Mercurial > mm7
view GUI/UI/UIGame.h @ 2536:400edd7b0407
DrawTextureIndexed() func
author | Ritor1 |
---|---|
date | Mon, 16 Feb 2015 00:48:08 +0600 |
parents | 0ff6a9e9bf7f |
children | 4087cbc62706 |
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#pragma once void GameUI_WritePointedObjectStatusString(); void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb __int16 __fastcall sub_441A4E(int a1);