Sat, 23 Feb 2013 21:04:08 +0200 |
Nomad |
Multi-npc house icons fixed
|
Sat, 23 Feb 2013 19:31:56 +0200 |
Nomad |
Actor::SelectTarget & ai_near_actors_targets_pid
|
Sat, 23 Feb 2013 17:15:36 +0200 |
Nomad |
AI_Bored
|
Sat, 23 Feb 2013 16:39:32 +0200 |
Nomad |
AI_Stand
|
Sat, 23 Feb 2013 16:00:21 +0200 |
Nomad |
00401A91 sub_401A91_AI(): actors drop when dead
|
Sat, 23 Feb 2013 14:42:28 +0200 |
Nomad |
House sound fix
|
Sat, 23 Feb 2013 08:46:50 +0200 |
Nomad |
Some AI subs
|
Sat, 23 Feb 2013 08:27:32 +0200 |
Nomad |
More sound fixes
|
Fri, 22 Feb 2013 22:27:45 +0400 |
Gloval |
GetIdentifiedName
|
Fri, 22 Feb 2013 18:40:38 +0200 |
Nomad |
Interface reloading fix & party alignment enum
|
Fri, 22 Feb 2013 00:48:54 +0400 |
Gloval |
Allocator and SpellCost Tip
|
Thu, 21 Feb 2013 03:04:08 +0200 |
Nomad |
stru351 -> summoned/spell-enchanted item
|
Thu, 21 Feb 2013 02:12:29 +0200 |
Nomad |
GetActorTintColor
|
Thu, 21 Feb 2013 00:33:12 +0400 |
Gloval |
Event_proceccor preliminary
|
Wed, 20 Feb 2013 21:35:13 +0400 |
Gloval |
LoadLevel_InitializeLevelStr
|
Wed, 20 Feb 2013 08:23:12 +0200 |
Nomad |
Very basic picking & entering houses
|
Wed, 20 Feb 2013 04:36:14 +0200 |
Nomad |
Killing friendly peasants subs
|
Wed, 20 Feb 2013 01:21:59 +0200 |
Nomad |
Merge
|
Wed, 20 Feb 2013 01:21:19 +0200 |
Nomad |
Merge
|
Wed, 20 Feb 2013 01:17:13 +0200 |
Nomad |
Some 0041D895 GameUI_DrawItemInfo overhaul
|
Wed, 20 Feb 2013 01:40:18 +0400 |
Gloval |
m
|
Wed, 20 Feb 2013 00:28:52 +0400 |
Gloval |
Merge
|
Wed, 20 Feb 2013 00:26:17 +0400 |
Gloval |
Events stuff moved to its file
|
Tue, 19 Feb 2013 21:50:33 +0200 |
Nomad |
MonsterPopup_Draw crash fix
|
Tue, 19 Feb 2013 15:39:50 +0200 |
Nomad |
DamageMonsterFromParty
|
Tue, 19 Feb 2013 13:31:50 +0200 |
Nomad |
Merge
|
Tue, 19 Feb 2013 13:29:02 +0200 |
Nomad |
sub_42ECB5
|
Tue, 19 Feb 2013 00:34:15 +0400 |
Gloval |
NPC mostly done
|
Mon, 18 Feb 2013 11:29:55 +0200 |
Nomad |
done with DrawDialogUI
|
Mon, 18 Feb 2013 10:55:38 +0200 |
Nomad |
DrawDialogueUI logic restored
|