Mercurial > mm7
view Engine/MapInfo.h @ 2575:a76d408c5132 tip
DrawTranslucent -> DrawTextureGrayShade
Removed old texture drawing stuff
author | a.parshin |
---|---|
date | Wed, 09 Mar 2016 01:39:52 +0200 |
parents | 68cdef6879a0 |
children |
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#pragma once enum MAP_TYPE: unsigned __int32 { MAP_INVALID = 0, MAP_EMERALD_ISLE = 1, MAP_HARMONDALE = 2, MAP_STEADWICK = 3, MAP_PIERPONT = 4, MAP_DEYJA = 5, MAP_BRAKADA_DESERT = 6, MAP_CELESTIA = 7, MAP_THE_PIT = 8, MAP_EVENMORN_ISLE = 9, MAP_MOUNT_NIGHON = 10, MAP_BARROW_DOWNS = 11, MAP_LAND_OF_GIANTS = 12, MAP_TATALIA = 13, MAP_AVLEE = 14, MAP_SHOALS = 15, //... MAP_ARENA = 76, //... }; enum MapStartPoint: unsigned __int32 { MapStartPoint_Party = 0, MapStartPoint_North = 1, MapStartPoint_South = 2, MapStartPoint_East = 3, MapStartPoint_West = 4 }; /* 192 */ #pragma pack(push, 1) struct MapInfo { int SpawnRandomTreasure(struct SpawnPointMM7 *a2); char *pName; char *pFilename; char *pEncounterMonster1Texture; char *pEncounterMonster2Texture; char *pEncounterMonster3Texture; unsigned int uNumResets; unsigned int uFirstVisitedAt; unsigned int uRespawnIntervalDays; int _alert_days; int _steal_perm; int _per; char field_2C; char LockX5; char Trap_D20; char Treasure_prob; char Encounter_percent; char EncM1percent; char EncM2percent; char EncM3percent; char Dif_M1; unsigned __int8 uEncounterMonster1AtLeast; unsigned __int8 uEncounterMonster1AtMost; char Dif_M2; unsigned __int8 uEncounterMonster2AtLeast; unsigned __int8 uEncounterMonster2AtMost; char Dif_M3; unsigned __int8 uEncounterMonster3AtLeast; unsigned __int8 uEncounterMonster3AtMost; char field_3D; char field_3E; char field_3F; unsigned __int8 uRedbookTrackID; unsigned __int8 uEAXEnv; char field_42; char field_43; }; #pragma pack(pop) /* 193 */ #pragma pack(push, 1) struct MapStats { void Initialize(); MAP_TYPE GetMapInfo(const char *Str2); int sub_410D99_get_map_index(int a1); MapInfo pInfos[77]; unsigned int uNumMaps; }; #pragma pack(pop) extern struct MapStats *pMapStats; extern MapStartPoint uLevel_StartingPointType; // weak void TeleportToStartingPoint(MapStartPoint point); // idb