Mercurial > mm7
view Level/Decoration.h @ 1491:6d21ef91cb2d
Rename LevelDecoration::_47A825 to LevelDecoration::IsObeliskChestActive().
author | yoctozepto |
---|---|
date | Fri, 30 Aug 2013 21:53:17 +0200 |
parents | a27cdb3d753e |
children | ee5c98a437d9 |
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#pragma once #include <cstdint> #include "../VectorTypes.h" enum LEVEL_DECORATION_FLAGS { LEVEL_DECORATION_TRIGGERED_BY_TOUCH = 0x01, LEVEL_DECORATION_TRIGGERED_BY_MONSTER = 0x02, LEVEL_DECORATION_TRIGGERED_BY_OBJECT = 0x04, LEVEL_DECORATION_VISIBLE_ON_MAP = 0x08, LEVEL_DECORATION_CHEST = 0x10, LEVEL_DECORATION_INVISIBLE = 0x20, LEVEL_DECORATION_OBELISK_CHEST = 0x40, }; /* 74 */ #pragma pack(push, 1) struct LevelDecoration { LevelDecoration(); int GetGlobalEvent(); bool IsInteractive(); bool IsObeliskChestActive(); uint16_t uDecorationDescID; uint16_t uFlags; Vec3_int_ vPosition; int32_t field_10_y_rot; uint16_t uCog; int16_t field_16_event_id; int16_t field_18; int16_t field_1A; int16_t _idx_in_stru123; int16_t field_1E; }; #pragma pack(pop)