view IO/Mouse.h @ 2575:a76d408c5132 tip

DrawTranslucent -> DrawTextureGrayShade Removed old texture drawing stuff
author a.parshin
date Wed, 09 Mar 2016 01:39:52 +0200
parents a77c34acdbc9
children
line wrap: on
line source

#pragma once
#include "OSWindow.h"

#include "Engine/VectorTypes.h"



/*  107 */
#pragma pack(push, 1)
class ThreadWard
{
public:
  //----- (00438B0B) --------------------------------------------------------
  inline ThreadWard()
  {
    InitializeCriticalSection(&csAsyncMouse);
    InitializeCriticalSection(&cs2);
    InitializeCriticalSection(&cs3);
    InitializeCriticalSection(&csAsyncKeyboard);
  }

  //----- (00438B54) --------------------------------------------------------
  virtual ~ThreadWard()
  {
  ThreadWard *v1; // esi@1

  v1 = this;
  //this->vdestructor_ptr = &ThreadWard_destructors;
  DeleteCriticalSection(&this->csAsyncKeyboard);
  DeleteCriticalSection(&v1->cs3);
  DeleteCriticalSection(&v1->cs2);
  DeleteCriticalSection(&v1->csAsyncMouse);
  }

  void ( ***vdestructor_ptr)(ThreadWard *, bool);
  _RTL_CRITICAL_SECTION csAsyncMouse;
  _RTL_CRITICAL_SECTION cs2;
  _RTL_CRITICAL_SECTION cs3;
  _RTL_CRITICAL_SECTION csAsyncKeyboard;
};
#pragma pack(pop)

/*  106 */
#pragma pack(push, 1)
class Mouse
{
public:
  //----- (00467E4E) --------------------------------------------------------
  inline Mouse():
    window(nullptr)
  {
    uCursorTextureID = 0;
    uCursorTextureID_2 = 0;
    pCursorBitmap_sysmem = nullptr;
    field_34 = 0;
    pCursorBitmap2_sysmem = nullptr;
    pCursorBitmap3_sysmembits_16bit = nullptr;
    ptr_90 = nullptr;
    pWard = nullptr;
    *pCurrentCursorName = NULL;
    uMouseClickX = 0;
    uMouseClickY = 0;
  }

  void GetClickPos(unsigned int *pX, unsigned int *pY);
  void RemoveHoldingItem();
  void SetCursorBitmapFromItemID(unsigned int uItemID);
  void SetCurrentCursorBitmap();
  void SetCursorBitmap(const char *pName);
  LONG _469AE4();
  void ClearCursor();
  void AllocCursorSystemMem();
  void *DoAllocCursorMem();
  POINT *GetCursorPos(POINT *p);
  void Initialize(OSWindow *window);
  void SetActive(bool active);
  void Deactivate();
  void DrawCursor();
  void Activate();
  void _469E24();
  void DrawCursorToTarget();
  void ReadCursorWithItem();
  void ChangeActivation(int a1);
  void SetMouseClick(int x, int y);

  static void UI_OnMouseLeftClick(int *pXY); // idb
  static bool UI_OnKeyDown(unsigned int vkKey);


  unsigned int uPointingObjectID;
  unsigned int bActive;
  int field_8;
  int field_C;
  unsigned int bInitialized;
  unsigned int bRedraw;
  int field_18;
  int field_1C;
  int field_20;
  unsigned int uCursorTextureID;
  unsigned int uCursorTextureID_2;
  //HWND hWnd;
  OSWindow *window;
  unsigned __int16 *pCursorBitmap_sysmem;
  int field_34;
  unsigned __int8 *pCursorBitmap2_sysmem;
  unsigned __int16 *pCursorBitmap3_sysmembits_16bit;
  int uCursorWithItemX;
  int uCursorWithItemY;
  int uCursorWithItemW;
  int uCursorWithItemZ;
  int field_50;
  int field_54;
  int uCursorBitmapPitch;
  int field_5C[13];
  void *ptr_90;
  int field_94;
  int field_98;
  int field_9C;
  int field_A0;
  int field_A4;
  int field_A8;
  int field_AC;
  int field_B0;
  int field_B4;
  int field_B8;
  int field_BC;
  int field_C0;
  Vec2_int_ pCursorBitmapPos;
  int uCursorBitmapWidth;
  int uCursorBitmapHeight;
  int field_D4;
  int field_D8;
  int field_DC;
  int field_E0;
  Vec4_int_ pCursorBitmapRect;
  char field_F4;
  char pCurrentCursorName[11];
  int field_100;
  int field_104;
  unsigned int uMouseClickX;
  unsigned int uMouseClickY;
  void/*ThreadWard*/ *pWard;
};
#pragma pack(pop)





extern Mouse *pMouse;