changeset 336:ea55d6414029

Event_proceccor preliminary
author Gloval
date Thu, 21 Feb 2013 00:33:12 +0400
parents f76027321087
children d27e30e0158a
files Arcomage.cpp Events.cpp Events.h GUIButton.cpp GUIButton.h GUIWindow.cpp Player.cpp SaveLoad.cpp VideoPlayer.cpp mm7_1.cpp mm7_2.cpp mm7_3.cpp mm7_4.cpp mm7_5.cpp mm7_data.cpp mm7_data.h stru176.h
diffstat 17 files changed, 553 insertions(+), 628 deletions(-) [+]
line wrap: on
line diff
--- a/Arcomage.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/Arcomage.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -5641,8 +5641,8 @@
   pArcomageGame->uGameResult = v0;
   if ( v0 == 1 )
   {
-    v7 = ptr_507BC0;
-    v8 = (signed int)ptr_507BC0->ptr_1C;
+    v7 = window_SpeakInHouse;
+    v8 = (signed int)window_SpeakInHouse->ptr_1C;
     if ( v8 >= 108 )
     {
       if ( v8 <= 120 )
--- a/Events.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/Events.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -122,11 +122,11 @@
 	if (!uLevelEVT_Size)
 		return;
 
-	memset(array_5B5928, 0, 3200);
-	memset(pLevelEVT_Index, 80, 52800);
+	memset(array_5B5928_timers, 0, 3200);
+	memset(pLevelEVT_Index, 80, sizeof(EventIndex)*4400);
 
 	uLevelEVT_NumEvents = 0;
-	dword_5B65C8 = 0;
+	dword_5B65C8_timers_count = 0;
 
 	for (uint i = 0, j = 0; j < uLevelEVT_Size; ++i)
 		{
@@ -143,7 +143,7 @@
 void  EventProcessor(int uEventID, int a2, int a3)
 	{
 	unsigned int v3; // eax@5
-	//signed int v4; // esi@7
+	signed int v4; // esi@7
 	//char *v5; // eax@8
 	Player *v6; // ecx@8
 	//char *v7; // ebp@8
@@ -263,10 +263,10 @@
 	int v121; // [sp-4h] [bp-4ACh]@294
 	int curr_seq_num; // [sp+10h] [bp-498h]@4
 	//char *v123; // [sp+14h] [bp-494h]@0
-	//signed int v124; // [sp+18h] [bp-490h]@7
+	signed int v124; // [sp+18h] [bp-490h]@7
 	signed int v125; // [sp+1Ch] [bp-48Ch]@155
 	int v126; // [sp+1Ch] [bp-48Ch]@262
-	int v127; // [sp+20h] [bp-488h]@4
+	int player_choose; // [sp+20h] [bp-488h]@4
 	int v128; // [sp+24h] [bp-484h]@21
 	int v129; // [sp+24h] [bp-484h]@262
 	signed int v130; // [sp+28h] [bp-480h]@0
@@ -294,54 +294,57 @@
 			ShowStatusBarString(pGlobalTXT_LocalizationStrings[521], 2u);// Nothing here
 		return;
 		}
-	v127 = 2 * (uActiveCharacter == 0) + 4;  //4 and 6
-	curr_seq_num = dword_597F18;
+	player_choose = (uActiveCharacter == 0)?6:4;  //4 - active or  6 - random player if active =0
+	curr_seq_num = start_event_seq_number;
 	if ( _5C3420_pDecoration )
 		{
 		uSomeEVT_NumEvents = uGlobalEVT_NumEvents;
 		pSomeEVT = pGlobalEVT;
-		memcpy(pSomeEVT_Events, pGlobalEVT_Index, 52800); //4400 evts
+		memcpy(pSomeEVT_Events, pGlobalEVT_Index, sizeof(EventIndex)*4400); //4400 evts
 		}
 	else
 		{
 		uSomeEVT_NumEvents = uLevelEVT_NumEvents;
 		pSomeEVT = pLevelEVT;
-		memcpy(pSomeEVT_Events, pLevelEVT_Index, 52800);
+		memcpy(pSomeEVT_Events, pLevelEVT_Index, sizeof(EventIndex)*4400);
 		}
 
 
-	//v4 = 0;
-	//v124 = 0;
-	for (uint i = 0; i < uSomeEVT_NumEvents; ++i)
-		{
-		//v5 = pSomeEVT;
+	v4 = 0;
+	v124 = 0;
+	//for (uint i = 0; i < uSomeEVT_NumEvents; ++i)
+	//	{
+		
 		//v6 = v123;
 		//v7 = "";
-		//while ( 1 )
-		//{
+		while ( 1 )
+		{
 		if ( dword_5B65C4 )
 			goto LABEL_301;
 		//v8 = v4;
-		if ( pSomeEVT_Events[i/*v4*/].uEventID == uEventID && pSomeEVT_Events[i/*v4*/].event_sequence_num == curr_seq_num )
+		if ( pSomeEVT_Events[v4].uEventID == uEventID && pSomeEVT_Events[v4].event_sequence_num == curr_seq_num )
 			{
 			//v9 = pSomeEVT_Events[v8].uEventOffsetInEVT;
 			//v10 = (ByteArray *)&v5[v9];
-			auto _evt = (_evt_raw *)(pSomeEVT + pSomeEVT_Events[i/*v4*/].uEventOffsetInEVT);
+			auto _evt = (_evt_raw *)(pSomeEVT + pSomeEVT_Events[v4].uEventOffsetInEVT);
 
 			switch (_evt->_e_type)
 				{
 			case EVENT_CheckSeason:
+				//
 				if ( !sub_4465DF_check_season(_evt->v5) )
 					{
 					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
+					v4 = v124;
+					
 					//v6 = v123;
 					//v7 = "";
 					break;
 					}
-				v11 = _evt->v6;
-				goto LABEL_130;
+				v124 = -1;
+				curr_seq_num = _evt->v6 - 1;
+			    ++curr_seq_num;
+				break;
 			case EVENT_ShowMovie:
 				{
 				strcpy(Source, (char *)&_evt->v7);
@@ -380,8 +383,8 @@
 					if (pAsyncMouse)
 						pAsyncMouse->Resume();
 					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
+					v4 = v124;
+					
 					//v6 = v123;
 					//v7 = "";
 					break;
@@ -403,8 +406,8 @@
 					if (pAsyncMouse)
 						pAsyncMouse->Resume();
 					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
+					v4 = v124;
+					
 					//v6 = v123;
 					//v7 = "";
 
@@ -427,8 +430,8 @@
 				if (pAsyncMouse)
 					pAsyncMouse->Resume();
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				}
@@ -436,21 +439,21 @@
 			case EVENT_CheckSkill:
 				{
 				v19 = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((unsigned int)_evt->v10 << 8)) << 8)) << 8);
-				if ( v127 < 0 )
+				if ( player_choose < 0 )
 					goto LABEL_47;
-				if ( v127 <= 3 )
+				if ( player_choose <= 3 )
 					{
-					v24 = pParty->pPlayers[0].pActiveSkills[3486 * v127 + _evt->v5];
+					v24 = pParty->pPlayers[0].pActiveSkills[3486 * player_choose + _evt->v5];
 					}
 				else
 					{
-					if ( v127 == 4 )
+					if ( player_choose == 4 )
 						{
 						v24 = pPlayers[uActiveCharacter]->pActiveSkills[_evt->v5];
 						}
 					else
 						{
-						if ( v127 == 5 )
+						if ( player_choose == 5 )
 							{
 							v20 = 0;
 							v21 = 3486 * v130 + _evt->v5;
@@ -467,8 +470,8 @@
 								if ( v20 >= 4 )
 									{
 									++curr_seq_num;
-									//v4 = v124;
-									//v5 = pSomeEVT;
+									v4 = v124;
+									
 									//v6 = v123;
 									//v7 = "";
 									break;
@@ -492,8 +495,8 @@
 					goto LABEL_130;
 					}
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				}
@@ -517,8 +520,8 @@
 						+ ((_evt->v6 + ((_evt->v7 + ((unsigned int)_evt->v8 << 8)) << 8)) << 8);
 					}
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -535,8 +538,8 @@
 					LOBYTE(v26->field_2) |= 0x20u;
 					}
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -546,8 +549,8 @@
 				pNPCStats->pNewNPCData[v27].uFlags &= 0xFFFFFFFCu;
 				pNPCStats->pNewNPCData[v27].greet = v28;
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -605,25 +608,25 @@
 					if ( v30 == 78 )
 						{
 						sub_4BD8B5();
-						ptr_507BC0->Release();
+						window_SpeakInHouse->Release();
 						pParty->uFlags &= 0xFFFFFFFDu;
 						if ( EnterHouse((enum HOUSE_TYPE)170) )
 							{
 							pAudioPlayer->StopChannels(-1, -1);
-							ptr_507BC0 = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, 170, 0);
-							ptr_507BC0->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
-							ptr_507BC0->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0);
-							ptr_507BC0->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0);
-							ptr_507BC0->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
-							ptr_507BC0->CreateButton(0, 0, 0, 0, 1, 0, 0xB0u, 0, 9u, "", 0);
+							window_SpeakInHouse = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, 170, 0);
+							window_SpeakInHouse->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
+							window_SpeakInHouse->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0);
+							window_SpeakInHouse->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0);
+							window_SpeakInHouse->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
+							window_SpeakInHouse->CreateButton(0, 0, 0, 0, 1, 0, 0xB0u, 0, 9u, "", 0);
 							ptr_F8B1E8 = pNPCTopics[90].pText;
 							}
 						}
 					}
 				++curr_seq_num;
 				}
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -631,8 +634,8 @@
 				sub_448518_npc_set_item(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8),
 					_evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8), _evt->v13);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -640,16 +643,16 @@
 				Actor::GiveItem(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8),
 					_evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8), _evt->v13);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
 			case EVENT_SetNPCGroupNews:
 				pNPCStats->pGroups_copy[_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8)] = _evt->v9 + ((uint)_evt->v10 << 8);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -657,8 +660,8 @@
 				__debugbreak();
 				*(&pActors[0].uGroup + 0x11000000 * _evt->v8 + 209 * (_evt->v5 + ((_evt->v6 + ((uint)_evt->v7 << 8)) << 8))) = _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -680,8 +683,8 @@
 						while ( v40 );
 					}
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -703,8 +706,8 @@
 						while ( v44 );
 					}
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -712,21 +715,21 @@
 				{
 
 				pNPCStats->pNewNPCData[_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8)].Location2D = _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8);
-				if ( ptr_507BC0 )
+				if ( window_SpeakInHouse )
 					{
-					v46 = ptr_507BC0->ptr_1C;
+					v46 = window_SpeakInHouse->ptr_1C;
 					if ( v46 == (void *)165 )
 						{
 						sub_4BD8B5();
 						pVideoPlayer->Unload();
-						ptr_507BC0->Release();
+						window_SpeakInHouse->Release();
 						pParty->uFlags &= 0xFFFFFFFDu;
 						_5C3420_pDecoration = (LevelDecoration *)1;
 						if ( EnterHouse((enum HOUSE_TYPE)165) )
 							{
 							pAudioPlayer->PlaySound((SoundID)0, 0, 0, -1, 0, 0, 0, 0);
 							v47 = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, 165, 0);
-							ptr_507BC0 = v47;
+							window_SpeakInHouse = v47;
 							v48 = v47->pControlsHead;
 							if ( v48 )
 								{
@@ -737,11 +740,11 @@
 									v48 = v49;
 									}
 									while ( v49 );
-									v47 = ptr_507BC0;
+									v47 = window_SpeakInHouse;
 								}
 							v47->pControlsHead = 0;
-							ptr_507BC0->pControlsTail = 0;
-							ptr_507BC0->uNumControls = 0;
+							window_SpeakInHouse->pControlsTail = 0;
+							window_SpeakInHouse->uNumControls = 0;
 							}
 						}
 					else
@@ -752,127 +755,58 @@
 					}
 				++curr_seq_num;
 				}
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
 			case EVENT_Jmp:
-				//v124 = -1;
 				curr_seq_num = _evt->v5 - 1;
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				//v4 = -1;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
 			case EVENT_ShowFace:
-				v50 = _evt->v5;
-				if ( (unsigned __int8)v50 <= 3u )
+				if ( _evt->v5 <= 3u ) //someone 
+					pParty->pPlayers[_evt->v5].PlayEmotion((CHARACTER_EXPRESSION_ID)_evt->v6, 0);
+				else if ( _evt->v5 == 4 ) //active
+					pParty->pPlayers[uActiveCharacter].PlayEmotion((CHARACTER_EXPRESSION_ID)_evt->v6, 0);
+				else if ( _evt->v5 == 5 ) //all players
 					{
-					v117 = 0;
-					v113 = _evt->v6;
-					v53 = (unsigned __int8)v50;
-					v52 = &pParty->pPlayers[v53];
-					v52->PlayEmotion((CHARACTER_EXPRESSION_ID)v113, v117);
-					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
-					//v6 = v123;
-					//v7 = "";
-					break;
+					for(int i=0; i<4; ++i) 
+						pParty->pPlayers[i].PlayEmotion((CHARACTER_EXPRESSION_ID)_evt->v6, 0);
 					}
-				if ( v50 == 4 )
-					{
-					v117 = 0;
-					v113 = _evt->v6;
-					v52 = pPlayers[uActiveCharacter];
-					v52->PlayEmotion((CHARACTER_EXPRESSION_ID)v113, v117);
+				else	//random player	  
+					pParty->pPlayers[rand() % 4].PlayEmotion((CHARACTER_EXPRESSION_ID)_evt->v6, 0);
 					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
-					//v6 = v123;
-					//v7 = "";
-					break;
-					}
-				if ( v50 != 5 )
-					{
-					v117 = 0;
-					v113 = _evt->v6;
-					v53 = rand() % 4;
-					v52 = &pParty->pPlayers[v53];
-					v52->PlayEmotion((CHARACTER_EXPRESSION_ID)v113, v117);
-					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
-					//v6 = v123;
-					//v7 = "";
-					break;
-					}
-				v51 = pParty->pPlayers;
-				do
-					{
-					v51->PlayEmotion((CHARACTER_EXPRESSION_ID)_evt->v6, 0);
-					++v51;
-					}
-					while ( (signed int)v51 < (signed int)pParty->pHirelings );
-					//LABEL_291:
-					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
+					v4 = v124;
+					
 					//v6 = v123;
 					//v7 = "";
 					break;
 			case EVENT_CharacterAnimation:
-				v54 = _evt->v5;
-				if ( (unsigned __int8)v54 <= 3u )
-					{
-					v118 = 0;
-					v114 = _evt->v6;
-					v57 = (unsigned __int8)v54;
-					goto LABEL_119;
-					}
-				if ( v54 == 4 )
-					{
-					v118 = 0;
-					v114 = _evt->v6;
-					v56 = pPlayers[uActiveCharacter];
-					goto LABEL_120;
-					}
-				if ( v54 != 5 )
-					{
-					v118 = 0;
-					v114 = _evt->v6;
-					v57 = rand() % 4;
-LABEL_119:
-					v56 = &pParty->pPlayers[v57];
-LABEL_120:
-					v56->PlaySound((PlayerSpeech)v114, v118);
-					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
+				if ( _evt->v5 <= 3u ) //someone
+					pParty->pPlayers[_evt->v5].PlaySound((PlayerSpeech) _evt->v6, 0);
+				else if ( _evt->v5 == 4 ) //active
+					pParty->pPlayers[uActiveCharacter].PlaySound((PlayerSpeech) _evt->v6, 0);
+				else if ( _evt->v5 == 5 ) //all
+					for(int i=0; i<4; ++i) 
+						pParty->pPlayers[i].PlaySound((PlayerSpeech) _evt->v6, 0);
+				else	//random
+					pParty->pPlayers[rand() % 4].PlaySound((PlayerSpeech) _evt->v6, 0);
+				++curr_seq_num;
+					v4 = v124;
+					
 					//v6 = v123;
 					//v7 = "";
-					break;
-					}
-				v55 = pParty->pPlayers;
-				for (int iii = 0; iii < 4; ++iii)
-					{
-					v55->PlaySound((PlayerSpeech)_evt->v6, 0);
-					++v55;
-					}
-				//while ( (signed int)v55 < (signed int)pParty->pHirelings );
-				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
-				//v6 = v123;
-				//v7 = "";
 				break;
 			case EVENT_ForPartyMember:
-				v127 = _evt->v5;
+				player_choose = _evt->v5;
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -884,14 +818,14 @@
 					_evt->v21 + ((_evt->v22 + ((_evt->v23 + ((uint)_evt->v24 << 8)) << 8)) << 8),
 					_evt->v25, _evt->v26, 0, 0);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
 			case EVENT_Compare:
 				v58 = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8);
-				if ( v127 == 5 )
+				if ( player_choose == 5 )
 					{
 					v130 = 0;
 					v59 = pParty->pPlayers;
@@ -905,8 +839,8 @@
 						if ( (signed int)v59 >= (signed int)pParty->pHirelings )
 							{
 							++curr_seq_num;
-							//v4 = v124;
-							//v5 = pSomeEVT;
+							v4 = v124;
+							
 							//v6 = v123;
 							//v7 = "";
 							break;
@@ -916,12 +850,12 @@
 					v11 = _evt->v11;
 					goto LABEL_130;
 					}
-				if ( v127 < 0 )
+				if ( player_choose < 0 )
 					goto LABEL_139;
-				v61 = v127;
-				if ( v127 <= 3 )
+				v61 = player_choose;
+				if ( player_choose <= 3 )
 					goto LABEL_137;
-				if ( v127 == 4 )
+				if ( player_choose == 4 )
 					{
 					if ( uActiveCharacter )
 						{
@@ -931,11 +865,11 @@
 					}
 				else
 					{
-					if ( v127 != 6 )
+					if ( player_choose != 6 )
 						goto LABEL_139;
 					}
 				v61 = rand() % 4;
-				//v5 = pSomeEVT;
+				
 LABEL_137:
 				v6 = &pParty->pPlayers[v61];
 LABEL_138:
@@ -948,8 +882,8 @@
 				if ( v62 )
 					goto LABEL_129;
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -968,8 +902,8 @@
 						{
 						pMouse->RemoveHoldingItem();
 						++curr_seq_num;
-						//v4 = v124;
-						//v5 = pSomeEVT;
+						v4 = v124;
+						
 						//v6 = v123;
 						//v7 = "";
 						break;
@@ -983,8 +917,8 @@
 							{
 							v66->RemoveItemAtInventoryIndex(v65);
 							++curr_seq_num;
-							//v4 = v124;
-							//v5 = pSomeEVT;
+							v4 = v124;
+							
 							//v6 = v123;
 							//v7 = "";
 							break;
@@ -1001,8 +935,8 @@
 								{
 								*(&v66->pEquipment.uOffHand + v68) = 0;
 								++curr_seq_num;
-								//v4 = v124;
-								//v5 = pSomeEVT;
+								v4 = v124;
+								
 								//v6 = v123;
 								//v7 = "";
 								break;
@@ -1049,30 +983,30 @@
 								if ( v125 > (signed int)&pPlayers[4] )
 									{
 									++curr_seq_num;
-									//v4 = v124;
-									//v5 = pSomeEVT;
+									v4 = v124;
+									
 									//v6 = v123;
 									//v7 = "";
 									break;
 									}
 								}
 					}
-				v75 = v127;
-				if ( v127 != 5 )
+				v75 = player_choose;
+				if ( player_choose != 5 )
 					{
-					if ( v127 < 0 )
+					if ( player_choose < 0 )
 						goto LABEL_183;
-					if ( v127 > 3 )
+					if ( player_choose > 3 )
 						{
-						if ( v127 != 4 )
+						if ( player_choose != 4 )
 							{
-							if ( v127 == 6 )
+							if ( player_choose == 6 )
 								goto LABEL_180;
 LABEL_183:
 							((Player *)v6)->SubtractVariable((enum VariableType)(_evt->v5 + ((uint)_evt->v6 << 8)), v63);
 							++curr_seq_num;
-							//v4 = v124;
-							//v5 = pSomeEVT;
+							v4 = v124;
+							
 							//v6 = v123;
 							//v7 = "";
 							break;
@@ -1084,7 +1018,7 @@
 							}
 LABEL_180:
 						v75 = rand() % 4;
-						//v5 = pSomeEVT;
+						
 						}
 					v6 = &pParty->pPlayers[v75];
 LABEL_182:
@@ -1102,29 +1036,29 @@
 					}
 					while ( (signed int)v76 < (signed int)pParty->pHirelings );
 					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
+					v4 = v124;
+					
 					//v6 = v123;
 					//v7 = "";
 					break;
 			case EVENT_Set:
 				v77 = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8);
-				v78 = v127;
-				if ( v127 != 5 )
+				v78 = player_choose;
+				if ( player_choose != 5 )
 					{
-					if ( v127 < 0 )
+					if ( player_choose < 0 )
 						goto LABEL_197;
-					if ( v127 > 3 )
+					if ( player_choose > 3 )
 						{
-						if ( v127 != 4 )
+						if ( player_choose != 4 )
 							{
-							if ( v127 == 6 )
+							if ( player_choose == 6 )
 								goto LABEL_194;
 LABEL_197:
 							((Player *)v6)->SetVariable((enum VariableType)(_evt->v5 + ((uint)_evt->v6 << 8)), v77);
 							++curr_seq_num;
-							//v4 = v124;
-							//v5 = pSomeEVT;
+							v4 = v124;
+							
 							//v6 = v123;
 							//v7 = "";
 							break;
@@ -1136,7 +1070,7 @@
 							}
 LABEL_194:
 						v78 = rand() % 4;
-						//v5 = pSomeEVT;
+						
 						}
 					v6 = &pParty->pPlayers[v78];
 LABEL_196:
@@ -1154,23 +1088,23 @@
 					}
 					while ( (signed int)v79 < (signed int)pParty->pHirelings );
 					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
+					v4 = v124;
+					
 					//v6 = v123;
 					//v7 = "";
 					break;
 			case EVENT_Add:
 				v80 = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8);
-				v81 = v127;
-				if ( v127 != 5 )
+				v81 = player_choose;
+				if ( player_choose != 5 )
 					{
-					if ( v127 < 0 )
+					if ( player_choose < 0 )
 						goto LABEL_211;
-					if ( v127 > 3 )
+					if ( player_choose > 3 )
 						{
-						if ( v127 != 4 )
+						if ( player_choose != 4 )
 							{
-							if ( v127 == 6 )
+							if ( player_choose == 6 )
 								goto LABEL_208;
 LABEL_211:
 							((Player *)v6)->AddVariable(
@@ -1185,7 +1119,7 @@
 							}
 LABEL_208:
 						v81 = rand() % 4;
-						//v5 = pSomeEVT;
+						
 						}
 					v6 = &pParty->pPlayers[v81];
 LABEL_210:
@@ -1207,13 +1141,13 @@
 					if ( v83 == 21 || v83 == 22 || v83 == 23 || v83 == 24 )
 						viewparams->bRedrawGameUI = 1;
 					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
+					v4 = v124;
+					
 					//v6 = v123;
 					//v7 = "";
 					break;
 			case EVENT_InputString:
-				if ( !dword_597F18 )
+				if ( !start_event_seq_number )
 					{
 					strcpy(
 						GameUI_StatusBar_TimedString,
@@ -1244,8 +1178,8 @@
 					curr_seq_num = v11 - 1;
 					}
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1269,8 +1203,8 @@
 					if ( !uActiveCharacter )
 						{
 						++curr_seq_num;
-						//v4 = v124;
-						//v5 = pSomeEVT;
+						v4 = v124;
+						
 						//v6 = v123;
 						//v7 = "";
 						break;
@@ -1290,8 +1224,8 @@
 LABEL_234:
 					v88->ReceiveDamage(v115, v119);
 					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
+					v4 = v124;
+					
 					//v6 = v123;
 					//v7 = "";
 					break;
@@ -1304,16 +1238,16 @@
 					}
 					while ( (signed int)v87 < (signed int)pParty->pHirelings );
 					++curr_seq_num;
-					//v4 = v124;
-					//v5 = pSomeEVT;
+					v4 = v124;
+					
 					//v6 = v123;
 					//v7 = "";
 					break;
 			case EVENT_ToggleIndoorLight:
 				pIndoor->ToggleLight(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), _evt->v9);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1321,8 +1255,8 @@
 				sub_44892E_set_faces_bit(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8),
 					_evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8), _evt->v13);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1330,8 +1264,8 @@
 				Chest::ToggleFlag(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8),
 					_evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8), _evt->v13);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1339,8 +1273,8 @@
 				Actor::ToggleFlag(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8),
 					_evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8), _evt->v13);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1350,8 +1284,8 @@
 					_evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8),
 					_evt->v13);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1359,8 +1293,8 @@
 				if ( !_evt->v5 )
 					pWeather->bRenderSnow = _evt->v6 != 0;
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1372,8 +1306,8 @@
 						{
 						ptr_F8B1E8 = pNPCTopics[v90-1].pText;//(&dword_721664)[8 * v90];
 						++curr_seq_num;
-						//v4 = v124;
-						//v5 = pSomeEVT;
+						v4 = v124;
+						
 						//v6 = v123;
 						//v7 = "";
 						break;
@@ -1384,8 +1318,8 @@
 						//LABEL_248:
 						ShowStatusBarString(v91, 2u);
 						++curr_seq_num;
-						//v4 = v124;
-						//v5 = pSomeEVT;
+						v4 = v124;
+						
 						//v6 = v123;
 						//v7 = "";
 						break;
@@ -1398,16 +1332,16 @@
 						v91 = &pLevelStr[pLevelStrOffsets[v90]];
 						ShowStatusBarString(v91, 2u);
 						++curr_seq_num;
-						//v4 = v124;
-						//v5 = pSomeEVT;
+						v4 = v124;
+						
 						//v6 = v123;
 						//v7 = "";
 						break;
 						}
 					}
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1424,8 +1358,8 @@
 					strcpy(byte_5B0938, &pLevelStr[pLevelStrOffsets[v92]]);
 					}
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1437,24 +1371,24 @@
 					_evt->v24 + ((_evt->v25 + ((_evt->v26 + ((uint)_evt->v27 << 8)) << 8)) << 8),
 					_evt->v28 + ((_evt->v29 + ((_evt->v30 + ((uint)_evt->v31 << 8)) << 8)) << 8));
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
 			case EVENT_SetTexture:
 				sub_44861E_set_texture(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), (char *)&_evt->v9);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
 			case EVENT_SetSprite:
 				SetDecorationSprite(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), _evt->v9, (char *)&_evt->v10);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1466,8 +1400,8 @@
 					_evt->v20 + ((_evt->v21 + ((_evt->v22 + ((uint)_evt->v23 << 8)) << 8)) << 8),
 					_evt->v24 + ((_evt->v25 + ((_evt->v26 + ((uint)_evt->v27 << 8)) << 8)) << 8));
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1475,16 +1409,16 @@
 			case EVENT_LocationName:
 				--curr_seq_num;
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
 			case EVENT_ChangeDoorState:
 				sub_449A49_door_switch_animation(_evt->v5, _evt->v6);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1492,8 +1426,8 @@
 				if ( !Chest::Open(_evt->v5) )
 					goto LABEL_301;
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1578,8 +1512,8 @@
 							while ( sub_4BD8B5() )
 								;
 							pVideoPlayer->Unload();
-							ptr_507BC0->Release();
-							ptr_507BC0 = 0;
+							window_SpeakInHouse->Release();
+							window_SpeakInHouse = 0;
 							if ( pMessageQueue_50CBD0->uNumMessages )
 								pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
 							pCurrentScreen = SCREEN_GAME;
@@ -1594,8 +1528,8 @@
 						}
 					}
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1619,13 +1553,12 @@
 					item.uItemID = v102;
 				pParty->SetHoldingItem(&item);
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
-			case EVENT_SpeakInHouse:
-				v103 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8);
+			case EVENT_SpeakInHouse: 
 				if ( EnterHouse((enum HOUSE_TYPE)(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8))) )
 					{
 					if ( pRenderer->pRenderD3D && !pRenderer->bWindowMode )
@@ -1634,17 +1567,17 @@
 					pAudioPlayer->PlaySound(SOUND_EnteringAHouse, 814, 0, -1, 0, 0, 0, 0);
 					v104 = 187;
 					if ( uCurrentHouse_Animation != 167 )
-						v104 = v103;
-					ptr_507BC0 = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, v104, 0);
-					ptr_507BC0->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
-					ptr_507BC0->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0);
-					ptr_507BC0->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0);
-					ptr_507BC0->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
-					ptr_507BC0->CreateButton(0, 0, 0, 0, 1, 0, 0xB0u, 0, 9u, "", 0);
+						v104 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8);
+					window_SpeakInHouse = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, v104, 0);
+					window_SpeakInHouse->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
+					window_SpeakInHouse->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0);
+					window_SpeakInHouse->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0);
+					window_SpeakInHouse->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
+					window_SpeakInHouse->CreateButton(0, 0, 0, 0, 1, 0, 0xB0u, 0, 9u, "", 0);
 					}
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
@@ -1656,17 +1589,17 @@
 				goto LABEL_301;
 			default:
 				++curr_seq_num;
-				//v4 = v124;
-				//v5 = pSomeEVT;
+				v4 = v124;
+				
 				//v6 = v123;
 				//v7 = "";
 				break;
 				}
 			}
-		//++v4;
-		//v124 = v4;
-		//if ( v4 >= (signed int)uSomeEVT_NumEvents )
-		//goto LABEL_301;
+		++v4;
+		v124 = v4;
+		if ( v4 >= uSomeEVT_NumEvents )
+		   goto LABEL_301;
 		//}
 		}
 	}
--- a/Events.h	Wed Feb 20 21:35:13 2013 +0400
+++ b/Events.h	Thu Feb 21 00:33:12 2013 +0400
@@ -292,8 +292,10 @@
   VAR_ItemEquipped = 0x13B,
 };
 
-
-
+#define EVT_WORD(x) *(unsigned __int16*)&x
+#define EVT_DWORD(x) *(unsigned int*)&x
+#define EVT_STRING(x) (unsigned char*)&x
+#define EVT_BYTE(x) (unsigned char)x
 
 extern EventIndex pSomeOtherEVT_Events[4400];
 extern unsigned int uSomeOtherEVT_NumEvents;
--- a/GUIButton.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/GUIButton.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -73,7 +73,7 @@
 struct GUIWindow *pPrimaryWindow;
 struct GUIWindow *pChestWindow;
 struct GUIWindow *pDialogueWindow;
-struct GUIWindow *ptr_507BC0;
+struct GUIWindow *window_SpeakInHouse;
 struct GUIWindow *pGUIWindow_ScrollWindow;
 struct GUIWindow *ptr_507BC8;
 struct GUIWindow *pGUIWindow_CurrentMenu;
--- a/GUIButton.h	Wed Feb 20 21:35:13 2013 +0400
+++ b/GUIButton.h	Thu Feb 21 00:33:12 2013 +0400
@@ -99,7 +99,7 @@
 extern struct GUIWindow *pPrimaryWindow;
 extern struct GUIWindow *pChestWindow;
 extern struct GUIWindow *pDialogueWindow;
-extern struct GUIWindow *ptr_507BC0;
+extern struct GUIWindow *window_SpeakInHouse;
 extern struct GUIWindow *pGUIWindow_ScrollWindow;
 extern struct GUIWindow *ptr_507BC8;
 extern struct GUIWindow *pGUIWindow_CurrentMenu;
--- a/GUIWindow.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/GUIWindow.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -1047,7 +1047,7 @@
   GUIWindow v18; // [sp+60h] [bp-58h]@2
   int v19; // [sp+B4h] [bp-4h]@2
 
-  if ( !ptr_507BC0 )
+  if ( !window_SpeakInHouse )
     return;
   memcpy(&v18, this, sizeof(v18));
   v18.uFrameWidth -= 18;
@@ -1062,7 +1062,7 @@
     w.uFrameHeight = 2 * LOBYTE(pFontCreate->uFontHeight);
 
     //v2 = (const char *)p2DEvents_minus1_::04[13 * (unsigned int)ptr_507BC0->ptr_1C];
-    v2 = p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].pName;
+    v2 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pName;
 
     if ( v2 )
     {
@@ -1071,7 +1071,7 @@
         v3 = 0;
       v18.DrawTitleText(pFontCreate, 0x1EAu, v3 / 2 + 4, v1,
         //(const char *)p2DEvents_minus1_::04[13 * (unsigned int)ptr_507BC0->ptr_1C],
-        p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].pName, 3);
+        p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pName, 3);
     }
   }
   v18.uFrameWidth += 8;
@@ -1094,7 +1094,7 @@
         (uTextureID_Leather != -1 ? pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight : 26) - (v5 + 7));
       pRenderer->DrawTextureIndexed(8u, 347 - v6, pTexture_591428);
       v7 = FitTextInAWindow(ptr_F8B1E8, pFontArrus, &w, 0xDu, 0);
-      ptr_507BC0->DrawText(pFontArrus, 13, 354 - v6, 0, v7, 0, 0, 0);
+      window_SpeakInHouse->DrawText(pFontArrus, 13, 354 - v6, 0, v7, 0, 0, 0);
     }
     v8 = 0;
     if ( uNumDialogueNPCPortraits <= 0 )
@@ -1125,7 +1125,7 @@
       {
         v15 = 3;
         //v13 = (char *)p2DEvents_minus1__10[13 * (unsigned int)ptr_507BC0->ptr_1C];
-        v13 = (char *)p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].pProprieterTitle;
+        v13 = (char *)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle;
         v11 = v19;
         v10 = 113;
 LABEL_56:
@@ -1157,9 +1157,9 @@
   {
     sprintfex( pTmpBuf, pGlobalTXT_LocalizationStrings[429],
       //p2DEvents_minus1_::08[13 * (unsigned int)ptr_507BC0->ptr_1C],
-      p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].pProprieterName,
+      p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterName,
       //p2DEvents_minus1__10[13 * (unsigned int)ptr_507BC0->ptr_1C]);
-      p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].pProprieterTitle);
+      p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle);
     v18.DrawTitleText(pFontCreate, 0x1E3u, 0x71u, v19, pTmpBuf, 3u);
     if ( dword_F8B198 <= 18 )
     {
@@ -1992,7 +1992,7 @@
     }
     if ( v25 == 1 )
     {
-      ptr_507BC0 = &pWindowList[uNextFreeWindowID];
+      window_SpeakInHouse = &pWindowList[uNextFreeWindowID];
       _4B4224_UpdateNPCTopics(0);
     }
   }
--- a/Player.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/Player.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -445,7 +445,7 @@
   char v3; // zf@4
 
   v1 = this;
-  v2 = (signed int)ptr_507BC0->ptr_1C;
+  v2 = (signed int)window_SpeakInHouse->ptr_1C;
   if ( v2 == 78 || v2 > 80 && v2 <= 82 )
   {
     if ( GetMajorConditionIdx() == 18 )
--- a/SaveLoad.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/SaveLoad.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -51,7 +51,7 @@
   SavegameHeader header; // [sp+Ch] [bp-E4h]@23
   char Str[123]; // [sp+70h] [bp-80h]@25
 
-  dword_5B65C8 = 0;
+  dword_5B65C8_timers_count = 0;
   if (!pSavegameUsedSlots[uSlot])
   {
     pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
--- a/VideoPlayer.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/VideoPlayer.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -1117,20 +1117,20 @@
     }
   }
   pMouse->_469E24();
-  if ( ptr_507BC0 && ptr_507BC0->ptr_1C == (void *)165 && !v1->pSmackerMovie )
+  if ( window_SpeakInHouse && window_SpeakInHouse->ptr_1C == (void *)165 && !v1->pSmackerMovie )
   {
     bGameoverLoop = 1;
     sub_4BD8B5();
-    ptr_507BC0->Release();
+    window_SpeakInHouse->Release();
     pParty->uFlags &= 0xFFFFFFFDu;
     if ( EnterHouse((enum HOUSE_TYPE)165) )
     {
       pAudioPlayer->PlaySound(SOUND_0, 0, 0, -1, 0, 0, 0, 0);
-      ptr_507BC0 = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, 165, 0);
-      ptr_507BC0->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
-      ptr_507BC0->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0);
-      ptr_507BC0->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0);
-      ptr_507BC0->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
+      window_SpeakInHouse = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, 165, 0);
+      window_SpeakInHouse->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
+      window_SpeakInHouse->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0);
+      window_SpeakInHouse->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0);
+      window_SpeakInHouse->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
     }
     bGameoverLoop = 0;
   }
--- a/mm7_1.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/mm7_1.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -5194,7 +5194,7 @@
         uLastPointedObjectID = pMouse->uPointingObjectID;
         return;
        }
-      pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 4);
+      pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 4);
 //LABEL_49:
       v17 = pItemGen->GetDisplayName();
       sub_41C0B8_set_status_string(v17);
@@ -5789,7 +5789,7 @@
     uActiveCharacter = uPlayerID;
     return;
   }
-  if ( ptr_507BC0->field_40 == 1 )
+  if ( window_SpeakInHouse->field_40 == 1 )
     return;
   viewparams->bRedrawGameUI = true;
   if ( uActiveCharacter != uPlayerID )
--- a/mm7_2.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/mm7_2.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -64,7 +64,7 @@
   int v3; // eax@1
   GUIWindow v5; // [sp+8h] [bp-54h]@1
 
-  memcpy(&v5, ptr_507BC0, sizeof(v5));
+  memcpy(&v5, window_SpeakInHouse, sizeof(v5));
   v0 = pGlobalTXT_LocalizationStrings[672];
   v1 = pGlobalTXT_LocalizationStrings[672];
   v5.uFrameX = 483;
@@ -140,7 +140,7 @@
   int v31; // [sp+114h] [bp-8h]@29
   GUIFont *pOutString; // [sp+118h] [bp-4h]@21
 
-  memcpy(&_this, ptr_507BC0, sizeof(_this));
+  memcpy(&_this, window_SpeakInHouse, sizeof(_this));
   _this.uFrameX = 483;
   _this.uFrameWidth = 148;
   _this.uFrameZ = 334;
@@ -204,8 +204,8 @@
     {
       if ( dword_F8B19C != 100 )
         return;
-      v0 = ptr_507BC0;
-      if ( ptr_507BC0->field_40 == 1 )
+      v0 = window_SpeakInHouse;
+      if ( window_SpeakInHouse->field_40 == 1 )
       {
         sprintf(pTmpBuf, "%s\n%s", pGlobalTXT_LocalizationStrings[606], pGlobalTXT_LocalizationStrings[112]);
         _this.DrawTitleText(pFontArrus, 0, 0x92u, v30, pTmpBuf, 3u);
@@ -215,7 +215,7 @@
         _this.DrawFlashingInputCursor(v4 / 2 + 80, 185, v3);
         return;
       }
-      if ( ptr_507BC0->field_40 == 2 )
+      if ( window_SpeakInHouse->field_40 == 2 )
       {
         v1 = atoi((const char *)pKeyActionMap->pPressedKeysBuffer);
         v2 = v1;
@@ -233,7 +233,7 @@
         }
         if ( v1 > pParty->uNumGold )
         {
-          HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2);
+          HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, 2);
           v2 = pParty->uNumGold;
         }
         if ( v2 > pParty->uFine )
@@ -244,11 +244,11 @@
           pParty->uFine = 0;
         if ( uActiveCharacter )
           pPlayers[uActiveCharacter]->PlaySound(SPEECH_81, 0);
-        v0 = ptr_507BC0;
+        v0 = window_SpeakInHouse;
       }
       else
       {
-        if ( ptr_507BC0->field_40 != 3 )
+        if ( window_SpeakInHouse->field_40 != 3 )
           return;
       }
       v0->field_40 = 0;
@@ -305,7 +305,7 @@
   __int16 v13[2]; // [sp+60h] [bp-8h]@1
   __int16 v14[2]; // [sp+64h] [bp-4h]@1
 
-  memcpy(&_this, ptr_507BC0, sizeof(_this));
+  memcpy(&_this, window_SpeakInHouse, sizeof(_this));
   _this.uFrameX = 483;
   _this.uFrameWidth = 148;
   _this.uFrameZ = 334;
@@ -317,11 +317,11 @@
   {
     if ( dword_F8B19C == 7 )
     {
-      v0 = ptr_507BC0;
-      if ( ptr_507BC0->field_40 != 1 )
-      {
-        v1 = ptr_507BC0->field_40 - 2;
-        if ( ptr_507BC0->field_40 == 2 )
+      v0 = window_SpeakInHouse;
+      if ( window_SpeakInHouse->field_40 != 1 )
+      {
+        v1 = window_SpeakInHouse->field_40 - 2;
+        if ( window_SpeakInHouse->field_40 == 2 )
         {
           v6 = atoi((const char *)pKeyActionMap->pPressedKeysBuffer);
           v7 = v6;
@@ -339,7 +339,7 @@
           }
           if ( v6 > pParty->uNumGold )
           {
-            HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2);
+            HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, 2);
             v7 = pParty->uNumGold;
           }
           if ( v7 )
@@ -349,7 +349,7 @@
             if ( uActiveCharacter )
               pPlayers[uActiveCharacter]->PlaySound(SPEECH_81, 0);
           }
-          v0 = ptr_507BC0;
+          v0 = window_SpeakInHouse;
 LABEL_16:
           v0->field_40 = 0;
           goto LABEL_17;
@@ -366,20 +366,20 @@
     {
       if ( dword_F8B19C != 8 )
         return;
-      v0 = ptr_507BC0;
-      if ( ptr_507BC0->field_40 != 1 )
-      {
-        v1 = ptr_507BC0->field_40 - 2;
-        if ( ptr_507BC0->field_40 == 2 )
-        {
-          ptr_507BC0->field_40 = 0;
+      v0 = window_SpeakInHouse;
+      if ( window_SpeakInHouse->field_40 != 1 )
+      {
+        v1 = window_SpeakInHouse->field_40 - 2;
+        if ( window_SpeakInHouse->field_40 == 2 )
+        {
+          window_SpeakInHouse->field_40 = 0;
           v2 = atoi((const char *)pKeyActionMap->pPressedKeysBuffer);
           v3 = v2;
           if ( v2 )
           {
             if ( v2 > pParty->uNumGoldInBank )
             {
-              HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2);
+              HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, 2);
               v3 = pParty->uNumGoldInBank;
             }
             if ( v3 )
@@ -510,8 +510,8 @@
   unsigned __int8 v90; // [sp+26Fh] [bp-5h]@55
   GUIFont *pOutString; // [sp+270h] [bp-4h]@3
 
-  v0 = ptr_507BC0;
-  memcpy(&v79, ptr_507BC0, sizeof(v79));
+  v0 = window_SpeakInHouse;
+  memcpy(&v79, window_SpeakInHouse, sizeof(v79));
   v85 = pPlayers[uActiveCharacter];
   v1 = v85;
   v79.uFrameX = 483;
@@ -597,7 +597,7 @@
         v66 = (174 - pFontArrus->CalcTextHeight(v26, &v79, 0, 0)) / 2 + 138;
         goto LABEL_98;
       }
-      strcpy(pTmpBuf, pNPCTopics[(uint)ptr_507BC0->ptr_1C + 247].pText);
+      strcpy(pTmpBuf, pNPCTopics[(uint)window_SpeakInHouse->ptr_1C + 247].pText);
       v78.uFrameWidth = 460;
       v78.uFrameZ = 452;
       v61 = pFontArrus->CalcTextHeight(pTmpBuf, &v78, 12, 0);
@@ -617,7 +617,7 @@
       v63 = FitTextInAWindow(pTmpBuf, pFontArrus, &v78, 0xCu, 0);
       v64 = pFontArrus;
     }
-    ptr_507BC0->DrawText(v64, 12, 354 - v62, 0, v63, v68, v70, v73);
+    window_SpeakInHouse->DrawText(v64, 12, 354 - v62, 0, v63, v68, v70, v73);
     return;
   }
   if ( dword_F8B19C != 101 )
@@ -629,15 +629,15 @@
         if ( pParty->uNumGold >= (unsigned int)pOutString )
         {
           Party::TakeGold((unsigned int)pOutString);
-          v27 = (int)ptr_507BC0->ptr_1C;
-          HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2);
+          v27 = (int)window_SpeakInHouse->ptr_1C;
+          HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, 2);
           dword_F8B19C = 0;
           while ( sub_4BD8B5() )
             ;
           sub_4B1D27();
           pVideoPlayer->Unload();
-          ptr_507BC0->Release();
-          ptr_507BC0 = 0;
+          window_SpeakInHouse->Release();
+          window_SpeakInHouse = 0;
           if ( pMessageQueue_50CBD0->uNumMessages )
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
           pMessageQueue_50CBD0->pMessages[0].eType = (UIMessageType)409;
@@ -658,7 +658,7 @@
           *(float *)&v89 = 0.0;
 
           //v9 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)ptr_507BC0->ptr_1C] * 500.0);
-          v9 = (signed __int64)(p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].flt_24 * 500.0);
+          v9 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0);
 
           pOutString = (GUIFont *)(v9 * (100 - v85->GetMerchant()) / 100);
           if ( (signed int)pOutString < v9 / 3 )
@@ -739,7 +739,7 @@
         }
         *(_QWORD *)Str = pParty->uNumFoodRations;
         //if ( (double)pParty->uNumFoodRations >= p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C] )
-        if ( (double)pParty->uNumFoodRations >= p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].fPriceMultiplier )
+        if ( (double)pParty->uNumFoodRations >= p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier )
         {
           ShowStatusBarString(pGlobalTXT_LocalizationStrings[140], 2u);
           if ( uActiveCharacter )
@@ -750,8 +750,8 @@
         {
           Party::TakeGold(v7);
           //pParty->uNumFoodRations = (signed __int64)p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C];
-          pParty->uNumFoodRations = (signed __int64)p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].fPriceMultiplier;
-          HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 3);
+          pParty->uNumFoodRations = (signed __int64)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier;
+          HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, 3);
           v5 = 1;
 LABEL_43:
           if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
@@ -763,7 +763,7 @@
         }
       }
       ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);
-      HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 4);
+      HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, 4);
       goto LABEL_43;
     }
     if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() )
@@ -783,7 +783,7 @@
     sprintf(pTmpBuf2,
       pGlobalTXT_LocalizationStrings[86],
       //(signed __int64)p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C],
-      (signed __int64)p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].fPriceMultiplier,
+      (signed __int64)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier,
       v83);
     strcat(&a1, pTmpBuf2);
     v88 = pFontArrus->CalcTextHeight(&a1, &v79, 0, 0);
@@ -797,7 +797,7 @@
     strcat(&v77, "\n \n");
     v75 = 0;
     v87 = 0;
-    v31 = (signed int)ptr_507BC0->ptr_1C;
+    v31 = (signed int)window_SpeakInHouse->ptr_1C;
     if ( v31 >= 108 && v31 <= 120 )
     {
       v32 = *(int *)v84;
@@ -939,11 +939,11 @@
   void *result; // eax@15
   signed int v9; // [sp-Ch] [bp-14h]@7
 
-  v0 = ptr_507BC0;
+  v0 = window_SpeakInHouse;
   v1 = 0;
-  v2 = (signed int)ptr_507BC0->ptr_1C;
+  v2 = (signed int)window_SpeakInHouse->ptr_1C;
   //if ( _4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * (unsigned int)ptr_507BC0->ptr_1C]] )
-  if ( _4F063C_smthn_by_2da_uType[p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].uType] )
+  if ( _4F063C_smthn_by_2da_uType[p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType] )
   {
     while ( v2 > 14 )
     {
@@ -974,14 +974,14 @@
           v5 = v9;
 LABEL_13:
           pItemsTable->GenerateItem(v4, v5, (ItemGen *)&pParty->field_777C[9 * (v1 + 12 * v2)]);
-          v0 = ptr_507BC0;
-          pParty->field_777C[9 * (v1 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 5] = 1;
+          v0 = window_SpeakInHouse;
+          pParty->field_777C[9 * (v1 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 5] = 1;
           goto LABEL_14;
         }
         auto _t = (ItemGen *)&pParty->field_777C[9 * (v1 + 12 * v2)];
         _t->Reset();
-        v0 = ptr_507BC0;
-        pParty->field_777C[9 * (v1 + 12 * (unsigned int)ptr_507BC0->ptr_1C)] = 220;
+        v0 = window_SpeakInHouse;
+        pParty->field_777C[9 * (v1 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] = 220;
       }
 LABEL_14:
       v2 = (signed int)v0->ptr_1C;
@@ -1121,7 +1121,7 @@
 
   v0 = pPlayers[uActiveCharacter];
   _this = pPlayers[uActiveCharacter];
-  memcpy(&v101, ptr_507BC0, sizeof(v101));
+  memcpy(&v101, window_SpeakInHouse, sizeof(v101));
   v101.uFrameX = 483;
   v101.uFrameWidth = 148;
   v101.uFrameZ = 334;
@@ -1191,7 +1191,7 @@
         {
           v30 = pDialogueWindow;
           v3 = 0;
-          v31 = ptr_507BC0->ptr_1C;
+          v31 = window_SpeakInHouse->ptr_1C;
           v106.y = 0;
           //v32 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (signed int)v31] * 500.0);
           v32 = (signed __int64)(p2DEvents[(signed int)v31 - 1].flt_24 * 500.0);
@@ -1309,9 +1309,9 @@
               {
                 v85 = 0;
                 v83 = 5;
-                v81 = ptr_507BC0->ptr_1C;
+                v81 = window_SpeakInHouse->ptr_1C;
                 v79 = (ItemGen *)&_this->spellbook.pDarkSpellbook.bIsSpellAvailable[4 * (int)result + 5];
-                v28 = (int)ptr_507BC0->ptr_1C;
+                v28 = (int)window_SpeakInHouse->ptr_1C;
                 v110 = uActiveCharacter - 1;
                 v29 = _this->_490EEE(
                         (ItemGen *)&_this->spellbook.pDarkSpellbook.bIsSpellAvailable[4 * (int)result + 5],
@@ -1407,9 +1407,9 @@
               {
                 v85 = 0;
                 v83 = 3;
-                v81 = ptr_507BC0->ptr_1C;
+                v81 = window_SpeakInHouse->ptr_1C;
                 v79 = (ItemGen *)&_this->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * (int)result + 5];
-                v12 = (int)ptr_507BC0->ptr_1C;
+                v12 = (int)window_SpeakInHouse->ptr_1C;
                 v110 = uActiveCharacter - 1;
                 v13 = _this->_490EEE(v79, 1, v12, 3);
                 v6 = v110;
@@ -1448,16 +1448,16 @@
                   v4 = (ItemGen *)&_this->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * (int)result + 5];
                   if (!v4->Identified())
                   {
-                    v81 = ptr_507BC0->ptr_1C;
+                    v81 = window_SpeakInHouse->ptr_1C;
                     v79 = v4;
-                    v9 = (int)ptr_507BC0->ptr_1C;
+                    v9 = (int)window_SpeakInHouse->ptr_1C;
                     v110 = uActiveCharacter - 1;
                     v10 = _this->_490EEE(v4, 1, v9, 4);
                     v6 = v110;
                     v5 = (char *)pMerchantsIdentifyPhrases[v10];
                     goto LABEL_14;
                   }
-                  v81 = ptr_507BC0->ptr_1C;
+                  v81 = window_SpeakInHouse->ptr_1C;
                   v5 = "%24";
                   v79 = v4;
 LABEL_13:
@@ -1491,7 +1491,7 @@
     v109 = 0;
     do
     {
-      if ( pParty->field_777C[9 * (int)&v48[3 * (unsigned int)ptr_507BC0->ptr_1C]] )
+      if ( pParty->field_777C[9 * (int)&v48[3 * (unsigned int)window_SpeakInHouse->ptr_1C]] )
       {
         v49 = word_F8B158[(signed int)v48];
         v50 = dword_F8B168[(signed int)v48];
@@ -1516,7 +1516,7 @@
     v108 = 0;
     do
     {
-      if ( pParty->field_C59C[9 * (int)&v109[3 * (unsigned int)ptr_507BC0->ptr_1C] + 724] )
+      if ( pParty->field_C59C[9 * (int)&v109[3 * (unsigned int)window_SpeakInHouse->ptr_1C] + 724] )
       {
         v52 = word_F8B158[(signed int)v109] + 30;
         v53 = dword_F8B168[(signed int)v109];
@@ -1542,7 +1542,7 @@
       v106.x = 0;
       do
       {
-        if ( pParty->field_777C[9 * (v55 + 12 * (unsigned int)ptr_507BC0->ptr_1C)] )
+        if ( pParty->field_777C[9 * (v55 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
           ++v106.x;
         ++v55;
       }
@@ -1552,7 +1552,7 @@
     {
       do
       {
-        if ( pParty->field_C59C[9 * (v55 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] )
+        if ( pParty->field_C59C[9 * (v55 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] )
           ++v106.x;
         ++v55;
       }
@@ -1580,7 +1580,7 @@
       {
         v60 = (pRenderer->pActiveZBuffer[(int)result] & 0xFFFF) - 1;
         v106.x = v60;
-        v61 = (int)ptr_507BC0->ptr_1C;
+        v61 = (int)window_SpeakInHouse->ptr_1C;
         v62 = 9 * (v60 + 12 * v61);
         v63 = (ItemGen *)&pParty->field_777C[v62];
         if ( dword_F8B19C != 2 )
@@ -1589,7 +1589,7 @@
         {
           v85 = 0;
           v83 = 2;
-          v81 = ptr_507BC0->ptr_1C;
+          v81 = window_SpeakInHouse->ptr_1C;
           v79 = v63;
           v110 = uActiveCharacter - 1;
           v64 = _this->_490EEE(v63, 1, v61, 2);
@@ -1600,7 +1600,7 @@
         v5 = pGlobalTXT_LocalizationStrings[181];
         v85 = 0;
         v83 = 2;
-        v81 = ptr_507BC0->ptr_1C;
+        v81 = window_SpeakInHouse->ptr_1C;
         v79 = v63;
         goto LABEL_13;
       }
@@ -1609,8 +1609,8 @@
     {
       result = v101._4B1854(
                  __PAIR__(
-                   pParty->field_3C.field_50[2 * (unsigned int)ptr_507BC0->ptr_1C + 1],
-                   pParty->field_3C.field_50[2 * (unsigned int)ptr_507BC0->ptr_1C])
+                   pParty->field_3C.field_50[2 * (unsigned int)window_SpeakInHouse->ptr_1C + 1],
+                   pParty->field_3C.field_50[2 * (unsigned int)window_SpeakInHouse->ptr_1C])
                - pParty->uTimePlayed);
     }
   }
@@ -1739,7 +1739,7 @@
 
   v0 = pPlayers[uActiveCharacter];
   _this = pPlayers[uActiveCharacter];
-  memcpy(&v104, ptr_507BC0, sizeof(v104));
+  memcpy(&v104, window_SpeakInHouse, sizeof(v104));
   v104.uFrameX = 483;
   v104.uFrameWidth = 148;
   v104.uFrameZ = 334;
@@ -1819,9 +1819,9 @@
           return result;
         v93 = 0;
         v91 = 3;
-        v89 = ptr_507BC0->ptr_1C;
+        v89 = window_SpeakInHouse->ptr_1C;
         v87 = (ItemGen *)&_this->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * (int)result + 5];
-        v44 = (int)ptr_507BC0->ptr_1C;
+        v44 = (int)window_SpeakInHouse->ptr_1C;
         v113 = uActiveCharacter - 1;
         v45 = _this->_490EEE(v87, 4, v44, 3);
         v39 = v113;
@@ -1847,16 +1847,16 @@
         v37 = (ItemGen *)&_this->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * (int)result + 5];
         if (!v37->Identified())
         {
-          v89 = ptr_507BC0->ptr_1C;
+          v89 = window_SpeakInHouse->ptr_1C;
           v87 = v37;
-          v41 = (int)ptr_507BC0->ptr_1C;
+          v41 = (int)window_SpeakInHouse->ptr_1C;
           v113 = uActiveCharacter - 1;
           v42 = _this->_490EEE(v37, 4, v41, 4);
           v39 = v113;
           v38 = (char *)pMerchantsIdentifyPhrases[v42];
           goto LABEL_45;
         }
-        v89 = ptr_507BC0->ptr_1C;
+        v89 = window_SpeakInHouse->ptr_1C;
         v38 = "%24";
         v87 = v37;
 LABEL_44:
@@ -1931,7 +1931,7 @@
           return result;
         v2 = pDialogueWindow;
         v3 = 0;
-        v4 = ptr_507BC0->ptr_1C;
+        v4 = window_SpeakInHouse->ptr_1C;
         v112 = 0;
         //v5 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (signed int)v4] * 500.0);
         v5 = (signed __int64)(p2DEvents[(signed int)v4 - 1].flt_24 * 500.0);
@@ -2029,7 +2029,7 @@
     {
       do
       {
-        if ( pParty->field_777C[9 * (v114 + 12 * (unsigned int)ptr_507BC0->ptr_1C)] )
+        if ( pParty->field_777C[9 * (v114 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
         {
           v46 = dword_F8B168[v114];
           v47 = 152 - v46->uTextureHeight;
@@ -2059,7 +2059,7 @@
       v114 = 0;
       do
       {
-        if ( pParty->field_777C[9 * (v114 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 54] )
+        if ( pParty->field_777C[9 * (v114 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 54] )
         {
           v50 = dword_F8B168[v114 + 6];
           v51 = 308 - v50->uTextureHeight;
@@ -2091,7 +2091,7 @@
     {
       do
       {
-        if ( pParty->field_C59C[9 * (v114 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] )
+        if ( pParty->field_C59C[9 * (v114 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] )
         {
           v54 = dword_F8B168[v114];
           v55 = 152 - v54->uTextureHeight;
@@ -2121,7 +2121,7 @@
       v114 = 0;
       do
       {
-        if ( pParty->field_C59C[9 * (v114 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 778] )
+        if ( pParty->field_C59C[9 * (v114 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 778] )
         {
           v58 = dword_F8B168[v114 + 6];
           v59 = 308 - v58->uTextureHeight;
@@ -2158,7 +2158,7 @@
       {
         do
         {
-          if ( pParty->field_777C[9 * (v62 + 12 * (unsigned int)ptr_507BC0->ptr_1C)] )
+          if ( pParty->field_777C[9 * (v62 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
             ++v109;
           ++v62;
         }
@@ -2168,7 +2168,7 @@
       {
         do
         {
-          if ( pParty->field_C59C[9 * (v62 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] )
+          if ( pParty->field_C59C[9 * (v62 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] )
             ++v109;
           ++v62;
         }
@@ -2191,8 +2191,8 @@
       if ( !v109 )
         return (POINT *)v104._4B1854(
                           __PAIR__(
-                            pParty->field_3C.field_50[2 * (unsigned int)ptr_507BC0->ptr_1C + 1],
-                            pParty->field_3C.field_50[2 * (unsigned int)ptr_507BC0->ptr_1C])
+                            pParty->field_3C.field_50[2 * (unsigned int)window_SpeakInHouse->ptr_1C + 1],
+                            pParty->field_3C.field_50[2 * (unsigned int)window_SpeakInHouse->ptr_1C])
                         - pParty->uTimePlayed);
       v66 = pMouse->GetCursorPos(&v98);
       result = (POINT *)(v66->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v96)->y]);
@@ -2200,7 +2200,7 @@
       {
         v67 = (pRenderer->pActiveZBuffer[(int)result] & 0xFFFF) - 1;
         v109 = v67;
-        v68 = (int)ptr_507BC0->ptr_1C;
+        v68 = (int)window_SpeakInHouse->ptr_1C;
         v69 = 9 * (v67 + 12 * v68);
         v70 = (ItemGen *)&pParty->field_777C[v69];
         if ( dword_F8B19C != 2 )
@@ -2209,7 +2209,7 @@
         {
           v93 = 0;
           v91 = 2;
-          v89 = ptr_507BC0->ptr_1C;
+          v89 = window_SpeakInHouse->ptr_1C;
           v87 = v70;
           v113 = uActiveCharacter - 1;
           v71 = _this->_490EEE(v70, 4, v68, 2);
@@ -2220,7 +2220,7 @@
         v38 = pGlobalTXT_LocalizationStrings[181];
         v93 = 0;
         v91 = 2;
-        v89 = ptr_507BC0->ptr_1C;
+        v89 = window_SpeakInHouse->ptr_1C;
         v87 = v70;
         goto LABEL_44;
       }
@@ -2390,7 +2390,7 @@
 
   v0 = pPlayers[uActiveCharacter];
   _this = pPlayers[uActiveCharacter];
-  memcpy(&v144, ptr_507BC0, sizeof(v144));
+  memcpy(&v144, window_SpeakInHouse, sizeof(v144));
   v144.uFrameX = 483;
   v144.uFrameWidth = 148;
   v144.uFrameZ = 334;
@@ -2408,7 +2408,7 @@
       v93 = 0;
       do
       {
-        if ( pParty->field_C59C[9 * (v93 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] )
+        if ( pParty->field_C59C[9 * (v93 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] )
           ++v149;
         ++v93;
       }
@@ -2421,13 +2421,13 @@
         if ( v149 && v149 != -65536 )
         {
           --v149;
-          v96 = ptr_507BC0->ptr_1C;
+          v96 = window_SpeakInHouse->ptr_1C;
           v97 = uActiveCharacter - 1;
           v98 = (ItemGen *)&pParty->field_C59C[9 * (v95 - 1 + 12 * (int)v96) + 724];
           v99 = _this->_490EEE(
                   (ItemGen *)&pParty->field_C59C[9 * (v95 - 1 + 12 * (int)v96) + 724],
                   2,
-                  (int)ptr_507BC0->ptr_1C,
+                  (int)window_SpeakInHouse->ptr_1C,
                   2);
           v100 = BuilDialogueString((char *)pMerchantsBuyPhrases[v99], v97, v98, (char *)v96, 2, 0);
           v101 = v100;
@@ -2439,7 +2439,7 @@
         v153 = 0;
         do
         {
-          if ( pParty->field_C59C[9 * (v104 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] )
+          if ( pParty->field_C59C[9 * (v104 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] )
           {
             v105 = dword_F8B168[v104];
             if ( v104 >= 4 )
@@ -2467,7 +2467,7 @@
         while ( v104 < 8 );
         return;
       }
-      v72 = ptr_507BC0->ptr_1C;
+      v72 = window_SpeakInHouse->ptr_1C;
       goto LABEL_96;
     }
     if ( dword_F8B19C == 94 )
@@ -2528,7 +2528,7 @@
       v152 = 0;
       v37 = pDialogueWindow;
       //v38 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)ptr_507BC0->ptr_1C] * 500.0);
-      v38 = (signed __int64)(p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].flt_24 * 500.0);
+      v38 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0);
       _this = (Player *)(v38 * (100 - v0->GetMerchant()) / 100);
       if ( (signed int)_this < v38 / 3 )
         _this = (Player *)(v38 / 3);
@@ -2626,7 +2626,7 @@
       v153 = 0;
       do
       {
-        if ( pParty->field_777C[9 * (v55 + 12 * (unsigned int)ptr_507BC0->ptr_1C)] )
+        if ( pParty->field_777C[9 * (v55 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
         {
           v56 = dword_F8B168[v55];
           if ( v55 >= 4 )
@@ -2660,7 +2660,7 @@
       v153 = 0;
       do
       {
-        if ( (char *)pParty->field_C59C[9 * (v61 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] != v11 )
+        if ( (char *)pParty->field_C59C[9 * (v61 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] != v11 )
         {
           v62 = dword_F8B168[v61];
           if ( v61 >= 4 )
@@ -2696,7 +2696,7 @@
     {
       do
       {
-        if ( (char *)pParty->field_777C[9 * (v68 + 12 * (unsigned int)ptr_507BC0->ptr_1C)] != v11 )
+        if ( (char *)pParty->field_777C[9 * (v68 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] != v11 )
           ++v149;
         ++v68;
       }
@@ -2706,7 +2706,7 @@
     {
       do
       {
-        if ( (char *)pParty->field_C59C[9 * (v68 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] != v11 )
+        if ( (char *)pParty->field_C59C[9 * (v68 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] != v11 )
           ++v149;
         ++v68;
       }
@@ -2733,7 +2733,7 @@
       if ( !v74 )
         return;
       v149 = v74 - 1;
-      v75 = (int)ptr_507BC0->ptr_1C;
+      v75 = (int)window_SpeakInHouse->ptr_1C;
       v76 = 9 * (v74 - 1 + 12 * v75);
       if ( dword_F8B19C == 2 )
         v77 = (ItemGen *)&pParty->field_777C[v76];
@@ -2743,7 +2743,7 @@
       {
         v124 = (__int64 *)v11;
         v122 = 2;
-        v120 = ptr_507BC0->ptr_1C;
+        v120 = window_SpeakInHouse->ptr_1C;
         v116 = v77;
         v78 = uActiveCharacter - 1;
         v15 = (char *)pMerchantsBuyPhrases[_this->_490EEE(v77, 2, v75, 2)];
@@ -2753,7 +2753,7 @@
       {
         v124 = (__int64 *)v11;
         v122 = 2;
-        v120 = ptr_507BC0->ptr_1C;
+        v120 = window_SpeakInHouse->ptr_1C;
         v116 = v77;
         v15 = pGlobalTXT_LocalizationStrings[181];
         v14 = uActiveCharacter - 1;
@@ -2768,7 +2768,7 @@
       v111 = &v144;
       goto LABEL_63;
     }
-    v72 = ptr_507BC0->ptr_1C;
+    v72 = window_SpeakInHouse->ptr_1C;
 LABEL_96:
     v144._4B1854(
       __PAIR__(pParty->field_3C.field_50[2 * (int)v72 + 1], pParty->field_3C.field_50[2 * (int)v72])
@@ -2790,9 +2790,9 @@
       return;
     v124 = 0;
     v122 = 5;
-    v120 = ptr_507BC0->ptr_1C;
+    v120 = window_SpeakInHouse->ptr_1C;
     v116 = (ItemGen *)&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[4 * v33 + 5];
-    v34 = (int)ptr_507BC0->ptr_1C;
+    v34 = (int)window_SpeakInHouse->ptr_1C;
     uPlayerID = uActiveCharacter - 1;
     v35 = v0->_490EEE((ItemGen *)&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[4 * v33 + 5], 2, v34, 5);
     v14 = uPlayerID;
@@ -2868,9 +2868,9 @@
       return;
     v124 = 0;
     v122 = 3;
-    v120 = ptr_507BC0->ptr_1C;
+    v120 = window_SpeakInHouse->ptr_1C;
     v116 = (ItemGen *)&v0->pInventoryItems[v10-1];
-    v12 = (int)ptr_507BC0->ptr_1C;
+    v12 = (int)window_SpeakInHouse->ptr_1C;
     uPlayerID = uActiveCharacter - 1;
     v13 = v0->_490EEE(v116, 2, v12, 3);
     v14 = uPlayerID;
@@ -2896,16 +2896,16 @@
             v3 = (ItemGen *)&v0->pInventoryItems[v2-1];
             if (v3->Identified())
             {
-              v118 = ptr_507BC0->ptr_1C;
+              v118 = window_SpeakInHouse->ptr_1C;
               v4 = uActiveCharacter - 1;
               v5 = "%24";
               v114 = v3;
             }
             else
             {
-              v118 = ptr_507BC0->ptr_1C;
+              v118 = window_SpeakInHouse->ptr_1C;
               v114 = v3;
-              v7 = (int)ptr_507BC0->ptr_1C;
+              v7 = (int)window_SpeakInHouse->ptr_1C;
               uPlayerID = uActiveCharacter - 1;
               v8 = v0->_490EEE(v3, 2, v7, 4);
               v4 = uPlayerID;
@@ -3166,7 +3166,7 @@
   pDialogueWindow->CreateButton(480u, 160u, 140u, 30u, 1, 0, 0, 0x53u, 0, "", 0);
   pDialogueWindow->_41D08F(1, 1, 0, 2);
   dword_F8B19C = -1;
-  v0 = (int)((char *)ptr_507BC0->ptr_1C - 102);
+  v0 = (int)((char *)window_SpeakInHouse->ptr_1C - 102);
   if ( (signed __int64)__PAIR__(pParty->field_3C.field_0[2 * v0 + 1], pParty->field_3C.field_0[2 * v0]) < (signed __int64)pParty->uTimePlayed )
   {
     pParty->field_75A[v0] = 0;
@@ -3623,19 +3623,19 @@
   int v7; // [sp+10h] [bp-4h]@0
 
   v0 = v7;
-  v1 = (char *)ptr_507BC0->ptr_1C - 139;
+  v1 = (char *)window_SpeakInHouse->ptr_1C - 139;
   v2 = 0;
   do
   {
     //v3 = p2DEvents_minus1___00[26 * (unsigned int)ptr_507BC0->ptr_1C];
-    v3 = p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].uType;
+    v3 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType;
     if ( v3 < 5 )
       goto LABEL_12;
     if ( v3 <= 13 )
     {
       v0 = rand() % word_4F0F30[(signed int)v1]
          //+ 11 * p2DEvents_minus1___00[26 * (unsigned int)ptr_507BC0->ptr_1C]
-         + 11 * p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].uType
+         + 11 * p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType
          + 345;
     }
     else
@@ -3665,9 +3665,9 @@
       if ( !(unsigned __int16)_449B57_test_bit(pParty->_award_bits, 239) )
         v0 = 486;
     }
-    v5 = ptr_507BC0;
-
-    auto _u = (ItemGen *)&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + v2 + 12 * (unsigned int)ptr_507BC0->ptr_1C;
+    v5 = window_SpeakInHouse;
+
+    auto _u = (ItemGen *)&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + v2 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C;
     _u->Reset();
     *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v2 + 12 * (unsigned int)v5->ptr_1C)) = v0;
     *(&pParty->pPlayers[1].pInstalledBeacons[1].field_10 + 9 * (v2++ + 12 * (unsigned int)v5->ptr_1C)) = 1;
@@ -3783,16 +3783,16 @@
           v4 += v5++ + 1;
         while ( v5 < v7 );
       }
-      if ( v7 < (unsigned __int16)word_4F0866[(unsigned int)ptr_507BC0->ptr_1C]
+      if ( v7 < (unsigned __int16)word_4F0866[(unsigned int)window_SpeakInHouse->ptr_1C]
         && (signed __int64)v6->uExperience < 1000 * v4 )
         return;
     }
     goto LABEL_9;
   }
-  v8 = ptr_507BC0;
+  v8 = window_SpeakInHouse;
   if ( (dword_F8B198 == 27 || dword_F8B198 == 28)
     && (v1 = 0,
-        *(&byte_4F09B1[32 * (unsigned __int8)*(&byte_4F0CCF[4 * (unsigned int)ptr_507BC0->ptr_1C] + v2)]
+        *(&byte_4F09B1[32 * (unsigned __int8)*(&byte_4F0CCF[4 * (unsigned int)window_SpeakInHouse->ptr_1C] + v2)]
         + pParty->uDaysPlayed % 7))
     || dword_F8B198 != 23
     || v55 != 10 )
@@ -3816,7 +3816,7 @@
     pDialogueWindow->CreateButton(8u, 8u, 0x1C2u, 0x140u, 1, v1, 0x51u, v1, v1, "", (Texture *)v1);
 LABEL_10:
     v3 = dword_F8B198;
-    v8 = ptr_507BC0;
+    v8 = window_SpeakInHouse;
     goto LABEL_11;
   }
   if ( uActiveCharacter != v1 )
@@ -3833,7 +3833,7 @@
     v3 = dword_F8B198;
     dword_F8B164 = &pIcons_LOD->pTextures[v9];
 LABEL_13:
-    v8 = ptr_507BC0;
+    v8 = window_SpeakInHouse;
   }
   if ( v3 > 21 )
   {
@@ -3869,7 +3869,7 @@
                 v34 = pIcons_LOD->LoadTexture(
                         pItemsTable->pItems[v33].pIconName,
                         TEXTURE_16BIT_PALETTE);
-                v8 = ptr_507BC0;
+                v8 = window_SpeakInHouse;
                 dword_F8B168[v32] = &pIcons_LOD->pTextures[v34];
               }
               ++v32;
@@ -3879,11 +3879,11 @@
           else
           {
             sub_4BC8D5();
-            v30 = ptr_507BC0->ptr_1C;
+            v30 = window_SpeakInHouse->ptr_1C;
             v31 = pParty->uTimePlayed
                 + (signed __int64)((double)(0xA8C000
                                           //* (signed int)p2DEvents_minus1[26 * (unsigned int)ptr_507BC0->ptr_1C])
-                                          * (signed int)p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].field_1C)
+                                          * (signed int)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].field_1C)
                                  * 0.033333335);
             *(int *)&stru_AA1058[3].pSounds[8 * (int)v30 + 44468] = v31;
             *(int *)&stru_AA1058[3].pSounds[8 * (int)v30 + 44472] = HIDWORD(v31);
@@ -3910,7 +3910,7 @@
                                                      * (pParty->uCurrentMonth + 12i64 * pParty->uCurrentYear - 14015))
                                             * 0.033333335);
             v14 = rand() % 258;
-            v15 = ptr_507BC0;
+            v15 = window_SpeakInHouse;
             pParty->field_750[v12] = v14 + 1;
             v16 = (int)((char *)v15->ptr_1C - 102);
             if ( v16 )
@@ -4181,7 +4181,7 @@
                       v39 = 4;
                     else
                       v39 = 2;
-                    HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, v39);
+                    HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v39);
                   }
                   else
                   {
@@ -4217,12 +4217,12 @@
   {
     GenerateShopItems();
     sub_4B8F94();
-    v8 = ptr_507BC0;
-    v40 = ptr_507BC0->ptr_1C;
+    v8 = window_SpeakInHouse;
+    v40 = window_SpeakInHouse->ptr_1C;
     v3 = dword_F8B198;
     v41 = pParty->uTimePlayed
         //+ (signed __int64)((double)(11059200 * (signed int)p2DEvents_minus1[26 * (unsigned int)ptr_507BC0->ptr_1C])
-        + (signed __int64)((double)(11059200 * (signed int)p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].field_1C)
+        + (signed __int64)((double)(11059200 * (signed int)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].field_1C)
                          * 0.033333335);
     pParty->field_3C.field_50[2 * (int)v40] = v41;
     pParty->field_3C.field_50[2 * (int)v40 + 1] = HIDWORD(v41);
@@ -4242,7 +4242,7 @@
         {
           v46 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v45].pIconName, TEXTURE_16BIT_PALETTE);
           v3 = dword_F8B198;
-          v8 = ptr_507BC0;
+          v8 = window_SpeakInHouse;
           dword_F8B168[v43] = &pIcons_LOD->pTextures[v46];
         }
         v42 = v8->ptr_1C;
@@ -4263,7 +4263,7 @@
           if ( pParty->field_777C[9 * (v48 + 12 * (int)v47)] )
           {
             v49 = rand();
-            v8 = ptr_507BC0;
+            v8 = window_SpeakInHouse;
             word_F8B158[v48] = v49 % (300 - dword_F8B168[v48]->uTextureHeight);
           }
           v47 = v8->ptr_1C;
@@ -4285,7 +4285,7 @@
         {
           v51 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v50].pIconName, TEXTURE_16BIT_PALETTE);
           v3 = dword_F8B198;
-          v8 = ptr_507BC0;
+          v8 = window_SpeakInHouse;
           dword_F8B168[v43] = &pIcons_LOD->pTextures[v51];
         }
         v42 = v8->ptr_1C;
@@ -4306,7 +4306,7 @@
           if ( pParty->field_C59C[9 * (v53 + 12 * (int)v52) + 724] )
           {
             v54 = rand();
-            v8 = ptr_507BC0;
+            v8 = window_SpeakInHouse;
             word_F8B158[v53] = v54 % (300 - dword_F8B168[v53]->uTextureHeight);
           }
           v52 = v8->ptr_1C;
@@ -4394,13 +4394,13 @@
     if ( uNumDialogueNPCPortraits != 1 )
     {
       v2 = 0;
-      pBtn_ExitCancel = ptr_507BC0->pControlsHead;
+      pBtn_ExitCancel = window_SpeakInHouse->pControlsHead;
       if ( uNumDialogueNPCPortraits > 0 )
       {
         v3 = byte_591180;
         do
         {
-          array_5913D8[v2 + 7] = (NPCData *)ptr_507BC0->CreateButton(*(&pNPCPortraits_x + v2 + 6 * v1 - 6), *(&pNPCPortraits_y + v2 + 6 * v1 - 6),
+          array_5913D8[v2 + 7] = (NPCData *)window_SpeakInHouse->CreateButton(*(&pNPCPortraits_x + v2 + 6 * v1 - 6), *(&pNPCPortraits_y + v2 + 6 * v1 - 6),
                                               0x3Fu, 0x49u, 1, 0, 0x19Au, v2, 0, v3, 0, 0, 0);
           v1 = uNumDialogueNPCPortraits;
           ++v2;
@@ -4527,7 +4527,7 @@
     {
       v42 = dword_F8B19C - 36;
       //v43 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)ptr_507BC0->ptr_1C] * 500.0);
-      v43 = (signed __int64)(p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].flt_24 * 500.0);
+      v43 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0);
       v44 = v43 * (100 - v0->GetMerchant()) / 100;
       if ( v44 < v43 / 3 )
         v44 = v43 / 3;
@@ -4539,7 +4539,7 @@
           if ( pParty->uNumGold < v44 )
           {
             ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);// "You don't have enough gold"
-            v13 = ptr_507BC0->ptr_1C;
+            v13 = window_SpeakInHouse->ptr_1C;
             if ( dword_F8B198 == 30 )
               v55 = 4;
             else
@@ -4573,7 +4573,7 @@
     v18 = pRenderer->pActiveZBuffer[v17->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v61)->y]] & 0xFFFF;
     if ( !v18 )
       return;
-    v19 = ptr_507BC0->ptr_1C;
+    v19 = window_SpeakInHouse->ptr_1C;
     v20 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v18 + 12 * (int)v19));
     //v21 = p2DEvents_minus1__20[13 * (signed int)v19];
     v21 = p2DEvents[(signed int)v19 - 1].fPriceMultiplier;
@@ -4586,7 +4586,7 @@
     {
       v24 = 2;
 LABEL_62:
-      HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, v24);
+      HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v24);
       v9 = pGlobalTXT_LocalizationStrings[155];
       v54 = 2;
       goto LABEL_71;
@@ -4612,7 +4612,7 @@
     v29 = pRenderer->pActiveZBuffer[v28->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v57)->y]] & 0xFFFF;
     if ( !v29 )
       return;
-    v30 = ptr_507BC0->ptr_1C;
+    v30 = window_SpeakInHouse->ptr_1C;
     v31 = 9 * (v29 - 1 + 12 * (int)v30);
     if ( dword_F8B19C == 2 )
     {
@@ -4646,7 +4646,7 @@
         uNumSeconds = v0->StealFromShop(v32, a3, v38, 0, &a6);
         if ( !uNumSeconds )
         {
-          sub_4B1447_party_fine((int)ptr_507BC0->ptr_1C, 0, a6);
+          sub_4B1447_party_fine((int)window_SpeakInHouse->ptr_1C, 0, a6);
           return;
         }
       }
@@ -4675,7 +4675,7 @@
           if ( uNumSeconds == 1 || uNumSeconds == 2 )
           {
             *(char *)(v40 + 517) |= 1u;
-            sub_4B1447_party_fine((int)ptr_507BC0->ptr_1C, v41, a6);
+            sub_4B1447_party_fine((int)window_SpeakInHouse->ptr_1C, v41, a6);
             goto LABEL_43;
           }
         }
@@ -4706,8 +4706,8 @@
       || pMouse->GetCursorPos(&v65)->x >= 462
       || (v15 = v0->GetItemIDAtInventoryIndex((int *)&v79), (v77 = (Player *)v15) == 0) )
       return;
-    v16 = ptr_507BC0;
-    if ( sub_4BDAAF((ItemGen *)&v0->pInventoryItems[v15-1], (int)ptr_507BC0->ptr_1C) )
+    v16 = window_SpeakInHouse;
+    if ( sub_4BDAAF((ItemGen *)&v0->pInventoryItems[v15-1], (int)window_SpeakInHouse->ptr_1C) )
     {
       dword_F8B1E4 = 1;
       v0->_4BE2DD(v79, (int)((char *)v77 - 1), (int)v16->ptr_1C);
@@ -4741,11 +4741,11 @@
         if ( v11 )
         {
           //v80 = v0->_4B8179(p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C]);
-          v80 = v0->_4B8179(p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].fPriceMultiplier);
+          v80 = v0->_4B8179(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier);
           v12 = (int)&v0->pInventoryItems[v11-1];
           if ( !(*(char *)(v12 + 20) & 1) )
           {
-            _this = (ItemGen *)ptr_507BC0->ptr_1C;
+            _this = (ItemGen *)window_SpeakInHouse->ptr_1C;
             if ( sub_4BDAAF((ItemGen *)v12, (int)_this) )
             {
               if ( pParty->uNumGold >= v80 )
@@ -4786,7 +4786,7 @@
           {
             v3 = (int)&v0->pInventoryItems[v2-1];
             //v4 = p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C];
-            v4 = p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].fPriceMultiplier;
+            v4 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier;
 
             auto _v = (ItemGen *)&v0->pInventoryItems[v2-1];
             v5 = _v->GetValue();
@@ -4796,7 +4796,7 @@
             v80 = v6;
             if ( !v7 )
             {
-              _this = (ItemGen *)ptr_507BC0->ptr_1C;
+              _this = (ItemGen *)window_SpeakInHouse->ptr_1C;
               if ( sub_4BDAAF((ItemGen *)v3, (int)_this) )
               {
                 if ( pParty->uNumGold >= v80 )
@@ -5099,7 +5099,7 @@
   pRenderer->EndScene();
   free(_this.pPixels);
   _this.pPixels = 0;
-  ptr_507BC0 = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0);
+  window_SpeakInHouse = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0);
   pWindow.uFrameX = 75;
   pWindow.uFrameY = 60;
   pWindow.uFrameWidth = 469;
@@ -5175,8 +5175,8 @@
     pRenderer->pBeforePresentFunction();
   pRenderer->_49F1BC("MM7_Win.Pcx");
   pAllocator->FreeChunk(pFont);
-  ptr_507BC0->Release();
-  ptr_507BC0 = 0;
+  window_SpeakInHouse->Release();
+  window_SpeakInHouse = 0;
   if ( v15 == (void *)2 )
   {
     result = pMessageQueue_50CBD0->uNumMessages;
@@ -11975,7 +11975,7 @@
         {
           if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
           {
-            v12 = ptr_507BC0 == 0;
+            v12 = window_SpeakInHouse == 0;
             pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113;
             pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = !v12;
             *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
--- a/mm7_3.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/mm7_3.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -14170,7 +14170,7 @@
   max_string_length = 0;
   string_num = 1;
   prev_string_offset = 0;
-
+  pLevelStrOffsets[0]=0;
   for (uint i = 0; i < uLevelStrFileSize; ++i)
   {
       if ( !pLevelStr[i] )
@@ -14192,7 +14192,7 @@
 
   if ( uLevelStrNumStrings > 0 )
   {
-    for(uint i = 1; i <uLevelStrNumStrings ; ++i) 
+    for(uint i = 0; i <uLevelStrNumStrings ; ++i) 
     {
       if ( RemoveQuotes(&pLevelStr[pLevelStrOffsets[i]]) != &pLevelStr[pLevelStrOffsets[i]] )
         ++pLevelStrOffsets[i]; 
@@ -14204,27 +14204,19 @@
 //----- (00443F95) --------------------------------------------------------
 void __cdecl OnMapLeave()
 {
-  signed int v0; // edi@1
-  char *v1; // esi@2
-  int v2; // ecx@4
-
-  v0 = 0;
-  if ( (signed int)uLevelEVT_NumEvents > 0 )
-  {
-    v1 = (char *)&pLevelEVT_Index[0].event_sequence_num;
-    do
-    {
-      if ( pLevelEVT[*((short *)v1 + 2) + 4] == 53 )
-      {
-        v2 = *((int *)v1 - 1);
-        dword_597F18 = *(int *)v1;
-        EventProcessor(v2, 0, 1);
-        dword_597F18 = 0;
-      }
-      ++v0;
-      v1 += 12;
-    }
-    while ( v0 < (signed int)uLevelEVT_NumEvents );
+ _evt_raw *test_event;
+  if ( uLevelEVT_NumEvents > 0 )
+  {
+    for (uint i = 0; i < uLevelEVT_NumEvents; ++i)
+    {
+		test_event=(_evt_raw*)&pLevelEVT[pLevelEVT_Index[i].uEventOffsetInEVT];
+      if ( test_event->_e_type== EVENT_OnMapLeave )
+      {
+        start_event_seq_number = pLevelEVT_Index[i].event_sequence_num;
+        EventProcessor(pLevelEVT_Index[i].uEventID, 0, 1);
+        start_event_seq_number = 0;
+      }
+    }
   }
 }
 
@@ -14276,38 +14268,34 @@
     }
     else if (_evt->_e_type == EVENT_OnMapReload)
     {
-      dword_597F18 = pEvent.event_sequence_num;
+      start_event_seq_number = pEvent.event_sequence_num;
       EventProcessor(pEvent.uEventID, 0, 0);
-      dword_597F18 = 0;
+      start_event_seq_number = 0;
     }
     else if (_evt->_e_type == EVENT_OnTimer || _evt->_e_type == EVENT_OnLongTimer)
     {
-      v3 = &array_5B5928[dword_5B65C8];
+      v3 = &array_5B5928_timers[dword_5B65C8_timers_count];
       v20 = pOutdoor->uLastVisitDay;
       if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
         v20 = pIndoor->stru1.uLastVisitDay;
 
-      v4 = _evt->_e_type;
-      v3->field_1C = v4;
-      v3->field_8 = pEvent.uEventID;
-      v3->field_A = pEvent.event_sequence_num;
-      v33 = _evt->v6;
-      v3->field_12 = v33;
-      v32 = _evt->v7;
-      v3->field_14 = v32;
-      v31 = _evt->v8;
-      v3->field_16 = v31;
-      v5 = _evt->v5;
-      v30 = _evt->v9;
-      v3->field_18 = v30;
-      v29 = _evt->v10;
-      v3->field_1A = v29;
+      v3->timer_evt_type = _evt->_e_type;
+      v3->timer_evt_ID = pEvent.uEventID;
+      v3->timer_evt_seq_num = pEvent.event_sequence_num;
+
+	  v3->field_10 = _evt->v5;
+      v3->field_12 = _evt->v6;
+      v3->field_14 = _evt->v7;
+      v3->field_16 = _evt->v8;
+	  v3->field_18 = _evt->v9;
+	  v3->field_1A = _evt->v10;
+      
 
       v6 = ((unsigned short)_evt->v12 << 8) + _evt->v11;
-      v3->field_10 = v5;
-      v3->field_C = v6;
-      v3->field_E = v6;
-      if ( v4 == 38 && !(short)v6 )
+     
+      v3->field_C = ((unsigned short)_evt->v12 << 8) + _evt->v11;
+      v3->field_E = ((unsigned short)_evt->v12 << 8) + _evt->v11;
+      if (v3->timer_evt_type  == EVENT_OnLongTimer && !(short)v6 )
       {
         if ( v20 )
           v18 = pParty->uTimePlayed - v20;
@@ -14319,7 +14307,7 @@
         {
           if ( v5 )
           {
-            ++dword_5B65C8;
+            ++dword_5B65C8_timers_count;
             v3->field_0_time = 0;
             continue;
           }
@@ -14328,12 +14316,13 @@
             v26 / 7 != 0 && v32 != 0 ||
             v26 != 0 || !v20)
         {
-          ++dword_5B65C8;
+          ++dword_5B65C8_timers_count;
           v3->field_0_time = 0;
           continue;
         }
       }
-
+	  else
+		  {
       v8 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375);
       v9 = v8;
       v10 = (signed int)v8 / 60;
@@ -14391,7 +14380,8 @@
                                 + 0x24EA00 * (v28 + 12i64 * month)) << 7)
                       * 0.033333335);
 
-      ++dword_5B65C8;
+      ++dword_5B65C8_timers_count;
+		  }
     }
   }
 }
@@ -14880,7 +14870,7 @@
   {
     if ( pParty->uFlags & 2 )
       pGame->Draw();
-    if ( !dword_597F18 )
+    if ( !start_event_seq_number )
       pAudioPlayer->StopChannels(-1, -1);
     pMiscTimer->Pause();
     pEventTimer->Pause();
@@ -14901,9 +14891,9 @@
   pGUIWindow2->Release();
   pGUIWindow2 = 0;
   _5C3420_pDecoration = _591094_decoration;
-  dword_597F18 = dword_5C341C;
+  start_event_seq_number = dword_5C341C;
   EventProcessor(dword_5C3418, 0, 1);
-  dword_597F18 = 0;
+  start_event_seq_number = 0;
   _5C3420_pDecoration = 0;
   pEventTimer->Resume();
 }
@@ -15709,7 +15699,7 @@
   v13 = _this;
   if ( !_this )
     return 0;
-  v3 = dword_597F18;
+  v3 = start_event_seq_number;
   pSomeOtherEVT = pGlobalEVT;
   uSomeOtherEVT_NumEvents = uGlobalEVT_NumEvents;
   memcpy(pSomeOtherEVT_Events, pGlobalEVT_Index, 0xCE40u);
@@ -16200,9 +16190,9 @@
     {
       _5773B8_event_timer = pParty->uTimePlayed;
       v12 = 0;
-      if ( dword_5B65C8 > 0 )
-      {
-        v4 = (char *)&array_5B5928[0].field_C;
+      if ( dword_5B65C8_timers_count > 0 )
+      {
+        v4 = (char *)&array_5B5928_timers[0].field_C;
         while ( 1 )
         {
           v5 = *(short *)v4;
@@ -16236,9 +16226,9 @@
               *((int *)v4 - 2) = v3;
             }
             v11 = *((short *)v4 - 2);
-            dword_597F18 = *((short *)v4 - 1);
+            start_event_seq_number = *((short *)v4 - 1);
             EventProcessor(v11, 0, 1);
-            dword_597F18 = 0;
+            start_event_seq_number = 0;
 LABEL_25:
             v3 = HIDWORD(pParty->uTimePlayed);
             v2 = LODWORD(pParty->uTimePlayed);
@@ -16246,7 +16236,7 @@
 LABEL_26:
           ++v12;
           v4 += 32;
-          if ( v12 >= dword_5B65C8 )
+          if ( v12 >= dword_5B65C8_timers_count )
             return;
           v1 = 0;
         }
@@ -16257,9 +16247,9 @@
         }
         v6 = *((short *)v4 - 2);
         *(short *)v4 = *((short *)v4 + 1);
-        dword_597F18 = *((short *)v4 - 1);
+        start_event_seq_number = *((short *)v4 - 1);
         EventProcessor(v6, 0, 1);
-        dword_597F18 = v1;
+        start_event_seq_number = v1;
         goto LABEL_25;
       }
     }
--- a/mm7_4.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/mm7_4.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -9113,7 +9113,7 @@
     v18 = v5;
     if ( !v5 )
       return;
-    v6 = 9 * (v5 + 12 * (unsigned int)ptr_507BC0->ptr_1C);
+    v6 = 9 * (v5 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C);
     v7 = (ItemGen *)((char *)&pParty->pPickedItem + 4 * v6 + 4);
     if ( dword_F8B19C != 2 )
       v7 = (ItemGen *)&pParty->field_C59C[v6 + 715];
@@ -9126,7 +9126,7 @@
     v3 = pRenderer->pActiveZBuffer[v2] & 0xFFFF;
     v18 = pRenderer->pActiveZBuffer[v2] & 0xFFFF;
     if ( v18 )
-      sub_4B1523((int *)&pParty->pPlayers[1].uExpressionTimeLength + 9 * (v3 + 12 * (unsigned int)ptr_507BC0->ptr_1C));
+      sub_4B1523((int *)&pParty->pPlayers[1].uExpressionTimeLength + 9 * (v3 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C));
   }
 }
 // F8B198: using guessed type int dword_F8B198;
@@ -9198,12 +9198,12 @@
         if ( dword_F8B198 != 23 )
           return;
       }
-      v1 = (unsigned int)ptr_507BC0->ptr_1C;
+      v1 = (unsigned int)window_SpeakInHouse->ptr_1C;
 LABEL_28:
       HousePlaySomeSound(v1, v0);
       return;
     }
-    v1 = (unsigned int)ptr_507BC0->ptr_1C;
+    v1 = (unsigned int)window_SpeakInHouse->ptr_1C;
     if ( (signed __int64)__PAIR__(pParty->field_3C._shop_ban_times[2 * v1 + 1], pParty->field_3C._shop_ban_times[2 * v1]) <= (signed __int64)pParty->uTimePlayed )
     {
       if ( pParty->uNumGold <= 0x2710 )
@@ -9649,7 +9649,7 @@
   strcpy(v22, v24);
   pParty->field_709 = 0;
   sub_44A56A();
-  PrepareHouse((unsigned int)ptr_507BC0->ptr_1C);
+  PrepareHouse((unsigned int)window_SpeakInHouse->ptr_1C);
   dword_F8B19C = 1;
   if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
   {
@@ -10444,7 +10444,7 @@
       v19 = 1;
       do
       {
-        v20 = (char *)ptr_507BC0->ptr_1C + 4 * (unsigned int)ptr_507BC0->ptr_1C + v19;
+        v20 = (char *)window_SpeakInHouse->ptr_1C + 4 * (unsigned int)window_SpeakInHouse->ptr_1C + v19;
         if ( v1 )
           v21 = word_4F063E[(signed int)v20];
         else
@@ -10524,7 +10524,7 @@
         v12 = 1;
         do
         {
-          v13 = v11 + 2 * (unsigned int)ptr_507BC0->ptr_1C - 30;
+          v13 = v11 + 2 * (unsigned int)window_SpeakInHouse->ptr_1C - 30;
           v14 = v12 + 4 * v13 + v13;
           if ( v10 )
             v15 = word_4F06D8[v14];
@@ -10924,7 +10924,7 @@
           sub_4B36CC(1, 0x10u);
           v4 = 3;
           sub_4B36CC(2, 0x60u);
-          v5 = (signed int)ptr_507BC0->ptr_1C;
+          v5 = (signed int)window_SpeakInHouse->ptr_1C;
           if ( v5 < 108 || v5 > 120 )
             goto LABEL_28;
           v4 = 4;
@@ -11544,7 +11544,7 @@
   int v73; // [sp+80h] [bp-4h]@14
 
   v0 = pPlayers[uActiveCharacter];
-  memcpy(&v65, ptr_507BC0, sizeof(v65));
+  memcpy(&v65, window_SpeakInHouse, sizeof(v65));
   v65.uFrameX = 483;
   v65.uFrameWidth = 148;
   v65.uFrameZ = 334;
@@ -11558,7 +11558,7 @@
     v3 += v4 + 1;
   v5 = 1000 * v3;
   v6 = HIDWORD(v0->uExperience);
-  v7 = ptr_507BC0->ptr_1C;
+  v7 = window_SpeakInHouse->ptr_1C;
   v68 = (unsigned __int16)word_4F0866[(signed int)v7];
   v66 = 1000 * v3;
   if ( (signed __int64)__PAIR__(v6, LODWORD(v0->uExperience)) >= v66 )
@@ -11592,7 +11592,7 @@
             i = 0;
             v13 = pDialogueWindow;
             //v14 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)ptr_507BC0->ptr_1C] * 500.0);
-            v14 = (signed __int64)(p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].flt_24 * 500.0);
+            v14 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0);
             v73 = v14 * (100 - v0->GetMerchant()) / 100;
             if ( v73 < v14 / 3 )
               v73 = v14 / 3;
@@ -11695,7 +11695,7 @@
           if ( pParty->uNumGold >= i )
           {
             Party::TakeGold(i);
-            HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2);
+            HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, 2);
             ++v0->uLevel;
             v0->uSkillPoints += v0->uLevel / 10 + 5;
             v0->sHealth = v0->GetMaxHealth();
@@ -11714,7 +11714,7 @@
             if ( *v39 > v37 )
             {
               v40 = sub_494820(pParty->uCurrentHour);
-              v41 = ptr_507BC0->ptr_1C;
+              v41 = window_SpeakInHouse->ptr_1C;
               v42 = 60 * (v40 + 4) - pParty->uCurrentMinute;
               if ( v41 == (void *)94 || v41 == (void *)95 )
                 v42 += 720;
@@ -11731,7 +11731,7 @@
           ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);// "You don't have enough gold"
           v63 = 4;
 LABEL_55:
-          HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, v63);
+          HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v63);
 LABEL_56:
           result = pMessageQueue_50CBD0->uNumMessages;
           if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
@@ -11990,7 +11990,7 @@
 
   v0 = pPlayers[uActiveCharacter];
   _this = pPlayers[uActiveCharacter];
-  memcpy(&v112, ptr_507BC0, sizeof(v112));
+  memcpy(&v112, window_SpeakInHouse, sizeof(v112));
   v112.uFrameX = 483;
   v112.uFrameWidth = 148;
   v112.uFrameZ = 334;
@@ -12060,7 +12060,7 @@
         {
           v31 = pDialogueWindow;
           v3 = 0;
-          v32 = ptr_507BC0->ptr_1C;
+          v32 = window_SpeakInHouse->ptr_1C;
           v118 = 0;
             //v33 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (signed int)v32] * 500.0);
             v33 = (signed __int64)(p2DEvents[(signed int)v32 - 1].flt_24 * 500.0);
@@ -12171,9 +12171,9 @@
         return result;
       v96 = 0;
       v94 = 5;
-      v93 = ptr_507BC0->ptr_1C;
+      v93 = window_SpeakInHouse->ptr_1C;
       v90 = (ItemGen *)&_this->spellbook.pDarkSpellbook.bIsSpellAvailable[4 * result + 5];
-      v28 = (int)ptr_507BC0->ptr_1C;
+      v28 = (int)window_SpeakInHouse->ptr_1C;
       uPlayerID = uActiveCharacter - 1;
       v29 = _this->_490EEE((ItemGen *)&_this->spellbook.pDarkSpellbook.bIsSpellAvailable[4 * result + 5], 3, v28, 5);
       v9 = uPlayerID;
@@ -12265,16 +12265,16 @@
                   v4 = (char *)&_this->pInventoryItems[result-1];
                   if ( v4[20] & 1 )
                   {
-                    v5 = BuilDialogueString("%24", uActiveCharacter - 1, (ItemGen *)v4, (char *)ptr_507BC0->ptr_1C, 4, 0);
+                    v5 = BuilDialogueString("%24", uActiveCharacter - 1, (ItemGen *)v4, (char *)window_SpeakInHouse->ptr_1C, 4, 0);
                     v97 = 3;
                     v95 = v5;
                     v92 = white;
                     v6 = (212 - pFontArrus->CalcTextHeight(v5, &v112, 0, 0)) / 2 + 101;
                     return (int)v112.DrawTitleText(pFontArrus, v3, v6, v92, v95, v97);
                   }
-                  v93 = ptr_507BC0->ptr_1C;
+                  v93 = window_SpeakInHouse->ptr_1C;
                   v90 = (ItemGen *)v4;
-                  v7 = (int)ptr_507BC0->ptr_1C;
+                  v7 = (int)window_SpeakInHouse->ptr_1C;
                   uPlayerID = uActiveCharacter - 1;
                   v8 = ((Player *)_this)->_490EEE((ItemGen *)v4, 3, v7, 4);
                   v9 = uPlayerID;
@@ -12301,9 +12301,9 @@
         return result;
       v96 = 0;
       v94 = 3;
-      v93 = ptr_507BC0->ptr_1C;
+      v93 = window_SpeakInHouse->ptr_1C;
       v90 = (ItemGen *)&_this->pInventoryItems[result-1];
-      v12 = (int)ptr_507BC0->ptr_1C;
+      v12 = (int)window_SpeakInHouse->ptr_1C;
       uPlayerID = uActiveCharacter - 1;
       v13 = _this->_490EEE(v90, 3, v12, 3);
       v9 = uPlayerID;
@@ -12329,7 +12329,7 @@
   {
     do
     {
-      if ( pParty->field_777C[9 * (v49 + 12 * (unsigned int)ptr_507BC0->ptr_1C)] )
+      if ( pParty->field_777C[9 * (v49 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
       {
         v50 = dword_F8B168[v49];
         v51 = 152 - v50->uTextureHeight;
@@ -12361,7 +12361,7 @@
     v122 = 0;
     do
     {
-      if ( pParty->field_777C[9 * (v122 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 54] )
+      if ( pParty->field_777C[9 * (v122 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 54] )
       {
         v54 = dword_F8B168[v122 + 6];
         v55 = 306 - v54->uTextureHeight;
@@ -12391,7 +12391,7 @@
   {
     do
     {
-      if ( pParty->field_C59C[9 * (v49 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] )
+      if ( pParty->field_C59C[9 * (v49 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] )
       {
         v58 = dword_F8B168[v49];
         v59 = 152 - v58->uTextureHeight;
@@ -12423,7 +12423,7 @@
     v122 = 0;
     do
     {
-      if ( pParty->field_C59C[9 * (v122 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 778] )
+      if ( pParty->field_C59C[9 * (v122 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 778] )
       {
         v62 = dword_F8B168[v122 + 6];
         v63 = 306 - v62->uTextureHeight;
@@ -12460,7 +12460,7 @@
     {
       do
       {
-        if ( pParty->field_777C[9 * (v66 + 12 * (unsigned int)ptr_507BC0->ptr_1C)] )
+        if ( pParty->field_777C[9 * (v66 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
           ++v117;
         ++v66;
       }
@@ -12470,7 +12470,7 @@
     {
       do
       {
-        if ( pParty->field_C59C[9 * (v66 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] )
+        if ( pParty->field_C59C[9 * (v66 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] )
           ++v117;
         ++v66;
       }
@@ -12493,8 +12493,8 @@
     if ( !v117 )
       return (int)v112._4B1854(
                     __PAIR__(
-                      pParty->field_3C.field_50[2 * (unsigned int)ptr_507BC0->ptr_1C + 1],
-                      pParty->field_3C.field_50[2 * (unsigned int)ptr_507BC0->ptr_1C])
+                      pParty->field_3C.field_50[2 * (unsigned int)window_SpeakInHouse->ptr_1C + 1],
+                      pParty->field_3C.field_50[2 * (unsigned int)window_SpeakInHouse->ptr_1C])
                   - pParty->uTimePlayed);
     v70 = pMouse->GetCursorPos(&v102);
     result = v70->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v100)->y];
@@ -12502,7 +12502,7 @@
     {
       v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1;
       v117 = v71;
-      v72 = (int)ptr_507BC0->ptr_1C;
+      v72 = (int)window_SpeakInHouse->ptr_1C;
       v73 = 9 * (v71 + 12 * v72);
       v74 = (ItemGen *)&pParty->field_777C[v73];
       if ( dword_F8B19C != 2 )
@@ -12512,7 +12512,7 @@
         v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24"
         v96 = 0;
         v94 = 2;
-        v93 = ptr_507BC0->ptr_1C;
+        v93 = window_SpeakInHouse->ptr_1C;
         v90 = v74;
         v9 = uActiveCharacter - 1;
       }
@@ -12520,7 +12520,7 @@
       {
         v96 = 0;
         v94 = 2;
-        v93 = ptr_507BC0->ptr_1C;
+        v93 = window_SpeakInHouse->ptr_1C;
         v90 = v74;
         uPlayerID = uActiveCharacter - 1;
         v75 = _this->_490EEE(v74, 3, v72, 2);
@@ -12927,8 +12927,8 @@
   unsigned int v62; // [sp+2E4h] [bp-8h]@13
   int v63; // [sp+2E8h] [bp-4h]@1
 
-  v0 = ptr_507BC0;
-  memcpy(&v52, ptr_507BC0, sizeof(v52));
+  v0 = window_SpeakInHouse;
+  memcpy(&v52, window_SpeakInHouse, sizeof(v52));
   v58 = pPlayers[uActiveCharacter];
   v1 = v58;
   v52.uFrameX = 483;
@@ -12964,7 +12964,7 @@
           if ( pParty->uNumGold < v63 )
           {
             ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);
-            HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2);
+            HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, 2);
           }
           else
           {
@@ -12991,7 +12991,7 @@
     v63 = 32;
     do
     {
-      if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v6 + 12 * (unsigned int)ptr_507BC0->ptr_1C)) )
+      if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v6 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)) )
       {
         pRenderer->DrawTextureTransparent(v63, 0x5Au, dword_F8B168[v6]);
         ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 230528), dword_F8B168[v6], v6 + 1);
@@ -13007,7 +13007,7 @@
     v63 = 32;
     do
     {
-      if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v7 + 12 * (unsigned int)ptr_507BC0->ptr_1C)) )
+      if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v7 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)) )
       {
         pRenderer->DrawTextureTransparent(v63, 0xFAu, dword_F8B168[v7]);
         ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 638448), dword_F8B168[v7], v7 + 1);
@@ -13023,7 +13023,7 @@
     {
       v8 = 0;
       v9 = 12;
-      v10 = (char *)(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 108 * (unsigned int)ptr_507BC0->ptr_1C);
+      v10 = (char *)(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 108 * (unsigned int)window_SpeakInHouse->ptr_1C);
       do
       {
         if ( *(int *)v10 )
@@ -13040,17 +13040,17 @@
       if ( !v8 )
         return (int)v52._4B1854(
                       __PAIR__(
-                        *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)ptr_507BC0->ptr_1C + 44472],
-                        *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)ptr_507BC0->ptr_1C + 44468])
+                        *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)window_SpeakInHouse->ptr_1C + 44472],
+                        *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)window_SpeakInHouse->ptr_1C + 44468])
                     - pParty->uTimePlayed);
       v12 = pMouse->GetCursorPos(&v51);
       result = v12->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v50)->y];
       v13 = pRenderer->pActiveZBuffer[result] & 0xFFFF;
       if ( pRenderer->pActiveZBuffer[result] & 0xFFFF )
       {
-        v14 = ptr_507BC0->ptr_1C;
+        v14 = window_SpeakInHouse->ptr_1C;
         v15 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v13 + 12 * (int)v14));
-        v16 = (int)ptr_507BC0->ptr_1C;
+        v16 = (int)window_SpeakInHouse->ptr_1C;
         uPlayerID = uActiveCharacter - 1;
         v17 = v1->_490EEE(
                 (ItemGen *)&pParty->pPlayers[1].uExpressionTimeLength + v13 + 12 * (int)v14,
@@ -13073,7 +13073,7 @@
   }
   if ( !(unsigned __int16)_449B57_test_bit(
                             (unsigned __int8 *)v1->field_152,
-                            word_4F0704[2 * (unsigned int)ptr_507BC0->ptr_1C]) )
+                            word_4F0704[2 * (unsigned int)window_SpeakInHouse->ptr_1C]) )
   {
     v36 = pNPCTopics[121].pText;
     v37 = v57;
@@ -13277,8 +13277,8 @@
   unsigned int v65; // [sp+1BCh] [bp-8h]@6
   DDM_DLV_Header *v66; // [sp+1C0h] [bp-4h]@6
 
-  v0 = ptr_507BC0;
-  memcpy(&v57, ptr_507BC0, sizeof(v57));
+  v0 = window_SpeakInHouse;
+  memcpy(&v57, window_SpeakInHouse, sizeof(v57));
   v57.uFrameX = 483;
   v57.uFrameWidth = 148;
   v57.uFrameZ = 334;
@@ -13302,7 +13302,7 @@
           {
             v4 = pDialogueWindow;
             v61 = pDialogueWindow;
-            v5 = ptr_507BC0->ptr_1C;
+            v5 = window_SpeakInHouse->ptr_1C;
             v66 = 0;
             //v65 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (signed int)v5] * 500.0);
             v65 = (signed __int64)(p2DEvents[(signed int)v5 - 1].flt_24 * 500.0);
@@ -13395,7 +13395,7 @@
         return result;
       }
       //v24 = p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C];
-      v24 = p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].fPriceMultiplier;
+      v24 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier;
       v25 = 0;
       if ( pParty->uNumGold >= (unsigned int)(signed __int64)v24 )
       {
@@ -13469,7 +13469,7 @@
     {
 LABEL_55:
       ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);
-      HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2);
+      HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, 2);
       goto LABEL_46;
     }
     Party::TakeGold(v2);
@@ -13481,7 +13481,7 @@
     memset(v1, 0, 0xA0u);
     v1->sHealth = v1->GetMaxHealth();
     v1->sMana = v1->GetMaxMana();
-    v36 = (signed int)ptr_507BC0->ptr_1C;
+    v36 = (signed int)window_SpeakInHouse->ptr_1C;
     if ( v36 != 78 && (v36 <= 80 || v36 > 82) )
     {
       if ( (unsigned int)v61 | v35 )
@@ -13615,12 +13615,12 @@
   void *result; // eax@15
   signed int v12; // [sp-4h] [bp-18h]@7
 
-  v0 = ptr_507BC0;
+  v0 = window_SpeakInHouse;
   v1 = 0;
-  v2 = (int)&ptr_507BC0->ptr_1C;
-  v3 = (signed int)ptr_507BC0->ptr_1C;
+  v2 = (int)&window_SpeakInHouse->ptr_1C;
+  v3 = (signed int)window_SpeakInHouse->ptr_1C;
   //if ( _4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * (unsigned int)ptr_507BC0->ptr_1C]] )
-  if ( _4F063C_smthn_by_2da_uType[p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].uType] )
+  if ( _4F063C_smthn_by_2da_uType[p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType] )
   {
     while ( v3 > 14 )
     {
@@ -13650,16 +13650,16 @@
           v6 = v12;
 LABEL_13:
           pItemsTable->GenerateItem(v5, v6, (ItemGen *)&pParty->field_C59C[9 * (v1 + 12 * v3) + 724]);
-          v0 = ptr_507BC0;
-          v2 = (int)&ptr_507BC0->ptr_1C;
-          pParty->field_C59C[9 * (v1 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 729] = 1;
+          v0 = window_SpeakInHouse;
+          v2 = (int)&window_SpeakInHouse->ptr_1C;
+          pParty->field_C59C[9 * (v1 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 729] = 1;
           goto LABEL_14;
         }
         auto _a = (ItemGen *)&pParty->field_C59C[9 * (v1 + 12 * v3) + 724];
         _a->Reset();
         v2 = (int)&v0->ptr_1C;
         v10 = rand();
-        v0 = ptr_507BC0;
+        v0 = window_SpeakInHouse;
         pParty->field_C59C[9 * (v1 + 12 * *(int *)v2) + 724] = v10 % 32 + 740;
       }
 LABEL_14:
@@ -13722,8 +13722,8 @@
   int v34; // [sp+74h] [bp-8h]@17
   int v35; // [sp+78h] [bp-4h]@17
 
-  v0 = ptr_507BC0;
-  memcpy(&v28, ptr_507BC0, sizeof(v28));
+  v0 = window_SpeakInHouse;
+  memcpy(&v28, window_SpeakInHouse, sizeof(v28));
   v1 = pPlayers[uActiveCharacter];
   v28.uFrameX = 483;
   v28.uFrameWidth = 148;
@@ -13774,7 +13774,7 @@
           *(short *)v6 = 1;
           v27 = 2;
         }
-        HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, v27);
+        HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v27);
       }
     }
     else
@@ -13794,7 +13794,7 @@
   }
   if ( !(unsigned __int16)_449B57_test_bit(
                             (unsigned __int8 *)v1->field_152,
-                            word_4F0754[2 * (unsigned int)ptr_507BC0->ptr_1C]) )
+                            word_4F0754[2 * (unsigned int)window_SpeakInHouse->ptr_1C]) )
   {
     v24 = pNPCTopics[171].pText;
     v25 = v31;
@@ -13965,8 +13965,8 @@
   unsigned int s1; // [sp+288h] [bp-8h]@1
   int v66; // [sp+28Ch] [bp-4h]@48
 
-  v0 = ptr_507BC0;
-  memcpy(&v53, ptr_507BC0, sizeof(v53));
+  v0 = window_SpeakInHouse;
+  memcpy(&v53, window_SpeakInHouse, sizeof(v53));
   v2 = 255;
   v61 = pPlayers[uActiveCharacter];
   v1 = v61;
@@ -14009,7 +14009,7 @@
       while ( 1 )
       {
         v47[1] = (const char *)v60;
-        v22 = ptr_507BC0->ptr_1C;
+        v22 = window_SpeakInHouse->ptr_1C;
         v23 = (Player *)(unsigned __int8)*(&_4F0D38_TravelInfo[4 * (signed int)v22] + v62);
         v61 = (Player *)(unsigned __int8)*(&_4F0D38_TravelInfo[4 * (signed int)v22] + v62);
         v24 = v16->GetControl(v60);
@@ -14027,7 +14027,7 @@
           v47[1] = v27;
           sprintf(a1, format_4E2DC8, v27);
           v66 = (unsigned __int8)byte_4F09B8[v26 * 4];
-          if ( (signed int)ptr_507BC0->ptr_1C >= 63 )
+          if ( (signed int)window_SpeakInHouse->ptr_1C >= 63 )
           {
             if ( CheckHiredNPCSpeciality(8u) )
               v66 -= 2;
@@ -14130,7 +14130,7 @@
       if ( pParty->uNumGold < s1 )
       {
         ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);
-        HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 3);
+        HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, 3);
         if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
           return;
         pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113;
@@ -14139,7 +14139,7 @@
       }
       Party::TakeGold(s1);
       v47[1] = (const char *)7;
-      v5 = &byte_4F09B0[32 * (unsigned __int8)*(&byte_4F0CCF[4 * (unsigned int)ptr_507BC0->ptr_1C] + dword_F8B19C)];
+      v5 = &byte_4F09B0[32 * (unsigned __int8)*(&byte_4F0CCF[4 * (unsigned int)window_SpeakInHouse->ptr_1C] + dword_F8B19C)];
       if ( v5[pParty->uDaysPlayed % 7 + 1] )
       {
         if ( _strcmpi(pCurrentMapName, pMapStats->pInfos[(unsigned __int8)*v5].pFilename) )
@@ -14173,9 +14173,9 @@
           pParty->uFallStartY = pParty->vPosition.z;
           pParty->sRotationY = *((int *)v5 + 6);
         }
-        HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2);
+        HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, 2);
         v12 = (unsigned __int8)v5[8];
-        if ( (signed int)ptr_507BC0->ptr_1C >= 63 )
+        if ( (signed int)window_SpeakInHouse->ptr_1C >= 63 )
         {
           v63 = SPEECH_72;
           v13 = 2500;
@@ -15082,7 +15082,7 @@
     pParty->field_3C._shop_ban_times[2 * v25] = 0;
     pParty->field_3C._shop_ban_times[2 * v10 + 1] = 0;
 LABEL_21:
-    if ( !dword_597F18 )
+    if ( !start_event_seq_number )
       pAudioPlayer->StopChannels(-1, -1);
     //uCurrentHouse_Animation = p2DEvents_minus1___02[v2];
     uCurrentHouse_Animation = p2DEvents[v2 / sizeof(_2devent) - 1].uAnimationID;
--- a/mm7_5.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/mm7_5.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -1278,8 +1278,8 @@
                        if ( (signed int)uActiveCharacter < v0 || (signed int)uActiveCharacter > 4 )
                        uActiveCharacter = pParty->GetNextActiveCharacter();
                        pGUIWindow_CurrentMenu->Release();
-                       if ( pGUIWindow_CurrentMenu == ptr_507BC0 )
-                        ptr_507BC0 = 0;
+                       if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
+                        window_SpeakInHouse = 0;
                        pGUIWindow_CurrentMenu = 0;
                        pEventTimer->Resume();
                        pCurrentScreen = SCREEN_GAME;
@@ -1311,8 +1311,8 @@
                       if ( (signed int)uActiveCharacter < v0 || (signed int)uActiveCharacter > 4 )
                         uActiveCharacter = pParty->GetNextActiveCharacter();
                       pGUIWindow_CurrentMenu->Release();
-                      if ( pGUIWindow_CurrentMenu == ptr_507BC0 )
-                        ptr_507BC0 = 0;
+                      if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
+                        window_SpeakInHouse = 0;
                       pGUIWindow_CurrentMenu = 0;
                       pEventTimer->Resume();
                       pCurrentScreen = SCREEN_GAME;
@@ -1518,8 +1518,8 @@
                        if ( (signed int)uActiveCharacter < v0 || (signed int)uActiveCharacter > 4 )
                         uActiveCharacter = pParty->GetNextActiveCharacter();
                        pGUIWindow_CurrentMenu->Release();
-                       if ( pGUIWindow_CurrentMenu == ptr_507BC0 )
-                       ptr_507BC0 = 0;
+                       if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
+                       window_SpeakInHouse = 0;
                        pGUIWindow_CurrentMenu = 0;
                        pEventTimer->Resume();
                        pCurrentScreen = SCREEN_GAME;
@@ -1547,7 +1547,7 @@
                       sub_4B1D27();
                       pAudioPlayer->PlaySound((SoundID)(SOUND_EnteringAHouse|0x1), 814, 0, -1, 0, 0, 0, 0);
                       pVideoPlayer->Unload();
-                      pGUIWindow_CurrentMenu = ptr_507BC0;
+                      pGUIWindow_CurrentMenu = window_SpeakInHouse;
                       //goto LABEL_322;
                       if ( pGUIWindow_Settings )
                       {
@@ -1568,8 +1568,8 @@
                       if ( (signed int)uActiveCharacter < v0 || (signed int)uActiveCharacter > 4 )
                         uActiveCharacter = pParty->GetNextActiveCharacter();
                       pGUIWindow_CurrentMenu->Release();
-                      if ( pGUIWindow_CurrentMenu == ptr_507BC0 )
-                        ptr_507BC0 = 0;
+                      if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
+                        window_SpeakInHouse = 0;
                       pGUIWindow_CurrentMenu = 0;
                       pEventTimer->Resume();
                       pCurrentScreen = SCREEN_GAME;
@@ -1641,8 +1641,8 @@
                       if ( (signed int)uActiveCharacter < v0 || (signed int)uActiveCharacter > 4 )
                         uActiveCharacter = pParty->GetNextActiveCharacter();
                       pGUIWindow_CurrentMenu->Release();
-                      if ( pGUIWindow_CurrentMenu == ptr_507BC0 )
-                        ptr_507BC0 = 0;
+                      if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
+                        window_SpeakInHouse = 0;
                       pGUIWindow_CurrentMenu = 0;
                       pEventTimer->Resume();
                       pCurrentScreen = SCREEN_GAME;
@@ -1670,8 +1670,8 @@
                   if ( (signed int)uActiveCharacter < v0 || (signed int)uActiveCharacter > 4 )
                     uActiveCharacter = pParty->GetNextActiveCharacter();
                   pGUIWindow_CurrentMenu->Release();
-                  if ( pGUIWindow_CurrentMenu == ptr_507BC0 )
-                    ptr_507BC0 = 0;
+                  if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
+                    window_SpeakInHouse = 0;
                   pGUIWindow_CurrentMenu = 0;
                   pEventTimer->Resume();
                   pCurrentScreen = SCREEN_GAME;
@@ -1705,8 +1705,8 @@
               if ( (signed int)uActiveCharacter < v0 || (signed int)uActiveCharacter > 4 )
                 uActiveCharacter = pParty->GetNextActiveCharacter();
               pGUIWindow_CurrentMenu->Release();
-              if ( pGUIWindow_CurrentMenu == ptr_507BC0 )
-                ptr_507BC0 = 0;
+              if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
+                window_SpeakInHouse = 0;
               pGUIWindow_CurrentMenu = 0;
               pEventTimer->Resume();
               pCurrentScreen = SCREEN_GAME;
@@ -1849,10 +1849,10 @@
           }
           else
           {
-            dword_597F18 = dword_5C341C;
+            start_event_seq_number = dword_5C341C;
             EventProcessor(dword_5C3418, 0, v0);
           }
-          dword_597F18 = 0;
+          start_event_seq_number = 0;
           if ( !_strcmpi(byte_6BE3B0, "d05.blv") )
             pParty->uTimePlayed += 1474560i64;
           continue;
@@ -1860,7 +1860,7 @@
           CloseWindowBackground();
           pVideoPlayer->Unload();
           sub_44603D();
-          dword_597F18 = 0;
+          start_event_seq_number = 0;
           goto LABEL_422;
         case UIMSG_CycleCharacters:
           v39 = GetAsyncKeyState(VK_SHIFT);
@@ -2126,7 +2126,7 @@
           dword_6BE364_game_settings_1 |= v0;
           uGameState = 2;
           //v53 = p2DEvents_minus1_::30[26 * (unsigned int)ptr_507BC0->ptr_1C];
-          v53 = p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1]._quest_related;
+          v53 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1]._quest_related;
           if ( v53 < 0 )
           {
             v54 = abs(v53) - 1;
@@ -12572,7 +12572,7 @@
   int v2; // ecx@1
   int v3; // eax@1
 
-  v0 = ptr_507BC0->ptr_1C;
+  v0 = window_SpeakInHouse->ptr_1C;
   dword_4E1874 = 5;
   v1 = &stru_4E1890[(int)((char *)v0 - 108)];
   amuint_4E1860 = v1->field_4;
@@ -15815,9 +15815,9 @@
           continue;
         }
         pWindowList[pVisibleWindowsIdxs[i] - 1]._4B3157();
-        if ( !ptr_507BC0 )
-          continue;
-        v10 = ptr_507BC0->ptr_1C;
+        if ( !window_SpeakInHouse )
+          continue;
+        v10 = window_SpeakInHouse->ptr_1C;
         if ( (signed int)v10 >= 53 )
           continue;
         v11 = pParty->field_3C._shop_ban_times[2 * (_DWORD)v10 + 1];
--- a/mm7_data.cpp	Wed Feb 20 21:35:13 2013 +0400
+++ b/mm7_data.cpp	Thu Feb 21 00:33:12 2013 +0400
@@ -308,7 +308,7 @@
 stru220 stru_76E5C8[16384];
 
 #include "stru176.h"
-stru176 array_5B5928[100];
+stru176 array_5B5928_timers[100];
 
 #include "ObjectList.h"
 struct ObjectList *pObjectList;
@@ -1796,7 +1796,7 @@
 struct Texture *pTexture_outside; // idb
 struct Texture *pTexture_Dialogue_Background;
 _UNKNOWN unk_597F10; // weak
-int dword_597F18; // weak
+int start_event_seq_number; // weak
 char byte_5B0938[2000];
 int dword_5B5920; // weak
 int dword_5B5924; // weak
@@ -1808,7 +1808,7 @@
 int dword_5B65BC; // weak
 int dword_5B65C0; // weak
 int dword_5B65C4; // weak
-int dword_5B65C8; // weak
+int dword_5B65C8_timers_count; // weak
 int dword_5B65CC; // weak
 int dword_5B65D0_dialogue_actor_npc_id; // weak
 int dword_5C3418; // weak
--- a/mm7_data.h	Wed Feb 20 21:35:13 2013 +0400
+++ b/mm7_data.h	Thu Feb 21 00:33:12 2013 +0400
@@ -1341,7 +1341,7 @@
 extern struct Texture *pTexture_outside; // idb
 extern struct Texture *pTexture_Dialogue_Background;
 extern _UNKNOWN unk_597F10; // weak
-extern int dword_597F18; // weak
+extern int start_event_seq_number; // weak
 extern char byte_5B0938[2000];
 extern int dword_5B5920; // weak
 extern int dword_5B5924; // weak
@@ -1353,7 +1353,7 @@
 extern int dword_5B65BC; // weak
 extern int dword_5B65C0; // weak
 extern int dword_5B65C4; // weak
-extern int dword_5B65C8; // weak
+extern int dword_5B65C8_timers_count; // weak
 extern int dword_5B65CC; // weak
 extern int dword_5B65D0_dialogue_actor_npc_id; // weak
 extern int dword_5C3418; // weak
--- a/stru176.h	Wed Feb 20 21:35:13 2013 +0400
+++ b/stru176.h	Thu Feb 21 00:33:12 2013 +0400
@@ -6,8 +6,8 @@
 struct stru176
 {
   signed __int64 field_0_time;
-  __int16 field_8;
-  __int16 field_A;
+  __int16 timer_evt_ID;
+  __int16 timer_evt_seq_num;
   __int16 field_C;
   __int16 field_E;
   __int16 field_10;
@@ -16,9 +16,9 @@
   __int16 field_16;
   __int16 field_18;
   __int16 field_1A;
-  __int16 field_1C;
+  __int16 timer_evt_type;
   __int16 field_1E;
 };
 #pragma pack(pop)
-extern stru176 array_5B5928[100];
+extern stru176 array_5B5928_timers[100];