log Indoor.cpp @ 2440:2b10278bc7ac

age author description
Sun, 20 Jul 2014 22:38:31 +0600 Ritor1 LOD.cpp cleaned and search memory corrupt
Mon, 14 Jul 2014 10:03:44 +0600 Ritor1 included directx 11
Fri, 04 Jul 2014 09:26:50 +0600 Ritor1 Слияние
Fri, 04 Jul 2014 09:26:25 +0600 Ritor1 delete stru176.h for MVS 2010 MMT project
Thu, 03 Jul 2014 23:27:27 +0100 zipi area_of_effect_damage_evaluate - fixed spells radius problem
Mon, 30 Jun 2014 10:22:31 +0100 zipi sub_407A1C - changing some variables to signed
Sun, 22 Jun 2014 15:14:10 +0100 zipi sub_407A1C - fixed wrong refactoring of condition
Sun, 22 Jun 2014 14:57:47 +0100 zipi sub_407A1C - removed unused variables and commented lines
Sun, 22 Jun 2014 14:39:50 +0100 zipi sub_407A1C - refactoring min-max
Sun, 22 Jun 2014 13:58:46 +0100 zipi sub_407A1C - fixing wrongly identified structure variable
Sun, 22 Jun 2014 12:56:25 +0100 zipi Feather fall check fixed
Mon, 12 May 2014 01:50:32 +0200 Grumpy7 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Thu, 01 May 2014 12:59:27 +0200 Grumpy7 some more function shuffling
Wed, 09 Apr 2014 21:51:06 +0200 Grumpy7 Moving zlib wrappers to separate headers
Wed, 09 Apr 2014 21:22:06 +0200 Grumpy7 Created header files for UI cpp files
Sat, 05 Apr 2014 20:27:09 +0200 Grumpy7 Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Wed, 02 Apr 2014 23:21:34 +0200 Grumpy7 header file include cleanup
Wed, 02 Apr 2014 21:05:19 +0600 Ritor1 unused local variables I commented
Fri, 28 Mar 2014 12:32:18 +0600 Ritor1 for bloodsplat
Thu, 20 Mar 2014 17:38:29 +0600 Ritor1 far_clip and near_clip for draw terrain
Fri, 14 Mar 2014 23:55:50 +0600 Ritor1 AI_RandomMove cleaned
Fri, 14 Mar 2014 10:47:22 +0600 Ritor1 ActorHasItems
Fri, 14 Mar 2014 02:03:41 +0600 Ritor1 FindIcon cleaned
Wed, 26 Feb 2014 23:35:46 +0100 Grumpy7 Merge
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Wed, 26 Feb 2014 20:10:43 +0600 Ritor1 for StackLight_TerrainFace
Mon, 24 Feb 2014 16:19:01 +0600 Ritor1 for NextTurn()
Sun, 23 Feb 2014 03:07:46 +0100 Grumpy7 adding int_get_vector_length calls where the calls were inlined
Thu, 20 Feb 2014 12:20:49 +0600 Ritor1 occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
Wed, 19 Feb 2014 22:30:39 +0100 Grumpy7 Merge
Wed, 19 Feb 2014 22:26:10 +0100 Grumpy7 some more pvs warning fixes
Fri, 14 Feb 2014 18:08:30 +0600 Ritor1 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Wed, 12 Feb 2014 16:33:12 +0600 Ritor1 for video in homes
Thu, 06 Feb 2014 00:38:03 +0600 Ritor1 DrawSpriteObjects_ODM() cleaned
Wed, 05 Feb 2014 17:24:38 +0600 Ritor1 _44100D_should_alter_right_panel()
Wed, 05 Feb 2014 00:59:33 +0600 Ritor1 sub_407A1C cleaning continue
Tue, 04 Feb 2014 17:29:04 +0600 Ritor1 DoInteractionWithTopmostZObject cleaned
Tue, 28 Jan 2014 17:25:58 +0600 Ritor1 CastSpell continue
Thu, 23 Jan 2014 17:31:12 +0600 Ritor1 _46А6АС_GetActorsInViewport
Tue, 21 Jan 2014 00:59:21 +0600 Ritor1 savegame and loadgame continue
Mon, 20 Jan 2014 17:25:01 +0600 Ritor1 indoor cleaning continue
Fri, 17 Jan 2014 17:58:48 +0600 Ritor1 fixpoint_mul in different functions and others
Thu, 16 Jan 2014 17:34:48 +0600 Ritor1 isFileOpened
Thu, 16 Jan 2014 00:08:27 +0600 Ritor1 fixpoint_mul in ProcessPartyActions
Mon, 13 Jan 2014 17:30:22 +0600 Ritor1 for 3DSoundProvider
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Wed, 08 Jan 2014 22:29:11 +0200 Nomad Cleaned some variables.
Mon, 06 Jan 2014 19:29:01 +0600 Ritor1 ODM_ProcessPartyActions continue
Thu, 02 Jan 2014 17:56:55 +0600 Ritor1 drawing items in the dragon's cave and GetFloorLevel for BModels
Mon, 16 Dec 2013 18:43:42 +0600 Ritor1 RasterLine2D fix and etc.
Thu, 12 Dec 2013 21:44:02 +0600 Ritor1 Merge
Thu, 12 Dec 2013 21:42:18 +0600 Ritor1 m
Thu, 12 Dec 2013 18:07:08 +0600 Ritor1 RasterLine2D (continue)
Thu, 12 Dec 2013 13:55:42 +0600 Ritor1 enums and BLV_UpdateDoors()
Wed, 11 Dec 2013 23:34:15 +0600 Ritor1 m
Wed, 11 Dec 2013 23:28:05 +0600 Ritor1 Слияние
Wed, 11 Dec 2013 23:12:54 +0600 Ritor1 Door_switch_animation
Sat, 07 Dec 2013 14:25:50 +0600 Ritor1 WalkSound