Mercurial > mm7
view Level/Decoration.h @ 1490:db0dfdb9871e
Fix indentation.
author | yoctozepto |
---|---|
date | Thu, 29 Aug 2013 22:36:48 +0200 |
parents | a27cdb3d753e |
children | 6d21ef91cb2d |
line wrap: on
line source
#pragma once #include <cstdint> #include "../VectorTypes.h" enum LEVEL_DECORATION_FLAGS { LEVEL_DECORATION_TRIGGERED_BY_TOUCH = 0x01, LEVEL_DECORATION_TRIGGERED_BY_MONSTER = 0x02, LEVEL_DECORATION_TRIGGERED_BY_OBJECT = 0x04, LEVEL_DECORATION_VISIBLE_ON_MAP = 0x08, LEVEL_DECORATION_CHEST = 0x10, LEVEL_DECORATION_INVISIBLE = 0x20, LEVEL_DECORATION_OBELISK_CHEST = 0x40, }; /* 74 */ #pragma pack(push, 1) struct LevelDecoration { LevelDecoration(); int GetGlobalEvent(); bool IsInteractive(); bool _47A825(); uint16_t uDecorationDescID; uint16_t uFlags; Vec3_int_ vPosition; int32_t field_10_y_rot; uint16_t uCog; int16_t field_16_event_id; int16_t field_18; int16_t field_1A; int16_t _idx_in_stru123; int16_t field_1E; }; #pragma pack(pop)