
zipi |
player detection partly working
|
Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
|
Mon, 26 Aug 2013 19:11:55 +0100 |
zipi |
footer array fix
|
Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
|
Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
|
Fri, 09 Aug 2013 17:30:33 +0600 |
Ritor1 |
DrawPaperdoll cleaning
|
Thu, 08 Aug 2013 16:34:19 +0600 |
Ritor1 |
GetDayPart and Journal_Draw
|
Tue, 06 Aug 2013 09:26:17 +0600 |
Ritor1 |
Слияние
|
Tue, 06 Aug 2013 09:26:06 +0600 |
Ritor1 |
m
|
Mon, 05 Aug 2013 22:31:12 +0600 |
Ritor1 |
Questbook_Draw
|
Sat, 27 Jul 2013 22:21:09 +0200 |
Nomad |
LevelDecoration::GetGlobalEvent
|
Sat, 27 Jul 2013 16:32:20 +0200 |
Nomad |
ChestUI_WritePointedObjectStatusString
|
Sat, 27 Jul 2013 16:09:00 +0200 |
Nomad |
UseNPCSkill
|
Sat, 27 Jul 2013 14:28:14 +0200 |
Nomad |
Harmondale falling under terrain fixed
|
Fri, 26 Jul 2013 23:35:34 +0200 |
Nomad |
+InitializaDialogueOptions
|
Fri, 26 Jul 2013 22:19:29 +0200 |
Nomad |
deleted stru220.h and stru220 (bezier terrain stuff)
|
Fri, 26 Jul 2013 18:11:36 +0600 |
Ritor1 |
FindSound
|
Tue, 23 Jul 2013 16:34:00 +0600 |
Ritor1 |
PlayerSpeechID and uSpeakingCharacter
|
Tue, 23 Jul 2013 15:41:45 +0600 |
Ritor1 |
Explosion Traps fix
|
Thu, 18 Jul 2013 17:29:20 +0200 |
Nomad |
Research on #62
|
Thu, 18 Jul 2013 16:11:57 +0200 |
Nomad |
More hardcoded UI colors moved to varibables.
|
Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
|
Thu, 18 Jul 2013 04:08:20 +0200 |
Nomad |
Messed with spell effects drawing a bit.
|
Tue, 16 Jul 2013 11:55:36 +0600 |
Ritor1 |
PortalFrustrum
|
Mon, 15 Jul 2013 17:09:22 +0600 |
Ritor1 |
m
|
Thu, 11 Jul 2013 17:47:12 +0600 |
Ritor1 |
Portals in indoor (continue)
|
Wed, 26 Jun 2013 00:22:57 +0400 |
Gloval |
books code splitted to separate files
|
Mon, 24 Jun 2013 23:55:02 +0400 |
Gloval |
autonotes and quest tables overflow fixed
|
Sat, 15 Jun 2013 12:33:13 +0100 |
zipi |
* indoor working
|
Sat, 15 Jun 2013 07:30:26 +0200 |
Grumpy7 |
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
|
Sat, 15 Jun 2013 03:00:36 +0200 |
Grumpy7 |
PlayerCreation_ComputeAttributeBonus cleanup
|
Sat, 15 Jun 2013 01:22:17 +0400 |
Gloval |
guiwindow funcs cleanup
|
Thu, 13 Jun 2013 00:56:22 +0400 |
Gloval |
Merge
|
Thu, 13 Jun 2013 00:53:51 +0400 |
Gloval |
arcomage renaming&cleaning
|
Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
|
Wed, 12 Jun 2013 12:05:39 +0400 |
Gloval |
arcomage playable
|
Tue, 11 Jun 2013 08:49:04 +0400 |
Gloval |
acromage - apply card
|
Sun, 09 Jun 2013 23:53:01 +0200 |
Grumpy7 |
Merge
|
Sun, 09 Jun 2013 23:51:53 +0200 |
Grumpy7 |
fixing monster portrait not drawing when rightclicking + out of bounds error when opening inventory
|
Mon, 10 Jun 2013 00:37:21 +0600 |
Ritor1 |
Слияние
|
Sun, 09 Jun 2013 21:10:32 +0600 |
Ritor1 |
Слияние
|
Sun, 09 Jun 2013 16:39:08 +0600 |
Ritor1 |
Слияние
|
Sun, 09 Jun 2013 10:18:51 +0600 |
Ritor1 |
Слияние
|
Sat, 08 Jun 2013 15:45:31 +0600 |
Ritor1 |
m
|
Fri, 07 Jun 2013 22:27:51 +0600 |
Ritor1 |
Слияние
|
Fri, 07 Jun 2013 22:24:11 +0600 |
Ritor1 |
m
|
Sun, 09 Jun 2013 21:42:01 +0400 |
Gloval |
Merge
|
Sun, 09 Jun 2013 21:40:17 +0400 |
Gloval |
arcomage card animation working
|
Sun, 09 Jun 2013 16:27:57 +0200 |
Grumpy7 |
merge
|
Sun, 09 Jun 2013 16:04:02 +0200 |
Grumpy7 |
SoundSetAction to std::array
|
Sun, 09 Jun 2013 16:36:24 +0400 |
Gloval |
fix HouseNpcdata array addresiing
|
Sun, 09 Jun 2013 13:20:34 +0400 |
Gloval |
more on arcomage
|
Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
|
Sat, 08 Jun 2013 21:40:49 +0200 |
Grumpy7 |
Merge
|
Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
|
Sat, 08 Jun 2013 22:46:30 +0400 |
Gloval |
Merge
|
Sat, 08 Jun 2013 22:41:45 +0400 |
Gloval |
mostly arcomage structs renaming.
|
Sat, 08 Jun 2013 19:34:33 +0200 |
Grumpy7 |
ArcomageCard pCards link error fix
|
Fri, 07 Jun 2013 08:51:31 +0400 |
Gloval |
more on arcomage 2
|
Fri, 07 Jun 2013 01:32:17 +0400 |
Gloval |
more on acromage
|
Thu, 06 Jun 2013 00:58:07 +0400 |
Gloval |
arcomage refactoring started
|
Wed, 05 Jun 2013 15:45:05 +0200 |
Grumpy7 |
temporary house visit crash fix
|
Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
|
Tue, 04 Jun 2013 01:37:23 +0400 |
Gloval |
font cleaning
|
Sun, 02 Jun 2013 00:43:36 +0600 |
Ritor1 |
sub_424829 little clean
|
Wed, 29 May 2013 22:51:00 +0100 |
zipi |
* dark spells working
|
Mon, 27 May 2013 21:56:43 +0200 |
Grumpy7 |
stru6_stru1_indoor_sw_billboard destructor fix, removing "extern" from struct definition, fixing probable typo in SPELL_AIR_SPARKS
|
Sun, 26 May 2013 18:55:31 +0400 |
Gloval |
npc some clean
|
Sun, 26 May 2013 14:13:22 +0400 |
Gloval |
data moving
|
Sat, 25 May 2013 20:18:23 +0100 |
zipi |
added a structure for 0x50B700-0x50BBB8
|
Fri, 24 May 2013 08:16:36 +0400 |
Gloval |
GetSkillBonus cleaning in progress
|
Thu, 23 May 2013 18:26:05 +0200 |
Nomad |
-nomarg
|
Thu, 23 May 2013 14:08:26 +0200 |
Nomad |
004C1D2B cleaned
|
Thu, 23 May 2013 16:36:08 +0600 |
Ritor1 |
intersect_face_vertex_coords_list
|
Thu, 23 May 2013 03:29:29 +0200 |
Nomad |
Cleanings
|
Wed, 22 May 2013 14:12:51 +0200 |
Nomad |
004C1EE5 & other stuff
|
Tue, 21 May 2013 23:44:51 +0200 |
Nomad |
* UI cleans and moves
|
Tue, 21 May 2013 14:34:14 +0200 |
Nomad |
UI stuff.
|
Tue, 21 May 2013 12:10:08 +0200 |
Nomad |
Pointing a face with mouse fixed.
|
Tue, 21 May 2013 08:53:43 +0400 |
Gloval |
player use item continue cleanup
|
Tue, 21 May 2013 02:24:31 +0200 |
Grumpy7 |
Merge
|
Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
|
Sun, 19 May 2013 12:13:42 +0400 |
Gloval |
second msg_queue returned
|
Sat, 18 May 2013 22:01:26 +0400 |
Gloval |
ui cleanup
|
Thu, 16 May 2013 15:14:58 +0200 |
Nomad |
UI cleans
|
Tue, 14 May 2013 14:03:07 +0200 |
Nomad |
Various UIs, autonotes title fixed
|
Tue, 14 May 2013 12:35:06 +0200 |
Nomad |
GameUI clean
|
Mon, 13 May 2013 17:07:52 +0200 |
Nomad |
Merge
|
Mon, 13 May 2013 17:01:20 +0200 |
Nomad |
CharacterUI cleanings.
|
Mon, 13 May 2013 18:03:55 +0600 |
Ritor1 |
MessageParam
|
Sun, 12 May 2013 18:11:21 +0600 |
Ritor1 |
UIMSG_CHEST_ClickItem
|
Sat, 11 May 2013 17:56:12 +0200 |
Nomad |
CharacterUI_InventoryTab_Draw cleaned.
|
Sat, 11 May 2013 17:00:43 +0200 |
Nomad |
Character Skills tab drawing fixed.
|
Sat, 11 May 2013 01:28:06 +0200 |
Nomad |
Autonotes & GameState
|
Wed, 08 May 2013 19:54:19 +0200 |
Nomad |
Some inqury on selecting Knight bug.
|
Sat, 04 May 2013 17:45:17 +0600 |
Ritor1 |
UIMSG and WINDOW_Type
|
Thu, 02 May 2013 17:58:32 +0600 |
Ritor1 |
GivePartyExp
|
Wed, 01 May 2013 20:04:24 +0200 |
Nomad |
Awards
|
Wed, 01 May 2013 17:31:10 +0200 |
Nomad |
Code cleaning.
|
Wed, 01 May 2013 13:45:31 +0200 |
Nomad |
stru289 removed, some data movements
|
Sun, 21 Apr 2013 19:22:42 +0600 |
Ritor1 |
RentRoom
|
Fri, 19 Apr 2013 18:11:28 +0600 |
Ritor1 |
Слияние
|
Fri, 19 Apr 2013 18:11:01 +0600 |
Ritor1 |
m
|
Fri, 19 Apr 2013 17:01:55 +0600 |
Ritor1 |
CharacterUI_StatsTab_ShowHint fixed
|
Thu, 18 Apr 2013 11:15:54 +0600 |
Ritor1 |
Paperdoll equipment error fixed
|
Mon, 15 Apr 2013 16:36:56 +0600 |
Ritor1 |
DrawPaperdoll clean
|
Mon, 01 Apr 2013 13:39:19 +0200 |
Nomad |
Particle engine made working.
|
Thu, 28 Mar 2013 00:37:58 +0400 |
Gloval |
Merge
|
Thu, 28 Mar 2013 00:37:27 +0400 |
Gloval |
Save/load work with some problems
|
Wed, 27 Mar 2013 23:20:14 +0600 |
Ritor1 |
EventCastSpell
|
Wed, 27 Mar 2013 15:04:59 +0200 |
Nomad |
Party actions in blv
|
Wed, 27 Mar 2013 01:39:54 +0600 |
Ritor1 |
mr.Malvik
|
Tue, 26 Mar 2013 14:14:39 +0200 |
Nomad |
More on screenshot
|
Tue, 26 Mar 2013 12:40:27 +0200 |
Nomad |
* Player Recovery Times
|
Tue, 26 Mar 2013 06:40:04 +0200 |
Nomad |
Merge
|
Tue, 26 Mar 2013 06:34:44 +0200 |
Nomad |
Fixed some odm terrain collision glitches.
|
Tue, 26 Mar 2013 00:57:54 +0400 |
Gloval |
savegame refactoring
|
Mon, 25 Mar 2013 07:32:38 +0200 |
Nomad |
Walking in BLV iproved drastically.
|
Mon, 25 Mar 2013 05:27:18 +0200 |
Nomad |
Indoor::GetSector and various stuff
|
Sun, 24 Mar 2013 23:45:50 +0200 |
Nomad |
Merge
|
Sun, 24 Mar 2013 23:15:33 +0200 |
Nomad |
stru176 & OnTimer
|
Sun, 24 Mar 2013 21:14:28 +0200 |
Nomad |
Taveling by foot fixed.
|
Sun, 24 Mar 2013 00:33:27 +0200 |
Nomad |
Merge
|
Sun, 24 Mar 2013 00:15:01 +0200 |
Nomad |
Travel by Transport finally works (phew).
|
Sun, 24 Mar 2013 00:50:35 +0400 |
Gloval |
travel struct fixed
|
Sat, 23 Mar 2013 21:11:15 +0200 |
Nomad |
Fog fixed
|
Sat, 23 Mar 2013 19:47:01 +0200 |
Nomad |
Misc cleaning
|
Sat, 23 Mar 2013 13:38:24 +0200 |
Nomad |
Training Hall & levelling up fixed
|
Fri, 22 Mar 2013 21:50:41 +0200 |
Nomad |
House dialogue ids appended
|
Fri, 22 Mar 2013 20:40:23 +0200 |
Nomad |
004A19D8 refactored
|
Fri, 22 Mar 2013 20:01:46 +0200 |
Nomad |
Fixed some house sounds & shop-related stuff
|
Fri, 22 Mar 2013 13:24:12 +0200 |
Nomad |
MonsterPopup preview doll fixed
|
Fri, 22 Mar 2013 11:18:51 +0200 |
Nomad |
Moved unused CPU detection stuff to a separate file.
|
Fri, 22 Mar 2013 10:52:19 +0200 |
Nomad |
Some data movements.
|
Fri, 22 Mar 2013 00:06:50 +0200 |
Nomad |
Merge
|
Fri, 22 Mar 2013 00:02:31 +0200 |
Nomad |
Big time Travel ouverhaul
|
Fri, 22 Mar 2013 01:29:46 +0600 |
Ritor1 |
Слияние
|
Fri, 22 Mar 2013 01:29:25 +0600 |
Ritor1 |
little continue
|
Thu, 21 Mar 2013 16:09:44 +0600 |
Ritor1 |
ODM_GetFloorLevel & BLV_GetFloorLevel
|
Thu, 21 Mar 2013 23:11:54 +0400 |
Gloval |
Merge
|
Thu, 21 Mar 2013 23:10:57 +0400 |
Gloval |
some cleaning
|
Thu, 21 Mar 2013 20:30:17 +0200 |
Nomad |
Town portal screen + misc gui const replacements
|
Mon, 18 Mar 2013 22:53:56 +0400 |
Gloval |
frame_table parser, new files for UI func
|
Sun, 17 Mar 2013 18:31:54 +0400 |
Gloval |
monster table continue fixinf
|
Sun, 17 Mar 2013 01:50:34 +0400 |
Gloval |
map render fixes
|
Sat, 16 Mar 2013 01:11:39 +0400 |
Gloval |
some ui cleanup
|
Fri, 15 Mar 2013 04:13:24 +0200 |
Nomad |
BLV: when standing right on the portal (orange wall) everything looks fine
|