view GUI/UI/UIGame.h @ 2536:400edd7b0407

DrawTextureIndexed() func
author Ritor1
date Mon, 16 Feb 2015 00:48:08 +0600
parents 0ff6a9e9bf7f
children 4087cbc62706
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line source

#pragma once
void GameUI_WritePointedObjectStatusString();
void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb

__int16 __fastcall sub_441A4E(int a1);