Mercurial > mm7
view Engine/stuff.h @ 2523:c532d5242055
Hello from Direct3D 11 :)
author | a.parshin |
---|---|
date | Thu, 09 Oct 2014 23:33:36 +0300 |
parents | 68cdef6879a0 |
children | a902abdfc7f2 |
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#pragma once #include <windows.h> #include <stdio.h> inline void Assert(bool condition, const char *format, ...) { if (condition) return; va_list va; va_start(va, format); char msg[4096]; vsprintf(msg, format, va); MessageBoxA(nullptr, msg, "Assert", 0); va_end(va); __debugbreak(); } inline void Error(const char *format, ...) { va_list va; va_start(va, format); char msg[4096]; vsprintf(msg, format, va); MessageBoxA(nullptr, msg, "Error", 0); va_end(va); __debugbreak(); } inline void log(char *format, ...) { va_list va; va_start(va, format); char msg[256]; vsprintf(msg, format, va); va_end(va); DWORD w; WriteConsoleA(GetStdHandle(STD_OUTPUT_HANDLE), msg, strlen(msg), &w, 0); }