Mercurial > mm7
view Weather.h @ 1918:c77935190b51
fixing monsters not attacking unless attacked
author | Grumpy7 |
---|---|
date | Tue, 22 Oct 2013 18:55:37 -0700 |
parents | bfde0563ecdc |
children | f6e59446c133 |
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#pragma once #pragma pack(push, 1) /* 255 */ struct Weather { inline Weather(): bNight(false), bRenderSnow(false) {} int DrawSnow(); int Initialize(); int Draw(); bool OnPlayerTurn(__int16 dangle); __int16 field_0[2000]; int bNight; int bRenderSnow; }; #pragma pack(pop) extern struct Weather *pWeather;