log mm7_data.h @ 2086:3920278a2905

age author description
Wed, 11 Dec 2013 23:28:05 +0600 Ritor1 Слияние
Wed, 11 Dec 2013 23:12:54 +0600 Ritor1 Door_switch_animation
Wed, 04 Dec 2013 15:40:38 +0600 Ritor1 Слияние
Wed, 04 Dec 2013 15:40:27 +0600 Ritor1 ODM_GetFloorLevel() check height
Tue, 03 Dec 2013 21:30:40 +0200 Nomad Merge
Tue, 03 Dec 2013 20:18:17 +0200 Nomad 32bits almost there
Tue, 03 Dec 2013 16:35:57 +0600 Ritor1 ODM_GetFloorLevel small fix
Mon, 02 Dec 2013 15:13:49 +0200 Nomad GAME_SETTINGS_* defines introduced
Mon, 02 Dec 2013 17:00:58 +0600 Ritor1 _493938_regenerate()
Sun, 01 Dec 2013 23:43:03 +0600 Ritor1 AttackerInfo, MerchandiseTest
Sun, 01 Dec 2013 20:13:48 +0600 Ritor1 AgressorAtackInfo
Sat, 30 Nov 2013 21:00:37 +0200 Nomad Player.swig
Tue, 26 Nov 2013 17:49:42 +0600 Ritor1 int max_flight_height and GetCeilingHeight function
Fri, 08 Nov 2013 12:46:51 +0000 zipi moving sub_4C023F constructor, after pRendererD3D initialization
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Tue, 05 Nov 2013 21:55:52 +0000 zipi constructor functions
Sun, 03 Nov 2013 14:29:45 +0000 zipi sound id fix
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Thu, 24 Oct 2013 15:31:22 +0600 Ritor1 Слияние
Thu, 24 Oct 2013 15:24:14 +0600 Ritor1 MSVS 2010 project file
Wed, 23 Oct 2013 23:15:08 -0700 Grumpy7 moving _4BBF61_summon_actor under Actor
Wed, 23 Oct 2013 10:24:38 +0600 Ritor1 Tavern rest fix
Tue, 22 Oct 2013 17:36:12 +0600 Ritor1 Arena_SelectionFightLevel
Mon, 21 Oct 2013 17:24:10 +0600 Ritor1 Слияние
Mon, 21 Oct 2013 17:08:14 +0600 Ritor1 ODM_NearClip and ODM_FarClip
Sun, 20 Oct 2013 22:58:27 -0700 Grumpy7 _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Sun, 20 Oct 2013 02:52:48 -0700 Grumpy7 renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Sun, 20 Oct 2013 02:30:36 -0700 Grumpy7 Actor::_44FD29 cleanup 1
Fri, 11 Oct 2013 09:19:40 +0200 Grumpy7 changing global char* vars to const char* vars
Fri, 11 Oct 2013 07:29:14 +0200 Grumpy7 sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Fri, 11 Oct 2013 05:49:39 +0200 Grumpy7 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Wed, 09 Oct 2013 08:39:49 +0200 Grumpy7 cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Wed, 09 Oct 2013 08:09:48 +0200 Grumpy7 Merge
Tue, 08 Oct 2013 07:41:00 +0200 Grumpy7 dword_5B65C4 to cancelEventProcessing
Mon, 07 Oct 2013 11:55:35 +0200 Nomad Merge
Mon, 07 Oct 2013 11:52:33 +0200 Nomad HWND -> class OSWindow
Sun, 06 Oct 2013 09:21:09 +0200 Grumpy7 Merge
Sun, 06 Oct 2013 09:19:12 +0200 Grumpy7 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Thu, 03 Oct 2013 18:08:18 +0600 Ritor1 Слияние
Thu, 03 Oct 2013 18:07:55 +0600 Ritor1 BuildingVerticesClipping
Thu, 03 Oct 2013 06:38:20 +0200 Grumpy7 Player.cpp cosmetics
Mon, 30 Sep 2013 23:38:28 +0600 Ritor1 DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
Mon, 30 Sep 2013 17:29:27 +0600 Ritor1 UITransition.cpp cleaning(continue)
Fri, 27 Sep 2013 15:19:32 +0600 Ritor1 WeaponShop cleared
Wed, 25 Sep 2013 17:29:14 +0600 Ritor1 pop-up window in character(paperdill) window, alchemy
Wed, 25 Sep 2013 09:03:56 +0600 Ritor1 Слияние
Wed, 25 Sep 2013 08:59:01 +0600 Ritor1 m
Mon, 23 Sep 2013 07:07:06 +0200 Grumpy7 Moving NZIArray to a separate class, fixing a few inventory bugs
Sun, 22 Sep 2013 20:38:24 +0600 Ritor1 MonsterPopup_Draw
Sun, 22 Sep 2013 10:51:08 +0200 Grumpy7 Merge
Sat, 21 Sep 2013 12:38:43 +0200 Grumpy7 Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Fri, 20 Sep 2013 10:34:07 +0200 Grumpy7 moving OnInventoryLeftClick to Player::
Fri, 20 Sep 2013 10:23:54 +0200 Grumpy7 OnInventoryLeftClick cleanup
Fri, 20 Sep 2013 14:55:53 +0200 Nomad Merge
Fri, 20 Sep 2013 14:45:44 +0200 Nomad Cosmetics
Fri, 20 Sep 2013 14:31:42 +0600 Ritor1 PlayerCreationUI_Draw()
Thu, 19 Sep 2013 17:58:56 +0600 Ritor1 GameMenuUI_DrawKeyBindings() and GameMenuUI_DrawVideoOptions() cleared
Wed, 18 Sep 2013 10:23:47 +0200 Grumpy7 Merge
Wed, 18 Sep 2013 10:22:16 +0200 Grumpy7 DamagePlayerFromMonster continuing cleanup, part 3
Wed, 18 Sep 2013 11:13:38 +0200 Nomad Window Resize (change arguments to MM7_Initialize)
Wed, 18 Sep 2013 06:32:15 +0200 Grumpy7 Merge
Sun, 15 Sep 2013 03:08:12 +0200 Grumpy7 _43ED6F_check_party_races to IsDwarfPresentInParty
Tue, 17 Sep 2013 18:39:32 +0200 Nomad Excess wrapper (IndoorLocation_drawstru) removed.
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:36 +0200 Nomad Merge
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Tue, 17 Sep 2013 16:30:36 +0600 Ritor1 m
Sun, 15 Sep 2013 02:21:26 +0200 Grumpy7 Merge
Sun, 15 Sep 2013 02:20:06 +0200 Grumpy7 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Sat, 14 Sep 2013 22:02:56 +0100 zipi AI visibility issue temporarily fixed
Wed, 11 Sep 2013 09:39:09 +0600 Ritor1 Слияние
Wed, 11 Sep 2013 09:23:41 +0600 Ritor1 m
Tue, 10 Sep 2013 21:08:43 +0200 Nomad Merge
Tue, 10 Sep 2013 21:07:07 +0200 Nomad Allocator (CMemory) bye-bye
Wed, 11 Sep 2013 00:11:18 +0600 Ritor1 _4B3FE5_training_dialogue
Tue, 10 Sep 2013 12:54:07 +0200 Nomad More OnInventoryItemRightClick (not finished)
Mon, 09 Sep 2013 20:09:01 +0200 Nomad OnInventoryItemRightClick
Mon, 09 Sep 2013 17:17:53 +0200 Nomad Here and there cleanings.
Sat, 07 Sep 2013 21:55:02 +0200 Nomad stru141 & misc cleaning
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Sat, 07 Sep 2013 15:20:57 +0200 Nomad stru149
Sat, 07 Sep 2013 13:03:18 +0200 Nomad Merge
Sat, 07 Sep 2013 12:51:06 +0200 Nomad mm8 icons
Fri, 06 Sep 2013 16:32:08 +0200 yoctozepto Fix and clean aWinProc and related
Fri, 06 Sep 2013 16:42:23 +0600 Ritor1 bountyHunting fix
Wed, 04 Sep 2013 16:00:15 +0200 yoctozepto Clean CastSpellInfo. (2)
Wed, 04 Sep 2013 15:27:01 +0200 yoctozepto Fix size of byte_5111F6, it must include unk_511206 (as byte).
Tue, 03 Sep 2013 15:29:09 +0200 yoctozepto Clean :-)
Mon, 02 Sep 2013 22:08:21 +0200 yoctozepto Clean and decouple. (2)
Mon, 02 Sep 2013 17:31:12 +0600 Ritor1 Слияние
Mon, 02 Sep 2013 17:30:50 +0600 Ritor1 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Mon, 02 Sep 2013 08:38:41 +0200 yoctozepto Fix types.
Fri, 30 Aug 2013 22:23:54 +0100 zipi player detection partly working
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Mon, 26 Aug 2013 19:11:55 +0100 zipi footer array fix
Wed, 21 Aug 2013 16:06:50 +0200 Nomad Function names
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Fri, 09 Aug 2013 17:30:33 +0600 Ritor1 DrawPaperdoll cleaning
Thu, 08 Aug 2013 16:34:19 +0600 Ritor1 GetDayPart and Journal_Draw
Tue, 06 Aug 2013 09:26:17 +0600 Ritor1 Слияние
Tue, 06 Aug 2013 09:26:06 +0600 Ritor1 m
Mon, 05 Aug 2013 22:31:12 +0600 Ritor1 Questbook_Draw
Sat, 27 Jul 2013 22:21:09 +0200 Nomad LevelDecoration::GetGlobalEvent
Sat, 27 Jul 2013 16:32:20 +0200 Nomad ChestUI_WritePointedObjectStatusString
Sat, 27 Jul 2013 16:09:00 +0200 Nomad UseNPCSkill
Sat, 27 Jul 2013 14:28:14 +0200 Nomad Harmondale falling under terrain fixed
Fri, 26 Jul 2013 23:35:34 +0200 Nomad +InitializaDialogueOptions
Fri, 26 Jul 2013 22:19:29 +0200 Nomad deleted stru220.h and stru220 (bezier terrain stuff)
Fri, 26 Jul 2013 18:11:36 +0600 Ritor1 FindSound
Tue, 23 Jul 2013 16:34:00 +0600 Ritor1 PlayerSpeechID and uSpeakingCharacter
Tue, 23 Jul 2013 15:41:45 +0600 Ritor1 Explosion Traps fix
Thu, 18 Jul 2013 17:29:20 +0200 Nomad Research on #62
Thu, 18 Jul 2013 16:11:57 +0200 Nomad More hardcoded UI colors moved to varibables.
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Thu, 18 Jul 2013 04:08:20 +0200 Nomad Messed with spell effects drawing a bit.
Tue, 16 Jul 2013 11:55:36 +0600 Ritor1 PortalFrustrum
Mon, 15 Jul 2013 17:09:22 +0600 Ritor1 m
Thu, 11 Jul 2013 17:47:12 +0600 Ritor1 Portals in indoor (continue)
Wed, 26 Jun 2013 00:22:57 +0400 Gloval books code splitted to separate files
Mon, 24 Jun 2013 23:55:02 +0400 Gloval autonotes and quest tables overflow fixed
Sat, 15 Jun 2013 12:33:13 +0100 zipi * indoor working
Sat, 15 Jun 2013 07:30:26 +0200 Grumpy7 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Sat, 15 Jun 2013 03:00:36 +0200 Grumpy7 PlayerCreation_ComputeAttributeBonus cleanup
Sat, 15 Jun 2013 01:22:17 +0400 Gloval guiwindow funcs cleanup
Thu, 13 Jun 2013 00:56:22 +0400 Gloval Merge
Thu, 13 Jun 2013 00:53:51 +0400 Gloval arcomage renaming&cleaning
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Wed, 12 Jun 2013 12:05:39 +0400 Gloval arcomage playable
Tue, 11 Jun 2013 08:49:04 +0400 Gloval acromage - apply card
Sun, 09 Jun 2013 23:53:01 +0200 Grumpy7 Merge
Sun, 09 Jun 2013 23:51:53 +0200 Grumpy7 fixing monster portrait not drawing when rightclicking + out of bounds error when opening inventory
Mon, 10 Jun 2013 00:37:21 +0600 Ritor1 Слияние
Sun, 09 Jun 2013 21:10:32 +0600 Ritor1 Слияние
Sun, 09 Jun 2013 16:39:08 +0600 Ritor1 Слияние
Sun, 09 Jun 2013 10:18:51 +0600 Ritor1 Слияние
Sat, 08 Jun 2013 15:45:31 +0600 Ritor1 m
Fri, 07 Jun 2013 22:27:51 +0600 Ritor1 Слияние
Fri, 07 Jun 2013 22:24:11 +0600 Ritor1 m
Sun, 09 Jun 2013 21:42:01 +0400 Gloval Merge
Sun, 09 Jun 2013 21:40:17 +0400 Gloval arcomage card animation working
Sun, 09 Jun 2013 16:27:57 +0200 Grumpy7 merge
Sun, 09 Jun 2013 16:04:02 +0200 Grumpy7 SoundSetAction to std::array
Sun, 09 Jun 2013 16:36:24 +0400 Gloval fix HouseNpcdata array addresiing
Sun, 09 Jun 2013 13:20:34 +0400 Gloval more on arcomage
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:40:49 +0200 Grumpy7 Merge
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Sat, 08 Jun 2013 22:46:30 +0400 Gloval Merge
Sat, 08 Jun 2013 22:41:45 +0400 Gloval mostly arcomage structs renaming.
Sat, 08 Jun 2013 19:34:33 +0200 Grumpy7 ArcomageCard pCards link error fix
Fri, 07 Jun 2013 08:51:31 +0400 Gloval more on arcomage 2
Fri, 07 Jun 2013 01:32:17 +0400 Gloval more on acromage
Thu, 06 Jun 2013 00:58:07 +0400 Gloval arcomage refactoring started
Wed, 05 Jun 2013 15:45:05 +0200 Grumpy7 temporary house visit crash fix
Tue, 04 Jun 2013 03:21:21 +0200 Grumpy7 temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Tue, 04 Jun 2013 01:37:23 +0400 Gloval font cleaning
Sun, 02 Jun 2013 00:43:36 +0600 Ritor1 sub_424829 little clean
Wed, 29 May 2013 22:51:00 +0100 zipi * dark spells working
Mon, 27 May 2013 21:56:43 +0200 Grumpy7 stru6_stru1_indoor_sw_billboard destructor fix, removing "extern" from struct definition, fixing probable typo in SPELL_AIR_SPARKS
Sun, 26 May 2013 18:55:31 +0400 Gloval npc some clean
Sun, 26 May 2013 14:13:22 +0400 Gloval data moving
Sat, 25 May 2013 20:18:23 +0100 zipi added a structure for 0x50B700-0x50BBB8
Fri, 24 May 2013 08:16:36 +0400 Gloval GetSkillBonus cleaning in progress
Thu, 23 May 2013 18:26:05 +0200 Nomad -nomarg
Thu, 23 May 2013 14:08:26 +0200 Nomad 004C1D2B cleaned
Thu, 23 May 2013 16:36:08 +0600 Ritor1 intersect_face_vertex_coords_list
Thu, 23 May 2013 03:29:29 +0200 Nomad Cleanings
Wed, 22 May 2013 14:12:51 +0200 Nomad 004C1EE5 & other stuff
Tue, 21 May 2013 23:44:51 +0200 Nomad * UI cleans and moves
Tue, 21 May 2013 14:34:14 +0200 Nomad UI stuff.
Tue, 21 May 2013 12:10:08 +0200 Nomad Pointing a face with mouse fixed.
Tue, 21 May 2013 08:53:43 +0400 Gloval player use item continue cleanup
Tue, 21 May 2013 02:24:31 +0200 Grumpy7 Merge
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sun, 19 May 2013 12:13:42 +0400 Gloval second msg_queue returned
Sat, 18 May 2013 22:01:26 +0400 Gloval ui cleanup
Thu, 16 May 2013 15:14:58 +0200 Nomad UI cleans
Tue, 14 May 2013 14:03:07 +0200 Nomad Various UIs, autonotes title fixed
Tue, 14 May 2013 12:35:06 +0200 Nomad GameUI clean
Mon, 13 May 2013 17:07:52 +0200 Nomad Merge
Mon, 13 May 2013 17:01:20 +0200 Nomad CharacterUI cleanings.
Mon, 13 May 2013 18:03:55 +0600 Ritor1 MessageParam
Sun, 12 May 2013 18:11:21 +0600 Ritor1 UIMSG_CHEST_ClickItem
Sat, 11 May 2013 17:56:12 +0200 Nomad CharacterUI_InventoryTab_Draw cleaned.
Sat, 11 May 2013 17:00:43 +0200 Nomad Character Skills tab drawing fixed.
Sat, 11 May 2013 01:28:06 +0200 Nomad Autonotes & GameState
Wed, 08 May 2013 19:54:19 +0200 Nomad Some inqury on selecting Knight bug.
Sat, 04 May 2013 17:45:17 +0600 Ritor1 UIMSG and WINDOW_Type
Thu, 02 May 2013 17:58:32 +0600 Ritor1 GivePartyExp
Wed, 01 May 2013 20:04:24 +0200 Nomad Awards
Wed, 01 May 2013 17:31:10 +0200 Nomad Code cleaning.
Wed, 01 May 2013 13:45:31 +0200 Nomad stru289 removed, some data movements
Sun, 21 Apr 2013 19:22:42 +0600 Ritor1 RentRoom
Fri, 19 Apr 2013 18:11:28 +0600 Ritor1 Слияние
Fri, 19 Apr 2013 18:11:01 +0600 Ritor1 m
Fri, 19 Apr 2013 17:01:55 +0600 Ritor1 CharacterUI_StatsTab_ShowHint fixed
Thu, 18 Apr 2013 11:15:54 +0600 Ritor1 Paperdoll equipment error fixed
Mon, 15 Apr 2013 16:36:56 +0600 Ritor1 DrawPaperdoll clean
Mon, 01 Apr 2013 13:39:19 +0200 Nomad Particle engine made working.
Thu, 28 Mar 2013 00:37:58 +0400 Gloval Merge
Thu, 28 Mar 2013 00:37:27 +0400 Gloval Save/load work with some problems
Wed, 27 Mar 2013 23:20:14 +0600 Ritor1 EventCastSpell
Wed, 27 Mar 2013 15:04:59 +0200 Nomad Party actions in blv
Wed, 27 Mar 2013 01:39:54 +0600 Ritor1 mr.Malvik
Tue, 26 Mar 2013 14:14:39 +0200 Nomad More on screenshot
Tue, 26 Mar 2013 12:40:27 +0200 Nomad * Player Recovery Times
Tue, 26 Mar 2013 06:40:04 +0200 Nomad Merge
Tue, 26 Mar 2013 06:34:44 +0200 Nomad Fixed some odm terrain collision glitches.
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Mon, 25 Mar 2013 07:32:38 +0200 Nomad Walking in BLV iproved drastically.
Mon, 25 Mar 2013 05:27:18 +0200 Nomad Indoor::GetSector and various stuff
Sun, 24 Mar 2013 23:45:50 +0200 Nomad Merge
Sun, 24 Mar 2013 23:15:33 +0200 Nomad stru176 & OnTimer
Sun, 24 Mar 2013 21:14:28 +0200 Nomad Taveling by foot fixed.
Sun, 24 Mar 2013 00:33:27 +0200 Nomad Merge
Sun, 24 Mar 2013 00:15:01 +0200 Nomad Travel by Transport finally works (phew).
Sun, 24 Mar 2013 00:50:35 +0400 Gloval travel struct fixed
Sat, 23 Mar 2013 21:11:15 +0200 Nomad Fog fixed
Sat, 23 Mar 2013 19:47:01 +0200 Nomad Misc cleaning
Sat, 23 Mar 2013 13:38:24 +0200 Nomad Training Hall & levelling up fixed
Fri, 22 Mar 2013 21:50:41 +0200 Nomad House dialogue ids appended
Fri, 22 Mar 2013 20:40:23 +0200 Nomad 004A19D8 refactored
Fri, 22 Mar 2013 20:01:46 +0200 Nomad Fixed some house sounds & shop-related stuff
Fri, 22 Mar 2013 13:24:12 +0200 Nomad MonsterPopup preview doll fixed
Fri, 22 Mar 2013 11:18:51 +0200 Nomad Moved unused CPU detection stuff to a separate file.
Fri, 22 Mar 2013 10:52:19 +0200 Nomad Some data movements.
Fri, 22 Mar 2013 00:06:50 +0200 Nomad Merge
Fri, 22 Mar 2013 00:02:31 +0200 Nomad Big time Travel ouverhaul
Fri, 22 Mar 2013 01:29:46 +0600 Ritor1 Слияние
Fri, 22 Mar 2013 01:29:25 +0600 Ritor1 little continue
Thu, 21 Mar 2013 16:09:44 +0600 Ritor1 ODM_GetFloorLevel & BLV_GetFloorLevel
Thu, 21 Mar 2013 23:11:54 +0400 Gloval Merge
Thu, 21 Mar 2013 23:10:57 +0400 Gloval some cleaning
Thu, 21 Mar 2013 20:30:17 +0200 Nomad Town portal screen + misc gui const replacements
Mon, 18 Mar 2013 22:53:56 +0400 Gloval frame_table parser, new files for UI func
Sun, 17 Mar 2013 18:31:54 +0400 Gloval monster table continue fixinf
Sun, 17 Mar 2013 01:50:34 +0400 Gloval map render fixes
Sat, 16 Mar 2013 01:11:39 +0400 Gloval some ui cleanup
Fri, 15 Mar 2013 04:13:24 +0200 Nomad BLV: when standing right on the portal (orange wall) everything looks fine