Mercurial > mm7
view GUI/UI/UIGame.h @ 2559:6ab1273bc507
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author | Ritor1 |
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date | Thu, 14 May 2015 19:16:08 +0600 |
parents | 4087cbc62706 |
children | d87bfbd3bb3b |
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#pragma once #include "GUI/GUIWindow.h" void GameUI_WritePointedObjectStatusString(); void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb __int16 __fastcall sub_441A4E(int a1); struct GUIWindow_GameMenu : public GUIWindow { GUIWindow_GameMenu(); virtual ~GUIWindow_GameMenu() {} virtual void Update(); }; struct GUIWindow_GameOptions : public GUIWindow { GUIWindow_GameOptions(); virtual ~GUIWindow_GameOptions() {} virtual void Update(); }; struct GUIWindow_GameKeyBindings : public GUIWindow { GUIWindow_GameKeyBindings(); virtual ~GUIWindow_GameKeyBindings() {} virtual void Update(); }; struct GUIWindow_GameVideoOptions : public GUIWindow { GUIWindow_GameVideoOptions(); virtual ~GUIWindow_GameVideoOptions() {} virtual void Update(); };