comparison mm7_data.h @ 1006:e865f349aa41

ui cleanup
author Gloval
date Sat, 18 May 2013 22:01:26 +0400
parents eac5af72b614
children 9e823ad5eaa6
comparison
equal deleted inserted replaced
1004:eac5af72b614 1006:e865f349aa41
1519 void __fastcall am_40BF77(int a1, unsigned int uCardID); // idb 1519 void __fastcall am_40BF77(int a1, unsigned int uCardID); // idb
1520 int __fastcall am_40D2B4(struct Vec2_int_ *, int); // weak 1520 int __fastcall am_40D2B4(struct Vec2_int_ *, int); // weak
1521 int __fastcall am_40D402(int, int); // weak 1521 int __fastcall am_40D402(int, int); // weak
1522 int __cdecl am_40D444(); 1522 int __cdecl am_40D444();
1523 void ModalWindow(const char *pStr, int a4); 1523 void ModalWindow(const char *pStr, int a4);
1524 char __fastcall pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY); 1524 void pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY);
1525 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb 1525 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb
1526 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4); 1526 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4);
1527 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3); 1527 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3);
1528 void __cdecl am_EndScene(); 1528 void __cdecl am_EndScene();
1529 void __fastcall DrawRect(struct Vec4_int_ *pXYZW, unsigned __int16 uColor, char bSolidFill); // idb 1529 void __fastcall DrawRect(struct Vec4_int_ *pXYZW, unsigned __int16 uColor, char bSolidFill); // idb
1548 void SetAttributeNames(); 1548 void SetAttributeNames();
1549 void uGameUIFontMain_initialize(); 1549 void uGameUIFontMain_initialize();
1550 void uGameUIFontShadow_initialize(); 1550 void uGameUIFontShadow_initialize();
1551 void sub_41420D_press_esc(); 1551 void sub_41420D_press_esc();
1552 void sub_41426F(); 1552 void sub_41426F();
1553 char GameMenuUI_DrawKeyBindings(); 1553 void GameMenuUI_DrawKeyBindings();
1554 unsigned int __thiscall sub_414D24(int _this); 1554 unsigned int __thiscall sub_414D24(int _this);
1555 void GameMenuUI_DrawVideoOptions(); 1555 void GameMenuUI_DrawVideoOptions();
1556 void DrawGameOptions(); 1556 void DrawGameOptions();
1557 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb 1557 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb
1558 void DrawCopyrightWindow(); 1558 void DrawCopyrightWindow();
1565 void __thiscall sub_417871(int *pXY); 1565 void __thiscall sub_417871(int *pXY);
1566 void sub_4178C4(); 1566 void sub_4178C4();
1567 void sub_4178E1(); 1567 void sub_4178E1();
1568 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2); 1568 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2);
1569 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb 1569 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb
1570 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb 1570 void __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb
1571 void FillAwardsData(); 1571 void FillAwardsData();
1572 void sub_419220(); 1572 void sub_419220();
1573 void sub_419379(); 1573 void sub_419379();
1574 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); 1574 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels);
1575 struct GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey); // idb 1575 struct GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey); // idb
1576 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall); 1576 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall);
1577 void __cdecl MainMenuUI_LoadFontsAndSomeStuff(); 1577 void __cdecl MainMenuUI_LoadFontsAndSomeStuff();
1578 void __cdecl MainMenuUI_Create(); 1578 void __cdecl MainMenuUI_Create();
1579 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); 1579 void __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2);
1580 bool UI_OnKeyDown(unsigned int vkKey); 1580 bool UI_OnKeyDown(unsigned int vkKey);
1581 void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb 1581 void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb
1582 void MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0); 1582 void MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0);
1583 void __cdecl nullsub_3(); // idb 1583 void __cdecl nullsub_3(); // idb
1584 void __cdecl LoadActualSkyFrame(); 1584 void __cdecl LoadActualSkyFrame();
1802 std::string *__fastcall _4678E2_make_error_string(std::string *a1, int line, std::string file); 1802 std::string *__fastcall _4678E2_make_error_string(std::string *a1, int line, std::string file);
1803 int __thiscall sub_467D5D(int _this); 1803 int __thiscall sub_467D5D(int _this);
1804 void __thiscall sub_467E7F_EquipBody(unsigned int uEquipType); // idb 1804 void __thiscall sub_467E7F_EquipBody(unsigned int uEquipType); // idb
1805 void __fastcall sub_467F48(signed int a1); 1805 void __fastcall sub_467F48(signed int a1);
1806 void __cdecl free_book_subwindow(); 1806 void __cdecl free_book_subwindow();
1807 char __cdecl CreateScrollWindow(); 1807 void CreateScrollWindow();
1808 void __cdecl OnPaperdollLeftClick(); 1808 void __cdecl OnPaperdollLeftClick();
1809 int __thiscall UnprojectX(int x); 1809 int __thiscall UnprojectX(int x);
1810 int __thiscall UnprojectY(int _this); 1810 int __thiscall UnprojectY(int _this);
1811 void OnPressSpace(); 1811 void OnPressSpace();
1812 char __fastcall DoInteractionWithTopmostZObject(int a1, int a2); 1812 char __fastcall DoInteractionWithTopmostZObject(int a1, int a2);
1977 void __cdecl sub_4B3E1E(); 1977 void __cdecl sub_4B3E1E();
1978 void DrawJoinGuildWindow(int pEventCode); 1978 void DrawJoinGuildWindow(int pEventCode);
1979 void __fastcall sub_4B3FE5(int a4); 1979 void __fastcall sub_4B3FE5(int a4);
1980 void NPCHireableDialogPrepare(); 1980 void NPCHireableDialogPrepare();
1981 void _4B4224_UpdateNPCTopics(int _this); 1981 void _4B4224_UpdateNPCTopics(int _this);
1982 char __fastcall DrawTextAtStatusBar(const char *Str, int a5); 1982 void __fastcall DrawTextAtStatusBar(const char *Str, int a5);
1983 int __fastcall sub_4B46F8(int a1); 1983 int __fastcall sub_4B46F8(int a1);
1984 1984
1985 signed int __fastcall sub_4BB756(signed int a1); 1985 signed int __fastcall sub_4BB756(signed int a1);
1986 const char *sub_4BBA85_bounties(); 1986 const char *sub_4BBA85_bounties();
1987 void __cdecl sub_4BBCDD(); 1987 void __cdecl sub_4BBCDD();