annotate UI/UIGame.h @ 2487:0683c0a38282

in LoadTextureFromLOD() func
author Ritor1
date Thu, 11 Sep 2014 17:26:19 +0600
parents 104fdbea0386
children
rev   line source
2351
12a935783629 Adding include guards to new UI headers
Grumpy7
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1 #pragma once
2348
4100fb5c4913 Created header files for UI cpp files
Grumpy7
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2 void GameUI_WritePointedObjectStatusString();
2464
104fdbea0386 cleaning project part 2
zipi
parents: 2351
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3 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb
104fdbea0386 cleaning project part 2
zipi
parents: 2351
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4
104fdbea0386 cleaning project part 2
zipi
parents: 2351
diff changeset
5 __int16 __fastcall sub_441A4E(int a1);