Mercurial > mm7
view Engine/Spells/CastSpellInfo.h @ 2566:30eb6dcac768
big spell fx overhaul
author | a.parshin |
---|---|
date | Wed, 20 May 2015 21:05:07 +0200 |
parents | 68cdef6879a0 |
children |
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#pragma once #include <cstdint> #include <array> #include "Spells.h" namespace CastSpellInfoHelpers { void _427D48(); void _427E01_cast_spell(); }; /* 271 */ #pragma pack(push, 1) struct CastSpellInfo { //----- (00426987) -------------------------------------------------------- inline CastSpellInfo() { memset(this, 0, sizeof(*this)); } struct GUIWindow *GetCastSpellInInventoryWindow(); uint16_t uSpellID; uint16_t uPlayerID; uint16_t uPlayerID_2; __int16 field_6; uint16_t uFlags; __int16 forced_spell_skill_level; int spell_target_pid; int sound_id; }; #pragma pack(pop) // flags #define ON_CAST_WholeParty_BigImprovementAnim 0x0002 #define ON_CAST_TargetCrosshair 0x0008 #define ON_CAST_NoRecoverySpell 0x0020 #define ON_CAST_Telekenesis 0x0040 #define ON_CAST_Enchantment 0x0080 #define ON_CAST_MonsterSparkles 0x0100 #define ON_CAST_DarkSacrifice 0x0200 #define ON_CAST_CastingInProgress (ON_CAST_WholeParty_BigImprovementAnim | ON_CAST_TargetCrosshair | ON_CAST_Telekenesis | ON_CAST_Enchantment | ON_CAST_MonsterSparkles | ON_CAST_DarkSacrifice) void _42777D_CastSpell_UseWand_ShootArrow(SPELL_TYPE spell, unsigned int uPlayerID, unsigned int a4, __int16 flags, int a6);