view resource.h @ 1693:861ede68187a

Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
author Grumpy7
date Sun, 22 Sep 2013 10:04:00 +0200
parents 9c0607679772
children
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Might and Magic Trilogy.rc

// Следующие стандартные значения для новых объектов
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        101
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1001
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif