view lib/OpenAL/EFX-Util.h @ 2575:a76d408c5132 tip

DrawTranslucent -> DrawTextureGrayShade Removed old texture drawing stuff
author a.parshin
date Wed, 09 Mar 2016 01:39:52 +0200
parents 992d2e6f907d
children
line wrap: on
line source

/*******************************************************************\
*                                                                   *
*  EFX-UTIL.H - EFX Utilities functions and Reverb Presets          *
*                                                                   *
*               File revision 1.0                                   *
*                                                                   *
\*******************************************************************/

#ifndef EFX_UTIL_H_INCLUDED
#define EFX_UTIL_H_INCLUDED

#ifdef __cplusplus
extern "C" {
#endif // __cplusplus

#pragma pack(push, 4)

#ifndef EAXVECTOR_DEFINED
#define EAXVECTOR_DEFINED
typedef struct _EAXVECTOR {
	float x;
	float y;
	float z;
} EAXVECTOR;
#endif

#ifndef EAXREVERBPROPERTIES_DEFINED
#define EAXREVERBPROPERTIES_DEFINED
typedef struct _EAXREVERBPROPERTIES
{
    unsigned long ulEnvironment;
    float flEnvironmentSize;
    float flEnvironmentDiffusion;
    long lRoom;
    long lRoomHF;
    long lRoomLF;
    float flDecayTime;
    float flDecayHFRatio;
    float flDecayLFRatio;
    long lReflections;
    float flReflectionsDelay;
    EAXVECTOR vReflectionsPan;
    long lReverb;
    float flReverbDelay;
    EAXVECTOR vReverbPan;
    float flEchoTime;
    float flEchoDepth;
    float flModulationTime;
    float flModulationDepth;
    float flAirAbsorptionHF;
    float flHFReference;
    float flLFReference;
    float flRoomRolloffFactor;
    unsigned long ulFlags;
} EAXREVERBPROPERTIES, *LPEAXREVERBPROPERTIES;
#endif

#ifndef EFXEAXREVERBPROPERTIES_DEFINED
#define EFXEAXREVERBPROPERTIES_DEFINED
typedef struct
{
	float flDensity;
	float flDiffusion;
	float flGain;
	float flGainHF;
	float flGainLF;
	float flDecayTime;
	float flDecayHFRatio;
	float flDecayLFRatio;
	float flReflectionsGain;
	float flReflectionsDelay;
	float flReflectionsPan[3];
	float flLateReverbGain;
	float flLateReverbDelay;
	float flLateReverbPan[3];
	float flEchoTime;
	float flEchoDepth;
	float flModulationTime;
	float flModulationDepth;
	float flAirAbsorptionGainHF;
	float flHFReference;
	float flLFReference;
	float flRoomRolloffFactor;
	int	iDecayHFLimit;
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
#endif

#ifndef EAXOBSTRUCTIONPROPERTIES_DEFINED
#define EAXOBSTRUCTIONPROPERTIES_DEFINED
typedef struct _EAXOBSTRUCTIONPROPERTIES
{
    long          lObstruction;
    float         flObstructionLFRatio;
} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES;
#endif

#ifndef EAXOCCLUSIONPROPERTIES_DEFINED
#define EAXOCCLUSIONPROPERTIES_DEFINED
typedef struct _EAXOCCLUSIONPROPERTIES
{
    long          lOcclusion;
    float         flOcclusionLFRatio;
    float         flOcclusionRoomRatio;
    float         flOcclusionDirectRatio;
} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES;
#endif

#ifndef EAXEXCLUSIONPROPERTIES_DEFINED
#define EAXEXCLUSIONPROPERTIES_DEFINED
typedef struct _EAXEXCLUSIONPROPERTIES
{
    long          lExclusion;
    float         flExclusionLFRatio;
} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES;
#endif

#ifndef EFXLOWPASSFILTER_DEFINED
#define EFXLOWPASSFILTER_DEFINED
typedef struct _EFXLOWPASSFILTER
{
	float		flGain;
	float		flGainHF;
} EFXLOWPASSFILTER, *LPEFXLOWPASSFILTER;
#endif

#ifdef EFXUTILDLL_EXPORTS
 #define EFX_API __declspec(dllexport)
#else
 #define EFX_API
#endif

EFX_API void __cdecl ConvertReverbParameters(EAXREVERBPROPERTIES *pEAXProp, EFXEAXREVERBPROPERTIES *pEFXEAXReverb);
EFX_API void __cdecl ConvertObstructionParameters(EAXOBSTRUCTIONPROPERTIES *pObProp, EFXLOWPASSFILTER *pDirectLowPassFilter);
EFX_API void __cdecl ConvertExclusionParameters(EAXEXCLUSIONPROPERTIES *pExProp, EFXLOWPASSFILTER *pSendLowPassFilter);
EFX_API void __cdecl ConvertOcclusionParameters(EAXOCCLUSIONPROPERTIES *pOcProp, EFXLOWPASSFILTER *pDirectLowPassFilter, EFXLOWPASSFILTER *pSendLowPassFilter);
EFX_API void __cdecl AdjustEnvironmentSize(EAXREVERBPROPERTIES *pEAXProp, float flEnvironmentSize);

/***********************************************************************************************\
*
* EAX Reverb Presets in legacy format - use ConvertReverbParameters() to convert to
* EFX EAX Reverb Presets for use with the OpenAL Effects Extension.
*
************************************************************************************************/

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_GENERIC \
	{0,		7.5f,	1.000f,	-1000,	-100,	0,		1.49f,	0.83f,	1.00f,	-2602,	0.007f,	0.00f,0.00f,0.00f,	200,	0.011f,		0.00f,0.00f,0.00f,	0.250f,	0.000f,	0.250f,	0.000f,	-5.0f,	5000.0f,	250.0f,	0.00f,	0x3f }
#define REVERB_PRESET_PADDEDCELL \
	{1,		1.4f,	1.000f,	-1000,	-6000,	0,		0.17f,	0.10f,	1.00f,	-1204,	0.001f, 0.00f,0.00f,0.00f,  207,	0.002f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f,	-5.0f,	5000.0f,	250.0f,	0.00f,	0x3f }
#define REVERB_PRESET_ROOM \
	{2,		1.9f,	1.000f,	-1000,	-454,	0,		0.40f,	0.83f,	1.00f,  -1646,	0.002f, 0.00f,0.00f,0.00f,	53,		0.003f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f,	-5.0f,  5000.0f,	250.0f,	0.00f,	0x3f }
#define REVERB_PRESET_BATHROOM \
	{3,		1.4f,	1.000f,	-1000,  -1200,	0,		1.49f,	0.54f,	1.00f,  -370,	0.007f, 0.00f,0.00f,0.00f,	1030,	0.011f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f,	-5.0f,  5000.0f,	250.0f,	0.00f,	0x3f }
#define REVERB_PRESET_LIVINGROOM \
	{4,		2.5f,	1.000f,	-1000,  -6000,	0,		0.50f,	0.10f,	1.00f,  -1376,	0.003f, 0.00f,0.00f,0.00f,	-1104,	0.004f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f,	-5.0f,  5000.0f,	250.0f,	0.00f,	0x3f }
#define REVERB_PRESET_STONEROOM \
	{5,		11.6f,	1.000f,  -1000, -300,	0,		2.31f,	0.64f,	1.00f,	-711,	0.012f, 0.00f,0.00f,0.00f,	83,		0.017f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f,	-5.0f,  5000.0f,	250.0f,	0.00f,	0x3f }
#define REVERB_PRESET_AUDITORIUM \
	{6,		21.6f,	1.000f,  -1000,	-476,	0,		4.32f,	0.59f,	1.00f,	-789,	0.020f, 0.00f,0.00f,0.00f,	-289,	0.030f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f,	-5.0f,  5000.0f,	250.0f,	0.00f,	0x3f }
#define REVERB_PRESET_CONCERTHALL \
	{7,		19.6f,	1.000f,  -1000,	-500,	0,		3.92f,	0.70f,	1.00f,  -1230,	0.020f, 0.00f,0.00f,0.00f,  -02,	0.029f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_CAVE \
	{8,		14.6f,	1.000f,  -1000,	0,		0,		2.91f,	1.30f,	1.00f,  -602,	0.015f, 0.00f,0.00f,0.00f,	-302,	0.022f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,	0.00f,	0x1f }
#define REVERB_PRESET_ARENA \
	{9,		36.2f,	1.000f,  -1000,	-698,	0,		7.24f,	0.33f,	1.00f,  -1166,	0.020f, 0.00f,0.00f,0.00f,  16,		0.030f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,	0.00f,	0x3f }
#define REVERB_PRESET_HANGAR \
	{10,	50.3f,	1.000f,  -1000,	-1000,	0,		10.05f, 0.23f,	1.00f,  -602,	0.020f, 0.00f,0.00f,0.00f,  198,	0.030f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_CARPETTEDHALLWAY \
	{11,	1.9f,	1.000f,	-1000,	-4000,	0,		0.30f,	0.10f,	1.00f,  -1831,	0.002f, 0.00f,0.00f,0.00f,	-1630,	0.030f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_HALLWAY \
	{12,	1.8f,	1.000f,	-1000,	-300,	0,		1.49f,	0.59f,	1.00f,  -1219,	0.007f, 0.00f,0.00f,0.00f,  441,	0.011f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_STONECORRIDOR \
	{13,	13.5f,	1.000f,	-1000,	-237,	0,		2.70f,	0.79f,	1.00f,  -1214,	0.013f, 0.00f,0.00f,0.00f,  395,	0.020f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_ALLEY \
	{14,	7.5f,	0.300f,	-1000,	-270,	0,		1.49f,	0.86f,	1.00f,  -1204,	0.007f, 0.00f,0.00f,0.00f,  -4,		0.011f,		0.00f,0.00f,0.00f,	0.125f, 0.950f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_FOREST \
	{15,	38.0f,	0.300f,	-1000,	-3300,	0,		1.49f,	0.54f,	1.00f,  -2560,	0.162f, 0.00f,0.00f,0.00f,	-229,	0.088f,		0.00f,0.00f,0.00f,	0.125f, 1.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_CITY \
	{16,	7.5f,	0.500f,	-1000,	-800,	0,		1.49f,	0.67f,	1.00f,  -2273,	0.007f, 0.00f,0.00f,0.00f,	-1691,	0.011f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_MOUNTAINS \
	{17,	100.0f, 0.270f,	-1000,	-2500,	0,		1.49f,	0.21f,	1.00f,  -2780,	0.300f, 0.00f,0.00f,0.00f,	-1434,	0.100f,		0.00f,0.00f,0.00f,	0.250f, 1.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x1f }
#define REVERB_PRESET_QUARRY \
	{18,	17.5f,	1.000f,	-1000,	-1000,	0,		1.49f,	0.83f,	1.00f,	-10000, 0.061f, 0.00f,0.00f,0.00f,  500,	0.025f,		0.00f,0.00f,0.00f,	0.125f, 0.700f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_PLAIN \
	{19,	42.5f,	0.210f,	-1000,	-2000,	0,		1.49f,	0.50f,	1.00f,  -2466,	0.179f, 0.00f,0.00f,0.00f,	-1926,	0.100f,		0.00f,0.00f,0.00f,	0.250f, 1.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_PARKINGLOT \
	{20,	8.3f,	1.000f,	-1000,	0,		0,		1.65f,	1.50f,	1.00f,  -1363,	0.008f, 0.00f,0.00f,0.00f,	-1153,	0.012f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x1f }
#define REVERB_PRESET_SEWERPIPE \
	{21,	1.7f,	0.800f,	-1000,	-1000,	0,		2.81f,	0.14f,	1.00f,	429,	0.014f, 0.00f,0.00f,0.00f,	1023,	0.021f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_UNDERWATER \
	{22,	1.8f,	1.000f,	-1000,  -4000,	0,		1.49f,	0.10f,	1.00f,  -449,	0.007f, 0.00f,0.00f,0.00f,	1700,	0.011f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 1.180f, 0.348f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_DRUGGED \
	{23,	1.9f,	0.500f,	-1000,	0,		0,		8.39f,	1.39f,	1.00f,  -115,	0.002f, 0.00f,0.00f,0.00f,  985,	0.030f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 1.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x1f }
#define REVERB_PRESET_DIZZY \
	{24,	1.8f,	0.600f,	-1000,	-400,	0,		17.23f, 0.56f,	1.00f,  -1713,	0.020f, 0.00f,0.00f,0.00f,	-613,	0.030f,		0.00f,0.00f,0.00f,	0.250f, 1.000f, 0.810f, 0.310f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x1f }
#define REVERB_PRESET_PSYCHOTIC \
	{25,	1.0f,	0.500f,	-1000,	-151,	0,		7.56f,	0.91f,	1.00f,  -626,	0.020f, 0.00f,0.00f,0.00f,  774,	0.030f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 4.000f, 1.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x1f }


// CASTLE PRESETS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_CASTLE_SMALLROOM \
	{ 26,   8.3f,	0.890f,	-1000,	-800,	-2000,	1.22f,	0.83f,	0.31f,	-100,	0.022f,	0.00f,0.00f,0.00f,	600,	0.011f,		0.00f,0.00f,0.00f,	0.138f,	0.080f,	0.250f,	0.000f,	-5.0f,	5168.6f,	139.5f,  0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_SHORTPASSAGE \
	{ 26,   8.3f,	0.890f, -1000,  -1000,  -2000,  2.32f,	0.83f,	0.31f,	-100,	0.007f, 0.00f,0.00f,0.00f,  200,		0.023f,		0.00f,0.00f,0.00f,	0.138f, 0.080f, 0.250f, 0.000f, -5.0f,  5168.6f,	139.5f,  0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_MEDIUMROOM \
	{ 26,   8.3f,	0.930f, -1000,  -1100,  -2000,  2.04f,	0.83f,	0.46f,  -400,	0.022f, 0.00f,0.00f,0.00f,	400,	0.011f,		0.00f,0.00f,0.00f,	0.155f, 0.030f, 0.250f, 0.000f, -5.0f,  5168.6f,	139.5f,  0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_LONGPASSAGE \
	{ 26,   8.3f,	0.890f, -1000,  -800,	-2000,  3.42f,	0.83f,	0.31f,  -100,	0.007f, 0.00f,0.00f,0.00f,	300,	0.023f,		0.00f,0.00f,0.00f,	0.138f, 0.080f, 0.250f, 0.000f, -5.0f,  5168.6f,	139.5f,  0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_LARGEROOM \
	{ 26,   8.3f,	0.820f, -1000,  -1100,  -1800,  2.53f,	0.83f,	0.50f,  -700,	0.034f, 0.00f,0.00f,0.00f,	200,		0.016f,		0.00f,0.00f,0.00f,	0.185f, 0.070f, 0.250f, 0.000f, -5.0f,  5168.6f,	139.5f,  0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_HALL \
	{ 26,   8.3f,	0.810f, -1000,  -1100,  -1500,  3.14f,	0.79f,	0.62f,  -1500,	0.056f, 0.00f,0.00f,0.00f,	100,	0.024f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5168.6f,	139.5f,  0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_CUPBOARD \
	{ 26,   8.3f,	0.890f, -1000,  -1100,  -2000,  0.67f,	0.87f,	0.31f,  300,	0.010f,	0.00f,0.00f,0.00f,	1100,	0.007f,		0.00f,0.00f,0.00f,	0.138f, 0.080f, 0.250f, 0.000f, -5.0f,  5168.6f,	139.5f,  0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_COURTYARD \
	{ 26,   8.3f,	0.420f, -1000,  -700,   -1400,	2.13f,	0.61f,	0.23f,  -1300,	0.160f, 0.00f,0.00f,0.00f,	-300,	0.036f,		0.00f,0.00f,0.00f,	0.250f, 0.370f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x1f }
#define REVERB_PRESET_CASTLE_ALCOVE \
	{ 26,   8.3f,	0.890f,	-1000,  -600,	-2000,  1.64f,	0.87f,	0.31f,  00,	0.007f, 0.00f,0.00f,0.00f,		300,	0.034f,		0.00f,0.00f,0.00f,	0.138f, 0.080f, 0.250f, 0.000f, -5.0f,	5168.6f,	139.5f,  0.00f, 0x20 }


// FACTORY PRESETS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_FACTORY_ALCOVE \
	{ 26,   1.8f,	0.590f,  -1200, -200,   -600,	3.14f,	0.65f,	1.31f,  300,	0.010f, 0.00f,0.00f,0.00f,	000,	0.038f,		0.00f,0.00f,0.00f,	0.114f, 0.100f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_SHORTPASSAGE \
	{ 26,   1.8f,	0.640f,  -1200, -200,   -600,	2.53f,	0.65f,	1.31f,  0,		0.010f, 0.00f,0.00f,0.00f,	200,	0.038f,		0.00f,0.00f,0.00f,	0.135f, 0.230f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_MEDIUMROOM \
	{ 26,   1.9f,	0.820f,  -1200, -200,   -600,	2.76f,	0.65f,	1.31f,  -1100,	0.022f, 0.00f,0.00f,0.00f,	300,	0.023f,		0.00f,0.00f,0.00f,	0.174f, 0.070f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_LONGPASSAGE \
	{ 26,   1.8f,	0.640f,  -1200, -200,   -600,	4.06f,	0.65f,	1.31f,  0,		0.020f, 0.00f,0.00f,0.00f,	200,	0.037f,		0.00f,0.00f,0.00f,	0.135f, 0.230f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_LARGEROOM \
	{ 26,   1.9f,	0.750f,  -1200, -300,   -400,	4.24f,	0.51f,	1.31f,  -1500,	0.039f, 0.00f,0.00f,0.00f,	100,		0.023f,		0.00f,0.00f,0.00f,	0.231f, 0.070f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_HALL \
	{ 26,   1.9f,	0.750f,  -1000, -300,   -400,	7.43f,	0.51f,	1.31f,  -2400,	0.073f, 0.00f,0.00f,0.00f,	-100,	0.027f,		0.00f,0.00f,0.00f,	0.250f, 0.070f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_CUPBOARD \
	{ 26,   1.7f,	0.630f,  -1200, -200,   -600,	0.49f,	0.65f,	1.31f,  200,	0.010f, 0.00f,0.00f,0.00f,	600,	0.032f,		0.00f,0.00f,0.00f,	0.107f, 0.070f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_COURTYARD \
	{ 26,   1.7f,	0.570f,  -1000, -1000,  -400,	2.32f,	0.29f,	0.56f,  -1300,	0.140f, 0.00f,0.00f,0.00f,	-800,	0.039f,		0.00f,0.00f,0.00f,	0.250f, 0.290f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_SMALLROOM \
	{ 26,   1.8f,	0.820f,  -1000,	-200,   -600,	1.72f,	0.65f,	1.31f,  -300,	0.010f, 0.00f,0.00f,0.00f,	500,	0.024f,		0.00f,0.00f,0.00f,	0.119f, 0.070f, 0.250f, 0.000f, -5.0f,	3762.6f,	362.5f,  0.00f, 0x20 }


// ICE PALACE PRESETS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_ICEPALACE_ALCOVE \
	{ 26,   2.7f,	0.840f, -1000,  -500,	-1100,  2.76f,	1.46f,	0.28f,  100,	0.010f, 0.00f,0.00f,0.00f,	-100,	0.030f,		0.00f,0.00f,0.00f,	0.161f, 0.090f, 0.250f, 0.000f,	-5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
#define REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
	{ 26,   2.7f,	0.750f, -1000,  -500,	-1100,  1.79f,	1.46f,	0.28f,  -600,	0.010f, 0.00f,0.00f,0.00f,	100,		0.019f,		0.00f,0.00f,0.00f,	0.177f, 0.090f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
#define REVERB_PRESET_ICEPALACE_MEDIUMROOM \
	{ 26,   2.7f,	0.870f, -1000,  -500,   -700,	2.22f,	1.53f,	0.32f,  -800,	0.039f, 0.00f,0.00f,0.00f,	100,	0.027f,		0.00f,0.00f,0.00f,	0.186f, 0.120f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
#define REVERB_PRESET_ICEPALACE_LONGPASSAGE \
	{ 26,   2.7f,	0.770f, -1000,  -500,   -800,	3.01f,	1.46f,	0.28f,  -200,	0.012f, 0.00f,0.00f,0.00f,	200,	0.025f,		0.00f,0.00f,0.00f,	0.186f, 0.040f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
#define REVERB_PRESET_ICEPALACE_LARGEROOM \
	{ 26,   2.9f,	0.810f, -1000,  -500,   -700,	3.14f,	1.53f,	0.32f,  -1200,	0.039f, 0.00f,0.00f,0.00f,	000,	0.027f,		0.00f,0.00f,0.00f,	0.214f, 0.110f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
#define REVERB_PRESET_ICEPALACE_HALL \
	{ 26,   2.9f,	0.760f, -1000,  -700,   -500,	5.49f,	1.53f,	0.38f,  -1900,	0.054f, 0.00f,0.00f,0.00f,	-400,	0.052f,		0.00f,0.00f,0.00f,	0.226f, 0.110f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
#define REVERB_PRESET_ICEPALACE_CUPBOARD \
	{ 26,   2.7f,	0.830f, -1000,  -600,	-1300,  0.76f,	1.53f,	0.26f,  100,	0.012f, 0.00f,0.00f,0.00f,	600,	0.016f,		0.00f,0.00f,0.00f,	0.143f, 0.080f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
#define REVERB_PRESET_ICEPALACE_COURTYARD \
	{ 26,   2.9f,	0.590f, -1000,  -1100,  -1000,  2.04f,	1.20f,	0.38f,  -1000,	0.173f, 0.00f,0.00f,0.00f,	-1000,	0.043f,		0.00f,0.00f,0.00f,	0.235f, 0.480f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
#define REVERB_PRESET_ICEPALACE_SMALLROOM \
	{ 26,   2.7f,	0.840f, -1000,  -500,	-1100,  1.51f,	1.53f,	0.27f,	-100,	0.010f, 0.00f,0.00f,0.00f,	300,	0.011f,		0.00f,0.00f,0.00f,	0.164f, 0.140f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }


// SPACE STATION PRESETS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_SPACESTATION_ALCOVE \
	{ 26,   1.5f,	0.780f, -1000,  -300,   -100,	1.16f,	0.81f,	0.55f,  300,	0.007f, 0.00f,0.00f,0.00f,	000,	0.018f,		0.00f,0.00f,0.00f,	0.192f, 0.210f, 0.250f, 0.000f,	-5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_MEDIUMROOM \
	{ 26,   1.5f,	0.750f, -1000,  -400,   -100,	3.01f,	0.50f,	0.55f,  -800,	0.034f, 0.00f,0.00f,0.00f,	100,		0.035f,		0.00f,0.00f,0.00f,	0.209f, 0.310f, 0.250f, 0.000f,	-5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
	{ 26,   1.5f,	0.870f, -1000,  -400,   -100,	3.57f,	0.50f,	0.55f,  0,		0.012f, 0.00f,0.00f,0.00f,	100,		0.016f,		0.00f,0.00f,0.00f,	0.172f, 0.200f, 0.250f, 0.000f, -5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_LONGPASSAGE \
	{ 26,   1.9f,	0.820f, -1000,  -400,   -100,	4.62f,	0.62f,	0.55f,  0,		0.012f, 0.00f,0.00f,0.00f,	200,		0.031f,		0.00f,0.00f,0.00f,	0.250f, 0.230f, 0.250f, 0.000f, -5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_LARGEROOM \
	{ 26,   1.8f,	0.810f, -1000,  -400,   -100,	3.89f,	0.38f,	0.61f,  -1000,	0.056f, 0.00f,0.00f,0.00f,	-100,	0.035f,		0.00f,0.00f,0.00f,	0.233f, 0.280f, 0.250f, 0.000f, -5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_HALL \
	{ 26,   1.9f,	0.870f, -1000,  -400,   -100,	7.11f,	0.38f,	0.61f,  -1500,	0.100f, 0.00f,0.00f,0.00f,	-400,	0.047f,		0.00f,0.00f,0.00f,	0.250f, 0.250f, 0.250f, 0.000f, -5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_CUPBOARD \
	{ 26,   1.4f,	0.560f, -1000,  -300,   -100,	0.79f,	0.81f,	0.55f,  300,	0.007f, 0.00f,0.00f,0.00f,	500,	0.018f,		0.00f,0.00f,0.00f,	0.181f, 0.310f, 0.250f, 0.000f, -5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_SMALLROOM \
	{ 26,   1.5f,	0.700f, -1000,  -300,   -100,	1.72f,	0.82f,	0.55f,	-200,	0.007f, 0.00f,0.00f,0.00f,	300,	0.013f,		0.00f,0.00f,0.00f,	0.188f, 0.260f, 0.250f, 0.000f, -5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }


// WOODEN GALLEON PRESETS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_WOODEN_ALCOVE \
	{ 26,   7.5f,	1.000f, -1000,  -1800,  -1000,  1.22f,	0.62f,	0.91f,	100,	0.012f, 0.00f,0.00f,0.00f,	-300,	0.024f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
#define REVERB_PRESET_WOODEN_SHORTPASSAGE \
	{ 26,   7.5f,	1.000f, -1000,  -1800,  -1000,  1.75f,	0.50f,	0.87f,	-100,	0.012f, 0.00f,0.00f,0.00f,	-400,	0.024f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
#define REVERB_PRESET_WOODEN_MEDIUMROOM \
	{ 26,   7.5f,	1.000f, -1000,  -2000,  -1100,  1.47f,	0.42f,	0.82f,	-100,	0.049f, 0.00f,0.00f,0.00f,	-100,	0.029f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
#define REVERB_PRESET_WOODEN_LONGPASSAGE \
	{ 26,   7.5f,	1.000f, -1000,  -2000,  -1000,  1.99f,	0.40f,	0.79f,	000,	0.020f, 0.00f,0.00f,0.00f,	-700,	0.036f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
#define REVERB_PRESET_WOODEN_LARGEROOM \
	{ 26,   7.5f,	1.000f, -1000,  -2100,  -1100,  2.65f,	0.33f,	0.82f,	-100,	0.066f, 0.00f,0.00f,0.00f,	-200,	0.049f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
#define REVERB_PRESET_WOODEN_HALL \
	{ 26,   7.5f,	1.000f, -1000,  -2200,  -1100,  3.45f,	0.30f,	0.82f,	-100,	0.088f, 0.00f,0.00f,0.00f,	-200,	0.063f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
#define REVERB_PRESET_WOODEN_CUPBOARD \
	{ 26,   7.5f,	1.000f, -1000,  -1700,  -1000,  0.56f,	0.46f,	0.91f,	100,	0.012f, 0.00f,0.00f,0.00f,	100,	0.028f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
#define REVERB_PRESET_WOODEN_SMALLROOM \
	{ 26,   7.5f,	1.000f, -1000,  -1900,  -1000,  0.79f,	0.32f,	0.87f,	00,		0.032f, 0.00f,0.00f,0.00f,	-100,	0.029f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
#define REVERB_PRESET_WOODEN_COURTYARD \
	{ 26,   7.5f,	0.650f, -1000,  -2200,  -1000,  1.79f,	0.35f,	0.79f,	-500,	0.123f, 0.00f,0.00f,0.00f,	-2000,	0.032f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }


// SPORTS PRESETS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_SPORT_EMPTYSTADIUM \
	{ 26,   7.2f,	1.000f, -1000,  -700,   -200,	6.26f,	0.51f,	1.10f,  -2400,	0.183f, 0.00f,0.00f,0.00f,	-800,	0.038f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
#define REVERB_PRESET_SPORT_SQUASHCOURT \
	{ 26,   7.5f,	0.750f, -1000,  -1000,  -200,	2.22f,	0.91f,	1.16f,  -700,	0.007f, 0.00f,0.00f,0.00f,	-200,	0.011f,		0.00f,0.00f,0.00f,	0.126f, 0.190f, 0.250f, 0.000f, -5.0f,  7176.9f,	211.2f,  0.00f, 0x20 }
#define REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
	{ 26,  36.2f,	0.700f, -1000,  -200,   -100,	2.76f,	1.25f,	1.14f,  -400,	0.020f, 0.00f,0.00f,0.00f,	-200,	0.030f,		0.00f,0.00f,0.00f,	0.179f, 0.150f, 0.895f, 0.190f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x0 }
#define REVERB_PRESET_SPORT_LARGESWIMMINGPOOL\
	{ 26,  36.2f,	0.820f, -1000,  -200,   0,		5.49f,	1.31f,	1.14f,  -700,	0.039f, 0.00f,0.00f,0.00f,	-600,	0.049f,		0.00f,0.00f,0.00f,	0.222f, 0.550f, 1.159f, 0.210f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x0 }
#define REVERB_PRESET_SPORT_GYMNASIUM \
	{ 26,   7.5f,	0.810f, -1000,  -700,   -100,	3.14f,	1.06f,	1.35f,  -800,	0.029f, 0.00f,0.00f,0.00f,	-500,	0.045f,		0.00f,0.00f,0.00f,	0.146f, 0.140f, 0.250f, 0.000f, -5.0f,  7176.9f,	211.2f,  0.00f, 0x20 }
#define REVERB_PRESET_SPORT_FULLSTADIUM \
	{ 26,   7.2f,	1.000f, -1000,  -2300,  -200,	5.25f,	0.17f,	0.80f,  -2000,	0.188f, 0.00f,0.00f,0.00f,	-1100,	0.038f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
#define REVERB_PRESET_SPORT_STADIUMTANNOY \
	{ 26,   3.0f,	0.780f, -1000,   -500,   -600,	2.53f,	0.88f,	0.68f,  -1100,	0.230f, 0.00f,0.00f,0.00f,	-600,	0.063f,		0.00f,0.00f,0.00f,	0.250f, 0.200f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x20 }


// PREFAB PRESETS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_PREFAB_WORKSHOP \
	{ 26,   1.9f,	1.000f, -1000,  -1700,  -800,	0.76f,	1.00f,	1.00f,	0,		0.012f, 0.00f,0.00f,0.00f,	100,		0.012f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x0 }
#define REVERB_PRESET_PREFAB_SCHOOLROOM \
	{ 26,   1.86f,	0.690f, -1000,  -400,   -600,	0.98f,	0.45f,	0.18f,  300,	0.017f, 0.00f,0.00f,0.00f,  300,	0.015f,		0.00f,0.00f,0.00f,	0.095f, 0.140f, 0.250f, 0.000f, -5.0f,  7176.9f,	211.2f,  0.00f, 0x20 }
#define REVERB_PRESET_PREFAB_PRACTISEROOM \
	{ 26,   1.86f,	0.870f, -1000,  -800,   -600,	1.12f,	0.56f,	0.18f,  200,	0.010f, 0.00f,0.00f,0.00f,	300,	0.011f,		0.00f,0.00f,0.00f,	0.095f, 0.140f, 0.250f, 0.000f, -5.0f,  7176.9f,	211.2f,  0.00f, 0x20 }
#define REVERB_PRESET_PREFAB_OUTHOUSE \
	{ 26,  80.3f,	0.820f, -1000,  -1900,  -1600,  1.38f,	0.38f,	0.35f,	-100,	0.024f, 0.00f,0.00f,-0.00f,	-400,	0.044f,		0.00f,0.00f,0.00f,	0.121f, 0.170f, 0.250f, 0.000f, -5.0f,  2854.4f,	107.5f,  0.00f, 0x0 }
#define REVERB_PRESET_PREFAB_CARAVAN \
	{ 26,   8.3f,	1.000f, -1000,  -2100,  -1800,  0.43f,	1.50f,	1.00f,  0,		0.012f, 0.00f,0.00f,0.00f,	600,	0.012f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x1f }
			// for US developers, a caravan is the same as a trailer =o)


// DOME AND PIPE PRESETS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_DOME_TOMB \
	{ 26,  51.8f,	0.790f, -1000,  -900,	-1300,  4.18f,	0.21f,	0.10f,  -825,	0.030f, 0.00f,0.00f,0.00f,	450,	0.022f,		0.00f,0.00f,0.00f,	0.177f, 0.190f, 0.250f, 0.000f,	-5.0f,  2854.4f,	20.0f,  0.00f,	0x0 }
#define REVERB_PRESET_PIPE_SMALL \
	{ 26,  50.3f,	1.000f, -1000,  -900,	-1300,  5.04f,	0.10f,	0.10f,  -600,	0.032f, 0.00f,0.00f,0.00f,	800,	0.015f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  2854.4f,	20.0f,  0.00f,	0x3f }
#define REVERB_PRESET_DOME_SAINTPAULS \
	{ 26,  50.3f,	0.870f, -1000,  -900,	-1300,  10.48f,	0.19f,	0.10f,  -1500,	0.090f, 0.00f,0.00f,0.00f,	200,	0.042f,		0.00f,0.00f,0.00f,	0.250f, 0.120f, 0.250f, 0.000f, -5.0f,  2854.4f,	20.0f,  0.00f,	0x3f }
#define REVERB_PRESET_PIPE_LONGTHIN \
	{ 26,   1.6f,	0.910f, -1000,  -700,	-1100,  9.21f,	0.18f,	0.10f,  -300,	0.010f, 0.00f,0.00f,0.00f,	-300,	0.022f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  2854.4f,	20.0f,  0.00f,	0x0 }
#define REVERB_PRESET_PIPE_LARGE \
	{ 26,  50.3f,	1.000f, -1000,  -900,	-1300,  8.45f,	0.10f,	0.10f,  -800,	0.046f, 0.00f,0.00f,0.00f,  400,	0.032f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  2854.4f,	20.0f,  0.00f,	0x3f }
#define REVERB_PRESET_PIPE_RESONANT \
	{ 26,   1.3f,	0.910f, -1000,  -700,	-1100,  6.81f,	0.18f,	0.10f,  -300,	0.010f, 0.00f,0.00f,0.00f,	00,		0.022f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  2854.4f,	20.0f,  0.00f,	0x0 }


// OUTDOORS PRESETS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_OUTDOORS_BACKYARD \
	{ 26,  80.3f,	0.450f,	-1000,  -1200,  -600,	1.12f,	0.34f,	0.46f,  -700,	0.069f, 0.00f,0.00f,-0.00f,	-300,	0.023f,		0.00f,0.00f,0.00f,	0.218f, 0.340f, 0.250f, 0.000f,	-5.0f,  4399.1f,	242.9f,  0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
	{ 26,  80.3f,	0.000f,	-1000,  -3900,  -400,	2.13f,	0.21f,	0.46f,  -1500,	0.300f, 0.00f,0.00f,-0.00f,	-700,	0.019f,		0.00f,0.00f,0.00f,	0.250f, 1.000f, 0.250f, 0.000f, -5.0f,  4399.1f,	242.9f,  0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_DEEPCANYON \
	{ 26,  80.3f,	0.740f,	-1000,  -1500,  -400,	3.89f,	0.21f,	0.46f,  -1000,	0.223f, 0.00f,0.00f,-0.00f,	-900,	0.019f,		0.00f,0.00f,0.00f,	0.250f, 1.000f, 0.250f, 0.000f, -5.0f,  4399.1f,	242.9f,  0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_CREEK \
	{ 26,  80.3f,	0.350f,	-1000,  -1500,  -600,	2.13f,	0.21f,	0.46f,  -800,	0.115f, 0.00f,0.00f,-0.00f,	-1400,	0.031f,		0.00f,0.00f,0.00f,	0.218f, 0.340f, 0.250f, 0.000f, -5.0f,  4399.1f,	242.9f,  0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_VALLEY \
	{ 26,  80.3f,	0.280f,	-1000,  -3100,	-1600,  2.88f,	0.26f,	0.35f,  -1700,	0.263f, 0.00f,0.00f,-0.00f,	-800,	0.100f,		0.00f,0.00f,0.00f,	0.250f, 0.340f, 0.250f, 0.000f, -5.0f,  2854.4f,	107.5f,  0.00f, 0x0 }


// MOOD PRESETS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_MOOD_HEAVEN \
	{ 26,  19.6f,	0.940f,  -1000, -200,   -700,	5.04f,	1.12f,	0.56f,  -1230,	0.020f, 0.00f,0.00f,0.00f,	200,	0.029f,		0.00f,0.00f,0.00f,	0.250f, 0.080f, 2.742f, 0.050f, -2.0f,  5000.0f,	250.0f,  0.00f, 0x3f }
#define REVERB_PRESET_MOOD_HELL \
	{ 26, 100.0f,	0.570f,  -1000, -900,   -700,	3.57f,	0.49f,	2.00f,	-10000, 0.020f, 0.00f,0.00f,0.00f,	300,	0.030f,		0.00f,0.00f,0.00f,	0.110f, 0.040f, 2.109f, 0.520f, -5.0f,  5000.0f,	139.5f,  0.00f, 0x40 }
#define REVERB_PRESET_MOOD_MEMORY \
	{ 26,   8.0f,	0.850f,  -1000, -400,   -900,	4.06f,	0.82f,	0.56f,  -2800,	0.000f, 0.00f,0.00f,0.00f,	100,	0.000f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.474f, 0.450f, -10.0f,  5000.0f,	250.0f,  0.00f, 0x0 }


// DRIVING SIMULATION PRESETS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_DRIVING_COMMENTATOR \
	{ 26,   3.0f,	0.000f, -1000,  -500,   -600,	2.42f,	0.88f,	0.68f,  -1400,	0.093f, 0.00f,0.00f,0.00f,	-1200,	0.017f,		0.00f,0.00f,0.00f,	0.250f, 1.000f, 0.250f, 0.000f, -10.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_PITGARAGE \
	{ 26,   1.9f,	0.590f, -1000,  -300,   -500,	1.72f,	0.93f,	0.87f,  -500,	0.000f, 0.00f,0.00f,0.00f,	200,		0.016f,		0.00f,0.00f,0.00f,	0.250f, 0.110f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x0 }
#define REVERB_PRESET_DRIVING_INCAR_RACER \
	{ 26,   1.1f,	0.800f, -1000,   0,		-200,	0.17f,	2.00f,	0.41f,  500,	0.007f, 0.00f,0.00f,0.00f,	-300,	0.015f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,	10268.2f,	251.0f,  0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_INCAR_SPORTS \
	{ 26,   1.1f,	0.800f, -1000,	-400,   0,		0.17f,	0.75f,	0.41f,  0,		0.010f, 0.00f,0.00f,0.00f,	-500,	0.000f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,	10268.2f,	251.0f,  0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_INCAR_LUXURY \
	{ 26,   1.6f,	1.000f, -1000,	-2000,  -600,	0.13f,	0.41f,	0.46f,  -200,	0.010f, 0.00f,0.00f,0.00f,	400,	0.010f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,	10268.2f,	251.0f,  0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_FULLGRANDSTAND \
	{ 26,   8.3f,	1.000f, -1000,  -1100,  -400,	3.01f,	1.37f,	1.28f,  -900,	0.090f, 0.00f,0.00f,0.00f,	-1500,	0.049f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,	10420.2f,	250.0f,  0.00f, 0x1f }
#define REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
	{ 26,   8.3f,	1.000f, -1000,   0,		-200,	4.62f,	1.75f,	1.40f,  -1363,	0.090f, 0.00f,0.00f,0.00f,	-1200,	0.049f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,	10420.2f,	250.0f,  0.00f, 0x1f }
#define REVERB_PRESET_DRIVING_TUNNEL \
	{ 26,   3.1f,	0.810f, -1000,   -800,	-100,	3.42f,	0.94f,	1.31f,  -300,	0.051f, 0.00f,0.00f,0.00f,  -300,	0.047f,		0.00f,0.00f,0.00f,	0.214f, 0.050f, 0.250f, 0.000f, -5.0f,  5000.0f,	155.3f,  0.00f, 0x20 }


// CITY PRESETS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_CITY_STREETS \
	{ 26,   3.0f,	0.780f, -1000,  -300,   -100,	1.79f,	1.12f,	0.91f,  -1100,	0.046f, 0.00f,0.00f,0.00f,	-1400,	0.028f,		0.00f,0.00f,0.00f,	0.250f, 0.200f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
#define REVERB_PRESET_CITY_SUBWAY \
	{ 26,   3.0f,	0.740f, -1000,  -300,   -100,	3.01f,	1.23f,	0.91f,   -300,	0.046f, 0.00f,0.00f,0.00f,	200,	0.028f,		0.00f,0.00f,0.00f,	0.125f, 0.210f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
#define REVERB_PRESET_CITY_MUSEUM \
	{ 26,  80.3f,	0.820f, -1000,  -1500,  -1500,  3.28f,	1.40f,	0.57f,  -1200,	0.039f, 0.00f,0.00f,-0.00f, -100,	0.034f,		0.00f,0.00f,0.00f,	0.130f, 0.170f, 0.250f, 0.000f, -5.0f,  2854.4f,	107.5f,  0.00f, 0x0 }
#define REVERB_PRESET_CITY_LIBRARY \
	{ 26,  80.3f,	0.820f, -1000,  -1100,  -2100,  2.76f,	0.89f,	0.41f,  -900,	0.029f, 0.00f,0.00f,-0.00f, -100,	0.020f,		0.00f,0.00f,0.00f,	0.130f, 0.170f, 0.250f, 0.000f, -5.0f,  2854.4f,	107.5f,  0.00f, 0x0 }
#define REVERB_PRESET_CITY_UNDERPASS \
	{ 26,   3.0f,	0.820f, -1000,  -700,   -100,	3.57f,	1.12f,	0.91f,  -800,	0.059f, 0.00f,0.00f,0.00f,	-100,	0.037f,		0.00f,0.00f,0.00f,	0.250f, 0.140f, 0.250f, 0.000f, -7.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
#define REVERB_PRESET_CITY_ABANDONED \
	{ 26,   3.0f,	0.690f, -1000,  -200,   -100,	3.28f,	1.17f,	0.91f,  -700,	0.044f, 0.00f,0.00f,0.00f,	-1100,	0.024f,		0.00f,0.00f,0.00f,	0.250f, 0.200f, 0.250f, 0.000f, -3.0f,  5000.0f,	250.0f,  0.00f, 0x20 }


// MISC ROOMS

//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
#define REVERB_PRESET_DUSTYROOM  \
	{ 26,   1.8f,	0.560f,	-1000,	-200,	-300,	1.79f,	0.38f,	0.21f,	-600,	0.002f,	0.00f,0.00f,0.00f,	200,	0.006f,		0.00f,0.00f,0.00f,	0.202f, 0.050f, 0.250f, 0.000f, -10.0f,  13046.0f,	163.3f,	0.00f,	0x20 }
#define REVERB_PRESET_CHAPEL \
	{ 26,  19.6f,	0.840f,	-1000,  -500,	0,		4.62f,	0.64f,	1.23f,  -700,	0.032f,	0.00f,0.00f,0.00f,	-200,	0.049f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.110f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
#define REVERB_PRESET_SMALLWATERROOM \
	{ 26,  36.2f,	0.700f, -1000,  -698,   0,		1.51f,	1.25f,	1.14f,  -100,	0.020f, 0.00f,0.00f,0.00f,	300,	0.030f,		0.00f,0.00f,0.00f,	0.179f, 0.150f, 0.895f, 0.190f, -7.0f,  5000.0f,	250.0f, 0.00f, 0x0 }


#pragma pack(pop)

#ifdef __cplusplus
}
#endif // __cplusplus

#endif // EFX-UTIL_H_INCLUDED