view GUI/UI/UICharacter.h @ 2557:bbef1435eb8d

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author Ritor1
date Wed, 13 May 2015 20:09:00 +0600
parents fed97f15d1e1
children 0c67be4ec900
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#pragma once
#include "GUI/GUIWindow.h"

struct GUIWindow_CharacterRecord : public GUIWindow
{
             GUIWindow_CharacterRecord(unsigned int uActiveCharacter, enum CURRENT_SCREEN screen);
    virtual ~GUIWindow_CharacterRecord() {}

    virtual void Update();

    void ShowStatsTab();
    void ShowSkillsTab();
    void ShowInventoryTab();
    void ShowAwardsTab();
    void ToggleRingsOverlay();

    protected:
        void CharacterUI_StatsTab_Draw(struct Player *);
        void CharacterUI_SkillsTab_Draw(struct Player *);
        void CharacterUI_AwardsTab_Draw(struct Player *);

        void CharacterUI_SkillsTab_CreateButtons();
};