Mercurial > mm7
view Engine/stru314.h @ 2551:4008b2f34be0
MainMenu rendering moved from event loop to respective window class
author | a.parshin |
---|---|
date | Tue, 12 May 2015 12:03:30 +0200 |
parents | 9ec6b8be16fe |
children | b8a56afc6ba1 |
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#pragma once /* 179 */ #pragma pack(push, 1) struct stru314 { //----- (00489B60) -------------------------------------------------------- stru314() { this->field_4.x = 0.0; this->field_4.y = 0.0; this->field_4.z = 0.0; this->field_10.x = 0.0; this->field_10.y = 0.0; this->field_10.z = 0.0; this->field_1C.x = 0.0; this->field_1C.y = 0.0; this->field_1C.z = 0.0; //this->vdestructor_ptr = &stru314_pvdtor; } //----- (00489B96) -------------------------------------------------------- inline ~stru314() {} void (__fastcall ***vdestructor_ptr)(stru314 *, bool); Vec3_float_ field_4; Vec3_float_ field_10; Vec3_float_ field_1C; float dist; }; #pragma pack(pop)