diff mm7_data.h @ 1006:e865f349aa41

ui cleanup
author Gloval
date Sat, 18 May 2013 22:01:26 +0400
parents eac5af72b614
children 9e823ad5eaa6
line wrap: on
line diff
--- a/mm7_data.h	Thu May 16 15:14:58 2013 +0200
+++ b/mm7_data.h	Sat May 18 22:01:26 2013 +0400
@@ -1521,7 +1521,7 @@
 int __fastcall am_40D402(int, int); // weak
 int __cdecl am_40D444();
 void ModalWindow(const char *pStr, int a4);
-char __fastcall pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY);
+void  pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY);
 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb
 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4);
 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3);
@@ -1550,7 +1550,7 @@
 void uGameUIFontShadow_initialize();
 void sub_41420D_press_esc();
 void sub_41426F();
-char GameMenuUI_DrawKeyBindings();
+void GameMenuUI_DrawKeyBindings();
 unsigned int __thiscall sub_414D24(int _this);
 void GameMenuUI_DrawVideoOptions();
 void DrawGameOptions();
@@ -1567,7 +1567,7 @@
 void sub_4178E1();
 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2);
 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb
-char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb
+void  __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb
 void FillAwardsData();
 void sub_419220();
 void sub_419379();
@@ -1576,7 +1576,7 @@
 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall);
 void __cdecl MainMenuUI_LoadFontsAndSomeStuff();
 void __cdecl MainMenuUI_Create();
-char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2);
+void  __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2);
 bool UI_OnKeyDown(unsigned int vkKey);
 void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb
 void MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0);
@@ -1804,7 +1804,7 @@
 void __thiscall sub_467E7F_EquipBody(unsigned int uEquipType); // idb
 void __fastcall sub_467F48(signed int a1);
 void __cdecl free_book_subwindow();
-char __cdecl CreateScrollWindow();
+void  CreateScrollWindow();
 void __cdecl OnPaperdollLeftClick();
 int __thiscall UnprojectX(int x);
 int __thiscall UnprojectY(int _this);
@@ -1979,7 +1979,7 @@
 void __fastcall sub_4B3FE5(int a4);
 void  NPCHireableDialogPrepare();
 void  _4B4224_UpdateNPCTopics(int _this);
-char __fastcall DrawTextAtStatusBar(const char *Str, int a5);
+void __fastcall DrawTextAtStatusBar(const char *Str, int a5);
 int __fastcall sub_4B46F8(int a1);
 
 signed int __fastcall sub_4BB756(signed int a1);