Mercurial > mm7
comparison mm7_data.h @ 1006:e865f349aa41
ui cleanup
author | Gloval |
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date | Sat, 18 May 2013 22:01:26 +0400 |
parents | eac5af72b614 |
children | 9e823ad5eaa6 |
comparison
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1004:eac5af72b614 | 1006:e865f349aa41 |
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1519 void __fastcall am_40BF77(int a1, unsigned int uCardID); // idb | 1519 void __fastcall am_40BF77(int a1, unsigned int uCardID); // idb |
1520 int __fastcall am_40D2B4(struct Vec2_int_ *, int); // weak | 1520 int __fastcall am_40D2B4(struct Vec2_int_ *, int); // weak |
1521 int __fastcall am_40D402(int, int); // weak | 1521 int __fastcall am_40D402(int, int); // weak |
1522 int __cdecl am_40D444(); | 1522 int __cdecl am_40D444(); |
1523 void ModalWindow(const char *pStr, int a4); | 1523 void ModalWindow(const char *pStr, int a4); |
1524 char __fastcall pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY); | 1524 void pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY); |
1525 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb | 1525 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb |
1526 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4); | 1526 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4); |
1527 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3); | 1527 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3); |
1528 void __cdecl am_EndScene(); | 1528 void __cdecl am_EndScene(); |
1529 void __fastcall DrawRect(struct Vec4_int_ *pXYZW, unsigned __int16 uColor, char bSolidFill); // idb | 1529 void __fastcall DrawRect(struct Vec4_int_ *pXYZW, unsigned __int16 uColor, char bSolidFill); // idb |
1548 void SetAttributeNames(); | 1548 void SetAttributeNames(); |
1549 void uGameUIFontMain_initialize(); | 1549 void uGameUIFontMain_initialize(); |
1550 void uGameUIFontShadow_initialize(); | 1550 void uGameUIFontShadow_initialize(); |
1551 void sub_41420D_press_esc(); | 1551 void sub_41420D_press_esc(); |
1552 void sub_41426F(); | 1552 void sub_41426F(); |
1553 char GameMenuUI_DrawKeyBindings(); | 1553 void GameMenuUI_DrawKeyBindings(); |
1554 unsigned int __thiscall sub_414D24(int _this); | 1554 unsigned int __thiscall sub_414D24(int _this); |
1555 void GameMenuUI_DrawVideoOptions(); | 1555 void GameMenuUI_DrawVideoOptions(); |
1556 void DrawGameOptions(); | 1556 void DrawGameOptions(); |
1557 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb | 1557 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb |
1558 void DrawCopyrightWindow(); | 1558 void DrawCopyrightWindow(); |
1565 void __thiscall sub_417871(int *pXY); | 1565 void __thiscall sub_417871(int *pXY); |
1566 void sub_4178C4(); | 1566 void sub_4178C4(); |
1567 void sub_4178E1(); | 1567 void sub_4178E1(); |
1568 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2); | 1568 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2); |
1569 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb | 1569 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb |
1570 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb | 1570 void __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb |
1571 void FillAwardsData(); | 1571 void FillAwardsData(); |
1572 void sub_419220(); | 1572 void sub_419220(); |
1573 void sub_419379(); | 1573 void sub_419379(); |
1574 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); | 1574 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); |
1575 struct GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey); // idb | 1575 struct GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey); // idb |
1576 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall); | 1576 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall); |
1577 void __cdecl MainMenuUI_LoadFontsAndSomeStuff(); | 1577 void __cdecl MainMenuUI_LoadFontsAndSomeStuff(); |
1578 void __cdecl MainMenuUI_Create(); | 1578 void __cdecl MainMenuUI_Create(); |
1579 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); | 1579 void __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); |
1580 bool UI_OnKeyDown(unsigned int vkKey); | 1580 bool UI_OnKeyDown(unsigned int vkKey); |
1581 void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb | 1581 void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb |
1582 void MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0); | 1582 void MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0); |
1583 void __cdecl nullsub_3(); // idb | 1583 void __cdecl nullsub_3(); // idb |
1584 void __cdecl LoadActualSkyFrame(); | 1584 void __cdecl LoadActualSkyFrame(); |
1802 std::string *__fastcall _4678E2_make_error_string(std::string *a1, int line, std::string file); | 1802 std::string *__fastcall _4678E2_make_error_string(std::string *a1, int line, std::string file); |
1803 int __thiscall sub_467D5D(int _this); | 1803 int __thiscall sub_467D5D(int _this); |
1804 void __thiscall sub_467E7F_EquipBody(unsigned int uEquipType); // idb | 1804 void __thiscall sub_467E7F_EquipBody(unsigned int uEquipType); // idb |
1805 void __fastcall sub_467F48(signed int a1); | 1805 void __fastcall sub_467F48(signed int a1); |
1806 void __cdecl free_book_subwindow(); | 1806 void __cdecl free_book_subwindow(); |
1807 char __cdecl CreateScrollWindow(); | 1807 void CreateScrollWindow(); |
1808 void __cdecl OnPaperdollLeftClick(); | 1808 void __cdecl OnPaperdollLeftClick(); |
1809 int __thiscall UnprojectX(int x); | 1809 int __thiscall UnprojectX(int x); |
1810 int __thiscall UnprojectY(int _this); | 1810 int __thiscall UnprojectY(int _this); |
1811 void OnPressSpace(); | 1811 void OnPressSpace(); |
1812 char __fastcall DoInteractionWithTopmostZObject(int a1, int a2); | 1812 char __fastcall DoInteractionWithTopmostZObject(int a1, int a2); |
1977 void __cdecl sub_4B3E1E(); | 1977 void __cdecl sub_4B3E1E(); |
1978 void DrawJoinGuildWindow(int pEventCode); | 1978 void DrawJoinGuildWindow(int pEventCode); |
1979 void __fastcall sub_4B3FE5(int a4); | 1979 void __fastcall sub_4B3FE5(int a4); |
1980 void NPCHireableDialogPrepare(); | 1980 void NPCHireableDialogPrepare(); |
1981 void _4B4224_UpdateNPCTopics(int _this); | 1981 void _4B4224_UpdateNPCTopics(int _this); |
1982 char __fastcall DrawTextAtStatusBar(const char *Str, int a5); | 1982 void __fastcall DrawTextAtStatusBar(const char *Str, int a5); |
1983 int __fastcall sub_4B46F8(int a1); | 1983 int __fastcall sub_4B46F8(int a1); |
1984 | 1984 |
1985 signed int __fastcall sub_4BB756(signed int a1); | 1985 signed int __fastcall sub_4BB756(signed int a1); |
1986 const char *sub_4BBA85_bounties(); | 1986 const char *sub_4BBA85_bounties(); |
1987 void __cdecl sub_4BBCDD(); | 1987 void __cdecl sub_4BBCDD(); |