Tue, 12 May 2015 11:07:32 +0200 |
a.parshin |
Rest & Spelbook refactored into class
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Mon, 11 May 2015 17:45:02 +0200 |
a.parshin |
GameMenu logic moved to GUIWindow_GameMenu
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Mon, 11 May 2015 16:43:46 +0200 |
a.parshin |
TravelUI init logic moved to GUIWindow_Travel
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Mon, 11 May 2015 09:51:04 +0200 |
a.parshin |
GUIWindow switch logic refactored into behaviour classes
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Sun, 10 May 2015 01:29:11 +0200 |
a.parshin |
1. Renamed class Game to class Engine.
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Fri, 10 Oct 2014 17:42:05 +0300 |
a.parshin |
Main menu rendered using d3d11
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Fri, 19 Sep 2014 05:13:32 +0600 |
Ritor1 |
Media folder
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Fri, 19 Sep 2014 04:21:12 +0600 |
Ritor1 |
GUI folger
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