Mercurial > mm7
view ZlibWrapper.cpp @ 2483:b3f96acf6bab
Fixing arrows not being drawn for 2nd player char
author | Grumpy7 |
---|---|
date | Sat, 06 Sep 2014 20:52:46 +0200 |
parents | 8a49cf25fb88 |
children |
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namespace zlib { #include "lib\zlib\zlib.h" int MemUnzip(void *dest, unsigned int *destLen, const void *source, unsigned int sourceLen) { //return uncompress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); return uncompress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); return 0; } int MemZip(void *dest, unsigned int *destLen, void *source, unsigned int sourceLen) { //return compress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); return compress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); return 0; } };