Mercurial > mm7
view Engine/stru314.h @ 2562:b8a56afc6ba1
new var no_actors, lights_flag, debug_lights, StationaryLights and MobileLights
author | Ritor1 |
---|---|
date | Sun, 17 May 2015 22:42:13 +0600 |
parents | 9ec6b8be16fe |
children |
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#pragma once /* 179 */ #pragma pack(push, 1) struct stru314 { //----- (00489B60) -------------------------------------------------------- stru314() { this->Normal.x = 0.0; this->Normal.y = 0.0; this->Normal.z = 0.0; this->field_10.x = 0.0; this->field_10.y = 0.0; this->field_10.z = 0.0; this->field_1C.x = 0.0; this->field_1C.y = 0.0; this->field_1C.z = 0.0; //this->vdestructor_ptr = &stru314_pvdtor; } //----- (00489B96) -------------------------------------------------------- inline ~stru314() {} void (__fastcall ***vdestructor_ptr)(stru314 *, bool); Vec3_float_ Normal; Vec3_float_ field_10; Vec3_float_ field_1C; float dist; }; #pragma pack(pop)