view GUI/UI/UICharacter.h @ 2575:a76d408c5132 tip

DrawTranslucent -> DrawTextureGrayShade Removed old texture drawing stuff
author a.parshin
date Wed, 09 Mar 2016 01:39:52 +0200
parents dd36326a9994
children
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line source

#pragma once
#include "GUI/GUIWindow.h"

struct GUIWindow_CharacterRecord : public GUIWindow
{
             GUIWindow_CharacterRecord(unsigned int uActiveCharacter, enum CURRENT_SCREEN screen);
    virtual ~GUIWindow_CharacterRecord() {}

    virtual void Update();

    void ShowStatsTab();
    void ShowSkillsTab();
    void ShowInventoryTab();
    void ShowAwardsTab();
    void ToggleRingsOverlay();

    protected:
        void CharacterUI_StatsTab_Draw(struct Player *);
        void CharacterUI_SkillsTab_Draw(struct Player *);
        void CharacterUI_AwardsTab_Draw(struct Player *);

        void CharacterUI_SkillsTab_CreateButtons();
};



extern class Image *ui_character_skills_background;
extern class Image *ui_character_awards_background;
extern class Image *ui_character_stats_background;
extern class Image *ui_character_inventory_background;
extern class Image *ui_character_inventory_background_strip;
extern class Image *ui_character_inventory_paperdoll_background;

extern std::array<struct Image *, 16> paperdoll_dbrds;