view Build/Visual Studio 2012/World of Might and Magic.vcxproj.user @ 2287:4e3236a4ea63

GenerateItemsInChest cleaned up a bit, unified the two switches
author Grumpy7
date Sat, 15 Mar 2014 23:42:51 +0100
parents daa61976637d
children d65414f65bd4
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LocalDebuggerCommand>$(OutDir)$(TargetName)$(TargetExt)</LocalDebuggerCommand>
    <LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory>
    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
    <LocalDebuggerCommandArguments>-novideo, -nomarg</LocalDebuggerCommandArguments>
  </PropertyGroup>
</Project>