Wed, 20 May 2015 21:05:07 +0200 |
a.parshin |
big spell fx overhaul
|
Wed, 20 May 2015 15:12:33 +0200 |
a.parshin |
Party, items and stuff are abstracted from savegame file representation
|
Mon, 11 May 2015 09:51:04 +0200 |
a.parshin |
GUIWindow switch logic refactored into behaviour classes
|
Sun, 10 May 2015 02:04:52 +0200 |
a.parshin |
.
|
Sun, 10 May 2015 01:29:11 +0200 |
a.parshin |
1. Renamed class Game to class Engine.
|
Mon, 09 Feb 2015 19:17:12 +0600 |
Ritor1 |
enum SOUND_
|
Fri, 19 Sep 2014 05:13:32 +0600 |
Ritor1 |
Media folder
|
Fri, 19 Sep 2014 02:57:42 +0600 |
Ritor1 |
engine folder
|