Mercurial > mm7
view UI/UIGame.h @ 2487:0683c0a38282
in LoadTextureFromLOD() func
author | Ritor1 |
---|---|
date | Thu, 11 Sep 2014 17:26:19 +0600 |
parents | 104fdbea0386 |
children |
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#pragma once void GameUI_WritePointedObjectStatusString(); void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb __int16 __fastcall sub_441A4E(int a1);