log Render.h @ 1566:1e5086f7d401

age author description
Mon, 02 Sep 2013 15:23:09 +0200 yoctozepto Clean and decouple. (1)
Sun, 01 Sep 2013 17:10:29 +0600 Ritor1 UIGame.cpp cleaning(continue)
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Fri, 09 Aug 2013 17:30:33 +0600 Ritor1 DrawPaperdoll cleaning
Thu, 01 Aug 2013 09:26:05 +0600 Ritor1 m
Sat, 27 Jul 2013 16:09:00 +0200 Nomad UseNPCSkill
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Thu, 18 Jul 2013 04:08:20 +0200 Nomad Messed with spell effects drawing a bit.
Sat, 15 Jun 2013 01:58:19 +0200 Grumpy7 inserted missing pragma pack(pop)
Sat, 15 Jun 2013 01:22:17 +0400 Gloval guiwindow funcs cleanup
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Sun, 09 Jun 2013 01:10:49 +0200 Grumpy7 arrays to std::arrays phase 2 - some more arrays converted
Fri, 07 Jun 2013 01:32:17 +0400 Gloval more on acromage
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Mon, 13 May 2013 17:07:52 +0200 Nomad Merge
Mon, 13 May 2013 17:01:20 +0200 Nomad CharacterUI cleanings.
Sun, 12 May 2013 09:38:20 +0600 Ritor1 BezierTerrain little clean
Wed, 08 May 2013 21:37:12 +0200 Nomad Minor code cleaning.
Sat, 30 Mar 2013 09:40:05 +0600 Ritor1 m
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Fri, 22 Mar 2013 00:06:50 +0200 Nomad Merge
Fri, 22 Mar 2013 00:02:31 +0200 Nomad Big time Travel ouverhaul
Fri, 22 Mar 2013 01:29:46 +0600 Ritor1 Слияние
Thu, 21 Mar 2013 16:09:59 +0600 Ritor1 Слияние
Mon, 18 Mar 2013 01:50:50 +0600 Ritor1 m
Thu, 21 Mar 2013 20:30:17 +0200 Nomad Town portal screen + misc gui const replacements
Thu, 21 Mar 2013 12:37:49 +0200 Nomad Items (blue dots) on minimap fixed
Sat, 16 Mar 2013 01:11:39 +0400 Gloval some ui cleanup
Fri, 15 Mar 2013 01:51:51 +0400 Gloval fixed decorations animation
Wed, 13 Mar 2013 01:29:33 +0200 Nomad RenderBillboard member rename
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Sun, 24 Feb 2013 00:54:25 +0200 Nomad Objects are drawn (items, spells sfx)
Thu, 21 Feb 2013 02:12:29 +0200 Nomad GetActorTintColor
Wed, 20 Feb 2013 01:17:13 +0200 Nomad Some 0041D895 GameUI_DrawItemInfo overhaul
Mon, 18 Feb 2013 10:04:47 +0200 Nomad Render overflows
Sat, 16 Feb 2013 18:32:37 +0200 Nomad Vis overhaul; sprites can be picked by mouse
Fri, 15 Feb 2013 19:53:40 +0200 Nomad D3D constants, shore tiles, camera flags
Thu, 14 Feb 2013 14:03:17 +0200 Nomad Merge
Thu, 14 Feb 2013 13:58:34 +0200 Nomad New sky (turn on -new_sky console command)
Thu, 14 Feb 2013 01:13:46 +0600 Ritor1 NPCDialogue
Tue, 12 Feb 2013 11:59:49 +0200 Nomad Billboard drawing's up (actors, decorations, misc sprites)
Tue, 12 Feb 2013 06:28:08 +0200 Nomad Various things here and there
Mon, 04 Feb 2013 09:17:35 +0600 Ritor1 4.01.13
Fri, 25 Jan 2013 16:48:21 +0600 Ritor1 25.01.13 (I did sky)
Sat, 12 Jan 2013 09:45:18 +0600 Ritor1 init