view Engine/stru314.h @ 2562:b8a56afc6ba1

new var no_actors, lights_flag, debug_lights, StationaryLights and MobileLights
author Ritor1
date Sun, 17 May 2015 22:42:13 +0600
parents 9ec6b8be16fe
children
line wrap: on
line source

#pragma once


/*  179 */
#pragma pack(push, 1)
struct stru314
{
  //----- (00489B60) --------------------------------------------------------
  stru314()
  {
    this->Normal.x = 0.0;
    this->Normal.y = 0.0;
    this->Normal.z = 0.0;

    this->field_10.x = 0.0;
    this->field_10.y = 0.0;
    this->field_10.z = 0.0;

    this->field_1C.x = 0.0;
    this->field_1C.y = 0.0;
    this->field_1C.z = 0.0;
    //this->vdestructor_ptr = &stru314_pvdtor;
  }
  
  //----- (00489B96) --------------------------------------------------------
  inline ~stru314()
  {}


  void (__fastcall ***vdestructor_ptr)(stru314 *, bool);
  Vec3_float_ Normal;
  Vec3_float_ field_10;
  Vec3_float_ field_1C;
  float dist;
};
#pragma pack(pop)