Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
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Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Tue, 03 Sep 2013 15:09:07 +0200 |
yoctozepto |
Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
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Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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Thu, 18 Jul 2013 04:08:20 +0200 |
Nomad |
Messed with spell effects drawing a bit.
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Mon, 01 Jul 2013 00:00:49 +0400 |
Gloval |
some vis clean
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Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
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Tue, 11 Jun 2013 18:52:42 +0200 |
Grumpy7 |
included header cleanup
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Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
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Tue, 04 Jun 2013 09:35:16 +0600 |
Ritor1 |
m
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Mon, 03 Jun 2013 09:32:05 +0600 |
Ritor1 |
Слияние
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Fri, 31 May 2013 09:54:44 +0600 |
Ritor1 |
Слияние
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