Mercurial > mm7
diff mm7_data.h @ 1006:e865f349aa41
ui cleanup
author | Gloval |
---|---|
date | Sat, 18 May 2013 22:01:26 +0400 |
parents | eac5af72b614 |
children | 9e823ad5eaa6 |
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--- a/mm7_data.h Thu May 16 15:14:58 2013 +0200 +++ b/mm7_data.h Sat May 18 22:01:26 2013 +0400 @@ -1521,7 +1521,7 @@ int __fastcall am_40D402(int, int); // weak int __cdecl am_40D444(); void ModalWindow(const char *pStr, int a4); -char __fastcall pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY); +void pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY); void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4); void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3); @@ -1550,7 +1550,7 @@ void uGameUIFontShadow_initialize(); void sub_41420D_press_esc(); void sub_41426F(); -char GameMenuUI_DrawKeyBindings(); +void GameMenuUI_DrawKeyBindings(); unsigned int __thiscall sub_414D24(int _this); void GameMenuUI_DrawVideoOptions(); void DrawGameOptions(); @@ -1567,7 +1567,7 @@ void sub_4178E1(); unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2); signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb -char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb +void __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb void FillAwardsData(); void sub_419220(); void sub_419379(); @@ -1576,7 +1576,7 @@ int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall); void __cdecl MainMenuUI_LoadFontsAndSomeStuff(); void __cdecl MainMenuUI_Create(); -char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); +void __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); bool UI_OnKeyDown(unsigned int vkKey); void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb void MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0); @@ -1804,7 +1804,7 @@ void __thiscall sub_467E7F_EquipBody(unsigned int uEquipType); // idb void __fastcall sub_467F48(signed int a1); void __cdecl free_book_subwindow(); -char __cdecl CreateScrollWindow(); +void CreateScrollWindow(); void __cdecl OnPaperdollLeftClick(); int __thiscall UnprojectX(int x); int __thiscall UnprojectY(int _this); @@ -1979,7 +1979,7 @@ void __fastcall sub_4B3FE5(int a4); void NPCHireableDialogPrepare(); void _4B4224_UpdateNPCTopics(int _this); -char __fastcall DrawTextAtStatusBar(const char *Str, int a5); +void __fastcall DrawTextAtStatusBar(const char *Str, int a5); int __fastcall sub_4B46F8(int a1); signed int __fastcall sub_4BB756(signed int a1);