log Actor.cpp @ 1306:13b7be8b06a0

age author description
Sun, 23 Jun 2013 14:27:57 +0600 Ritor1 Слияние
Sun, 23 Jun 2013 14:02:07 +0600 Ritor1 m
Wed, 19 Jun 2013 17:06:58 +0600 Ritor1 moving files mm7_x ending
Mon, 17 Jun 2013 17:34:01 +0600 Ritor1 moving files
Tue, 11 Jun 2013 18:52:42 +0200 Grumpy7 included header cleanup
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Tue, 04 Jun 2013 03:21:21 +0200 Grumpy7 temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Wed, 29 May 2013 03:19:12 +0200 Grumpy7 wrong IsNotAlive() condition fix
Tue, 28 May 2013 00:49:43 +0200 Grumpy7 fixing bad bitwise operator fix
Mon, 27 May 2013 23:05:32 +0200 Grumpy7 bitwise operator ambiguity reduced
Sun, 26 May 2013 00:40:43 +0100 zipi mistake in GetDirectionInfo
Sat, 25 May 2013 18:46:48 +0100 zipi DecalBuilder, AI_SpellAttack sparkles
Thu, 23 May 2013 20:51:27 +0100 zipi some AI cleaning
Thu, 23 May 2013 18:26:05 +0200 Nomad -nomarg
Wed, 22 May 2013 22:25:44 +0400 Gloval player recieve damage
Tue, 21 May 2013 23:44:51 +0200 Nomad * UI cleans and moves
Tue, 21 May 2013 02:24:31 +0200 Grumpy7 Merge
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sun, 19 May 2013 12:13:42 +0400 Gloval second msg_queue returned
Tue, 14 May 2013 12:35:06 +0200 Nomad GameUI clean
Wed, 08 May 2013 19:54:19 +0200 Nomad Some inqury on selecting Knight bug.
Fri, 03 May 2013 17:38:30 +0600 Ritor1 ExitCharacterWindow and other
Wed, 01 May 2013 17:31:10 +0200 Nomad Code cleaning.
Wed, 01 May 2013 14:50:52 +0600 Ritor1 CastSpellInfo
Mon, 22 Apr 2013 17:34:36 +0600 Ritor1 Rings
Sun, 31 Mar 2013 17:40:31 +0100 zipi * AI fixed
Sun, 31 Mar 2013 13:20:58 +0100 zipi * PID mistake fixed
Sun, 31 Mar 2013 12:49:45 +0100 zipi more AI function renames
Sun, 31 Mar 2013 12:39:29 +0100 zipi * AI function renames
Sun, 31 Mar 2013 12:01:31 +0100 zipi mistake
Sun, 31 Mar 2013 11:46:28 +0100 zipi * PID replaces
Sun, 31 Mar 2013 10:44:43 +0100 zipi * AI fixed (temporary)
Wed, 27 Mar 2013 19:50:37 +0200 Nomad Hotkeys fixed
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 20:05:57 +0200 Nomad More spell renames
Tue, 26 Mar 2013 17:56:24 +0200 Nomad Named SpriteObject spell-related fields.
Sun, 24 Mar 2013 01:27:34 +0000 zipi tidy, code moving
Sat, 23 Mar 2013 17:02:14 +0400 Gloval some outdoor cleaning
Thu, 21 Mar 2013 16:09:44 +0600 Ritor1 ODM_GetFloorLevel & BLV_GetFloorLevel
Sun, 17 Mar 2013 12:47:19 +0400 Gloval monster table init rework started
Tue, 12 Mar 2013 04:45:38 +0200 Nomad * Some fixes to TravelByTransport
Wed, 06 Mar 2013 23:26:46 +0000 zipi Margaret working
Mon, 04 Mar 2013 20:29:31 +0200 Nomad Merge
Mon, 04 Mar 2013 20:28:08 +0200 Nomad Actor::UpdateAnimation fix
Sun, 03 Mar 2013 01:55:57 +0400 Gloval Chest working, but items are not laid correctly
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Wed, 27 Feb 2013 22:15:30 +0200 Nomad Spells
Wed, 27 Feb 2013 02:25:31 +0400 Gloval avard quest guild bits
Sun, 24 Feb 2013 20:39:03 +0600 Ritor1 m
Sat, 23 Feb 2013 19:31:56 +0200 Nomad Actor::SelectTarget & ai_near_actors_targets_pid
Sat, 23 Feb 2013 17:15:36 +0200 Nomad AI_Bored
Sat, 23 Feb 2013 16:39:32 +0200 Nomad AI_Stand
Sat, 23 Feb 2013 15:10:34 +0600 Ritor1 Слияние
Sat, 23 Feb 2013 09:57:34 +0600 Ritor1 m
Sat, 23 Feb 2013 04:01:09 +0200 Nomad AudioPlayer::PlaySound
Fri, 22 Feb 2013 22:27:45 +0400 Gloval GetIdentifiedName
Fri, 22 Feb 2013 18:40:38 +0200 Nomad Interface reloading fix & party alignment enum
Wed, 20 Feb 2013 08:23:12 +0200 Nomad Very basic picking & entering houses
Wed, 20 Feb 2013 04:36:14 +0200 Nomad Killing friendly peasants subs