Mercurial > mm7
view GUI/UI/UICharacter.h @ 2575:a76d408c5132 tip
DrawTranslucent -> DrawTextureGrayShade
Removed old texture drawing stuff
author | a.parshin |
---|---|
date | Wed, 09 Mar 2016 01:39:52 +0200 |
parents | dd36326a9994 |
children |
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#pragma once #include "GUI/GUIWindow.h" struct GUIWindow_CharacterRecord : public GUIWindow { GUIWindow_CharacterRecord(unsigned int uActiveCharacter, enum CURRENT_SCREEN screen); virtual ~GUIWindow_CharacterRecord() {} virtual void Update(); void ShowStatsTab(); void ShowSkillsTab(); void ShowInventoryTab(); void ShowAwardsTab(); void ToggleRingsOverlay(); protected: void CharacterUI_StatsTab_Draw(struct Player *); void CharacterUI_SkillsTab_Draw(struct Player *); void CharacterUI_AwardsTab_Draw(struct Player *); void CharacterUI_SkillsTab_CreateButtons(); }; extern class Image *ui_character_skills_background; extern class Image *ui_character_awards_background; extern class Image *ui_character_stats_background; extern class Image *ui_character_inventory_background; extern class Image *ui_character_inventory_background_strip; extern class Image *ui_character_inventory_paperdoll_background; extern std::array<struct Image *, 16> paperdoll_dbrds;